Player Matchup

Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BreakfastWizards
Jormungandr
Level 139
God Stats
3W - 3L
1,649 SR
Queue Stats
165W - 159L
1,585 Elo+
Solo
Sol
Sol
NotChucknado
Sol
Level 119
God Stats
1W - 3L
1,467 SR
Queue Stats
84W - 67L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
QTwelve
Guan Yu
Level 209
God Stats
10W - 11L
1,643 SR
Queue Stats
87W - 61L
1,669 Elo+
Party 1
Charybdis
Charybdis
a1rh3ad24
Charybdis
Level 163
God Stats
0W - 2L
1,304 SR
Queue Stats
165W - 143L
1,648 Elo+
Solo
Team Averages
Level 156
1,513 SR
1,605 Elo+

VS

Team Averages
Level 152
1,737 SR
1,593 Elo+
Thanatos
Thanatos
ChildhoodTrαuma
Thanatos
Level 145
God Stats
21W - 5L
1,737 SR
Queue Stats
167W - 90L
1,698 Elo+
Solo
Zeus
Zeus
DreiZz03
Zeus
Level 128
God Stats
4W - 0L
1,921 SR
Queue Stats
80W - 76L
1,542 Elo+
Solo
Izanami
Izanami
Raly8A
Izanami
Level 149
God Stats
2W - 1L
1,583 SR
Queue Stats
61W - 66L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SylarBates
Morgan Le Fay
Level 186
God Stats
4W - 5L
1,623 SR
Queue Stats
69W - 59L
1,578 Elo+
Solo
Ares
Ares
TheReason1824
Ares
Level 154
God Stats
1W - 0L
1,819 SR
Queue Stats
55W - 56L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
0 / 2 / 4
6,839
489
3,938
11,785
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Jormungandr
BreakfastWizards
Jormungandr
12
0 / 2 / 0
6,888
492
4,610
10,107
9,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 0
8,203
586
9,891
9,784
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
QTwelve
Guan Yu
11
0 / 0 / 3
6,947
496
2,637
10,453
7,509
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
a1rh3ad24
Charybdis
13
4 / 6 / 0
7,881
563
9,180
14,300
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 1
9,621
687
10,820
13,578
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
15
0 / 4 / 8
8,555
611
10,628
10,981
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Raly8A
Izanami
13
0 / 2 / 3
7,884
563
3,831
8,749
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Morgan Le Fay
SylarBates
Morgan Le Fay
15
0 / 0 / 2
8,696
621
4,815
8,956
5,140
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 2 / 2
7,318
523
6,550
11,339
10,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
12
12
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
4
1
L
Jormungandr
BreakfastWizards
Jormungandr
0
2
0
0
W
11
0
1
11.5
W
Zeus
0
4
8
1
L
4
2
0
2
L
Guan Yu
QTwelve
Guan Yu
0
0
3
1.5
W
Izanami
Raly8A
Izanami
0
2
3
0.75
W
Morgan Le Fay
SylarBates
Morgan Le Fay
0
0
2
1
W
1
2
2
1
L
Charybdis
a1rh3ad24
Charybdis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
36,644
56,429
Taken
53,603
31,319
Mitigated
29,000
15,956
Healing
26,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,938
1,440
0
1,281
11,785
5,752
0
3,612
8,173
0
52,855
L
Jormungandr
BreakfastWizards
Jormungandr
4,610
843
0
1,563
10,107
9,378
0
4,984
5,123
42,834
2,925
W
10,820
2,660
0
15,450
13,578
6,008
19
786
12,792
0
72,231
W
Zeus
10,628
2,006
0
2,809
10,981
3,494
0
0
10,981
69,831
67
L
9,891
5,239
0
3,428
9,784
3,390
1,305
2,126
7,658
73,984
4,881
L
Guan Yu
QTwelve
Guan Yu
2,637
278
2,355
4,629
10,453
7,509
0
3,301
7,152
0
24,244
W
Izanami
Raly8A
Izanami
3,831
2,694
0
1,146
8,749
3,896
412
5,127
3,622
0
74,823
W
Morgan Le Fay
SylarBates
Morgan Le Fay
4,815
912
0
5,153
8,956
5,140
97
3,842
5,114
69,439
0
W
6,550
429
0
1,812
11,339
10,462
0
4,571
6,768
18,055
857
L
Charybdis
a1rh3ad24
Charybdis
9,180
2,802
0
2,700
14,300
5,290
0
7,484
6,816
0
71,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
42,074
442
Minions Killed
485
0
Camps Cleared
0
1,419,742
Distance Traveled
1,496,093
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,839
489
86
6
0
318,952
0
L
Jormungandr
6,888
492
78
6
0
252,683
0
W
Thanatos
9,621
687
103
7
0
395,397
0
W
Zeus
8,555
611
114
8
0
269,415
0
L
Sol
8,203
586
124
9
0
282,344
0
L
Guan Yu
6,947
496
35
3
0
311,802
6
W
Izanami
7,884
563
133
10
0
272,859
0
W
Morgan Le Fay
8,696
621
114
8
0
248,386
4
W
Ares
7,318
523
21
2
0
310,036
6
L
Charybdis
7,881
563
119
9
0
253,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role