Player Matchup

Anhur
Anhur
Gold V
FranToGifted
Anhur
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,424 MMR
Party 2
Chaac
Chaac
Gold V
Jasugun
Chaac
Gold V
Level 147
God Stats
10W - 7L
1,953 SR
Queue Stats
59W - 56L
1,506 MMR
Solo
Set
Set
Bronze III
Kazpy-i
Set
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
McPurpz
Bacchus
Silver II
Level 40
God Stats
2W - 3L
1,351 SR
Queue Stats
9W - 18L
1,502 MMR
Solo
Nu Wa
Nu Wa
Gold III
TRUE_VENGEANCE__
Nu Wa
Gold III
Level 145
God Stats
22W - 15L
1,624 SR
Queue Stats
74W - 66L
1,567 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,585 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,616 SR
1,502 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
D willof
Terra
Bronze III
Level 92
God Stats
7W - 4L
1,512 SR
Queue Stats
69W - 59L
1,489 MMR
Solo
Agni
Agni
Gold III
Siruped
Agni
Gold III
Level 113
God Stats
17W - 10L
1,629 SR
Queue Stats
53W - 52L
1,571 MMR
Party 1
Surtr
Surtr
Gold IV
TheSkywalker398
Surtr
Gold IV
Level 123
God Stats
106W - 84L
1,577 SR
Queue Stats
463W - 461L
1,490 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
asiansupersaiyan
Tsukuyomi
Gold IV
Level 103
God Stats
4W - 5L
1,860 SR
Queue Stats
72W - 75L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,026
402
4,393
11,535
4,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Jasugun
Chaac
15
1 / 2 / 0
8,716
581
6,507
14,908
17,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Set
12
2 / 3 / 0
6,606
440
3,543
11,303
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
McPurpz
Bacchus
11
0 / 2 / 0
6,640
443
4,917
11,254
14,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 2
8,219
548
10,611
11,739
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Da JiAo KuangThoth

VS

Bans
LokiIx ChelOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 1 / 3
8,426
562
5,623
13,987
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Terra
D willof
Terra
14
1 / 1 / 3
8,008
534
4,134
10,582
7,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Siruped
Agni
15
4 / 2 / 3
9,034
602
8,328
8,849
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 2
8,921
595
13,031
16,791
9,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
16
4 / 1 / 0
9,626
642
9,517
12,679
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
13
13
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
3
3.5
W
Terra
D willof
Terra
1
1
3
2.5
L
0
3
0
0
L
Chaac
Jasugun
Chaac
1
2
0
0.5
L
Set
2
3
0
0.67
L
Bacchus
McPurpz
Bacchus
0
2
0
0
W
Agni
Siruped
Agni
4
2
3
2.75
L
2
3
2
1
W
2
0
2
3
W
Tsukuyomi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
40,633
60,739
Taken
62,888
46,491
Mitigated
30,851
14,397
Healing
30,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,623
1,216
0
9,156
13,987
5,628
149
2,752
11,235
0
86,075
W
Terra
D willof
Terra
4,134
643
2,837
3,409
10,582
7,764
0
2,668
7,914
28,840
1,879
L
4,393
2,121
0
3,152
11,535
4,580
0
1,572
9,963
0
45,265
L
Chaac
Jasugun
Chaac
6,507
441
0
3,966
14,908
17,686
0
431
14,477
0
77,829
L
Set
3,543
1,433
0
1,189
11,303
5,710
16
3,445
7,858
0
39,759
L
Bacchus
McPurpz
Bacchus
4,917
574
0
2,848
11,254
14,010
28
1,754
9,500
23,747
0
W
Agni
Siruped
Agni
8,328
164
0
830
8,849
2,516
56
5,441
3,408
94,451
911
L
10,611
5,437
0
3,242
11,739
4,505
792
6,025
5,714
67,457
2,742
W
13,031
5,873
0
9,157
16,791
9,291
486
3,603
13,188
2,319
89,203
W
Tsukuyomi
9,517
2,071
0
4,714
12,679
5,652
0
857
11,822
0
76,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
44,015
423
Minions Killed
591
0
Camps Cleared
0
1,450,672
Distance Traveled
1,670,362
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,426
562
132
9
0
390,353
0
W
Terra
8,008
534
37
2
0
331,960
2
L
Anhur
6,026
402
85
6
0
258,974
4
L
Chaac
8,716
581
127
8
0
288,386
5
L
Set
6,606
440
68
5
0
325,797
2
L
Bacchus
6,640
443
34
2
0
309,140
0
W
Agni
9,034
602
165
11
0
309,448
0
L
Nu Wa
8,219
548
109
7
0
268,375
5
W
Surtr
8,921
595
124
8
0
305,068
0
W
Tsukuyomi
9,626
642
133
9
0
333,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role