Player Matchup

Ne Zha
Ne Zha
Gold II
anddy2000
Ne Zha
Gold II
Level 160
God Stats
53W - 32L
1,632 SR
Queue Stats
178W - 190L
1,658 MMR
Party 1
Neith
Neith
Silver V
jordanjan
Neith
Silver V
Level 107
God Stats
58W - 64L
1,430 SR
Queue Stats
73W - 79L
1,162 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
michaelcastillo
Baron Samedi
Gold V
Level 89
God Stats
62W - 63L
1,653 SR
Queue Stats
100W - 107L
1,554 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,572 SR
1,458 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,430 SR
1,463 MMR
Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
gomezgastnn98
Poseidon
Bronze III
Level 124
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 4L
1,446 MMR
Solo
Skadi
Skadi
Bronze III
hopeeqoh
Skadi
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
anddy2000
Ne Zha
18
0 / 3 / 13
11,888
699
12,639
22,813
24,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
jordanjan
Neith
18
5 / 2 / 9
12,842
755
12,071
12,973
6,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
michaelcastillo
Baron Samedi
19
9 / 0 / 4
13,146
773
18,191
9,667
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboArachneAchillesOdinThoth

VS

Bans
VulcanMartichorasArtemisBastetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 2 / 0
11,598
682
18,161
18,473
22,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
gomezgastnn98
Poseidon
16
1 / 6 / 2
11,179
658
6,492
14,020
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
hopeeqoh
Skadi
17
0 / 6 / 2
11,247
662
9,376
16,736
6,286
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
5
5
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
2
0
2
W
Ne Zha
anddy2000
Ne Zha
0
3
13
2.17
L
Poseidon
gomezgastnn98
Poseidon
1
6
2
0.33
L
Skadi
hopeeqoh
Skadi
0
6
2
0.17
W
Neith
jordanjan
Neith
5
2
9
4.75
W
Baron Samedi
michaelcastillo
Baron Samedi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
34,029
45,453
Taken
49,229
36,893
Mitigated
33,878
18,608
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
18,161
1,322
735
2,422
18,473
22,990
0
5,444
12,953
2,576
35,256
W
Ne Zha
anddy2000
Ne Zha
12,639
1,807
0
7,321
22,813
24,644
610
3,620
18,292
895
43,310
L
Poseidon
gomezgastnn98
Poseidon
6,492
761
0
1,624
14,020
4,602
0
6,832
7,174
52,345
769
L
Skadi
hopeeqoh
Skadi
9,376
3,915
0
1,730
16,736
6,286
794
6,449
10,259
0
63,783
W
Neith
jordanjan
Neith
12,071
5,944
868
2,766
12,973
6,351
1,744
2,326
10,315
0
72,569
W
Baron Samedi
michaelcastillo
Baron Samedi
18,191
1,409
1,904
5,749
9,667
5,898
1,098
2,064
7,341
54,311
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
34,024
223
Minions Killed
231
0
Camps Cleared
0
923,027
Distance Traveled
867,974
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,598
682
44
3
0
308,550
2
W
Ne Zha
11,888
699
53
3
0
323,216
1
L
Poseidon
11,179
658
92
5
0
270,798
1
L
Skadi
11,247
662
95
6
0
288,626
4
W
Neith
12,842
755
90
5
0
285,937
0
W
Baron Samedi
13,146
773
80
5
0
313,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role