Player Matchup

Sun Wukong
Sun Wukong
IceyWompwomp69
Sun Wukong
Level 42
God Stats
20W - 17L
1,400 SR
Queue Stats
109W - 119L
1,399 Elo+
Solo
Cthulhu
Cthulhu
demonwolf501_2
Cthulhu
Level 66
God Stats
6W - 3L
1,809 SR
Queue Stats
187W - 173L
1,417 Elo+
Party 1
Arachne
Arachne
krossfade187
Arachne
Level 48
God Stats
14W - 12L
1,425 SR
Queue Stats
76W - 81L
1,420 Elo+
Solo
Anubis
Anubis
spooky_Xtdm2
Anubis
Level 52
God Stats
4W - 5L
1,565 SR
Queue Stats
195W - 198L
1,420 Elo+
Party 1
Hachiman
Hachiman
spooky_bones_
Hachiman
Level 20
God Stats
8W - 14L
1,364 SR
Queue Stats
23W - 30L
1,402 Elo+
Party 1
Team Averages
Level 46
1,513 SR
1,412 Elo+

VS

Team Averages
Level 71
1,536 SR
1,417 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AU-DlO7
Ymir
Level 54
God Stats
10W - 9L
1,500 SR
Queue Stats
98W - 103L
1,437 Elo+
Solo
Pele
Pele
DraginPharaoh
Pele
Level 108
God Stats
18W - 29L
1,466 SR
Queue Stats
297W - 283L
1,398 Elo+
Solo
Charon
Charon
MCPpesquise
Charon
Level 42
God Stats
0W - 4L
1,704 SR
Queue Stats
140W - 144L
1,299 Elo+
Party 2
Hachiman
Hachiman
XGN States
Hachiman
Level 123
God Stats
4W - 5L
1,510 SR
Queue Stats
90W - 82L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IceyWompwomp69
Sun Wukong
10
1 / 0 / 0
5,663
566
5,322
8,261
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 0
5,892
589
2,355
7,316
5,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
krossfade187
Arachne
9
2 / 0 / 3
5,303
530
2,414
6,203
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
11
7 / 1 / 0
6,803
680
5,898
5,319
2,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
spooky_bones_
Hachiman
9
1 / 0 / 2
5,221
522
3,674
4,180
1,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 6 / 0
4,760
476
2,454
8,334
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
AU-DlO7
Ymir
7
0 / 2 / 1
4,770
477
968
6,398
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 4 / 0
4,380
438
2,256
5,922
2,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
9
0 / 1 / 0
5,375
538
4,376
7,645
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
XGN States
Hachiman
8
0 / 1 / 1
4,844
484
3,258
3,762
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
13
Kills
2
2
Deaths
14
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
0
0.17
L
Ymir
AU-DlO7
Ymir
0
2
1
0.25
L
1
4
0
0.25
W
Sun Wukong
IceyWompwomp69
Sun Wukong
1
0
0
1
L
Charon
0
1
0
0
L
Hachiman
XGN States
Hachiman
0
1
1
0.5
W
2
1
0
2
W
Arachne
krossfade187
Arachne
2
0
3
3.5
W
Anubis
7
1
0
7
W
Hachiman
spooky_bones_
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
13,312
31,279
Taken
32,061
17,346
Mitigated
13,032
10,935
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,454
236
134
1,752
8,334
1,899
0
3,800
4,534
23,771
559
L
Ymir
AU-DlO7
Ymir
968
171
0
1,684
6,398
4,436
0
1,532
4,866
14,776
0
L
2,256
576
0
598
5,922
2,312
0
2,000
3,922
0
13,230
W
Sun Wukong
IceyWompwomp69
Sun Wukong
5,322
1,145
0
2,588
8,261
5,558
0
4,370
3,891
94
36,067
L
Charon
4,376
1,123
0
2,375
7,645
3,229
0
94
6,926
31,498
1,254
L
Hachiman
XGN States
Hachiman
3,258
1,705
0
1,756
3,762
1,156
200
804
2,958
0
29,905
W
2,355
706
0
1,421
7,316
5,440
225
577
6,739
29,112
1,225
W
Arachne
krossfade187
Arachne
2,414
2,094
0
1,330
6,203
2,530
0
317
5,886
0
31,059
W
Anubis
5,898
391
0
3,200
5,319
2,407
428
2,094
3,225
39,728
2,180
W
Hachiman
spooky_bones_
Hachiman
3,674
2,430
0
2,396
4,180
1,411
744
391
3,789
0
22,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
24,129
247
Minions Killed
173
0
Camps Cleared
0
904,009
Distance Traveled
904,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,760
476
35
4
0
169,382
0
L
Ymir
4,770
477
19
2
0
178,841
0
L
Pele
4,380
438
19
2
0
195,978
0
W
Sun Wukong
5,663
566
48
5
0
182,133
0
L
Charon
5,375
538
53
5
0
183,447
0
L
Hachiman
4,844
484
47
5
0
176,897
0
W
Cthulhu
5,892
589
38
4
0
186,908
0
W
Arachne
5,303
530
50
5
0
183,989
0
W
Anubis
6,803
680
65
7
0
174,631
0
W
Hachiman
5,221
522
46
5
0
176,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role