Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
SangheiliOnice
Lancelot
Level 145
God Stats
9W - 5L
1,488 SR
Queue Stats
54W - 49L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
TheJohnDoe204
Ix Chel
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 72L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Windowmaker400
Jing Wei
Level 109
God Stats
6W - 4L
1,624 SR
Queue Stats
46W - 37L
1,562 Elo+
Party 1
Ares
Ares
zeekstor
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,703 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,553 Elo+

VS

Team Averages
Level 100
1,583 SR
1,513 Elo+
Ravana
Ravana
 
Ravana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Feshzy
Chang'e
Level 76
God Stats
10W - 8L
1,547 SR
Queue Stats
139W - 112L
1,574 Elo+
Solo
Nut
Nut
PKMNRK9
Nut
Level 144
God Stats
5W - 0L
1,679 SR
Queue Stats
11W - 9L
1,498 Elo+
Party 3
Maui
Maui
Phaegra
Maui
Level 125
God Stats
3W - 4L
1,689 SR
Queue Stats
11W - 10L
1,498 Elo+
Party 3
Bake Kujira
Bake Kujira
PolluxTheBat
Bake Kujira
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 3 / 0
4,920
492
4,708
8,864
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
9
1 / 1 / 0
4,885
489
2,533
5,996
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
9
0 / 3 / 1
4,842
484
3,156
6,024
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
9
0 / 0 / 0
5,444
544
2,854
3,285
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 1 / 0
4,560
456
1,867
7,237
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 2
5,682
568
2,415
5,246
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Feshzy
Chang'e
11
3 / 1 / 1
6,396
640
3,975
6,018
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nut
11
1 / 0 / 0
5,888
589
4,821
4,001
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Phaegra
Maui
8
0 / 0 / 3
5,313
531
1,992
5,907
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
PolluxTheBat
Bake Kujira
10
2 / 2 / 1
6,125
613
5,837
9,369
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
W
Ravana
 
Ravana
2
0
2
3
W
Chang'e
Feshzy
Chang'e
3
1
1
3.5
W
Nut
1
0
0
1
W
Maui
Phaegra
Maui
0
0
3
1.5
W
Bake Kujira
PolluxTheBat
Bake Kujira
2
2
1
1.25
L
Lancelot
1
1
0
1
L
Ix Chel
0
3
1
0.17
L
Jing Wei
0
0
0
0
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,118
Damage
19,040
31,406
Taken
30,541
14,556
Mitigated
20,364
5,628
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,708
1,192
0
1,865
8,864
4,333
0
5,274
3,027
0
23,396
W
Ravana
 
Ravana
2,415
845
0
981
5,246
2,200
0
72
5,174
0
44,170
W
Chang'e
Feshzy
Chang'e
3,975
285
347
2,659
6,018
2,341
0
2,292
3,726
46,429
1,367
W
Nut
4,821
3,597
0
2,477
4,001
1,492
0
872
3,129
0
44,672
W
Maui
Phaegra
Maui
1,992
688
0
3,088
5,907
4,167
0
1,593
4,314
15,854
0
W
Bake Kujira
PolluxTheBat
Bake Kujira
5,837
3,613
0
1,060
9,369
10,164
377
0
9,369
40,552
0
L
Lancelot
2,533
928
0
295
5,996
2,819
0
766
5,140
0
32,202
L
Ix Chel
3,156
374
50
935
6,024
2,017
0
3,524
2,175
30,624
718
L
Jing Wei
2,854
2,731
0
1,113
3,285
1,194
0
556
2,729
0
47,369
L
Ares
1,867
372
0
1,370
7,237
4,193
0
613
6,624
8,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
29,404
223
Minions Killed
329
0
Camps Cleared
0
952,435
Distance Traveled
988,969
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,920
492
31
3
0
181,578
0
W
Ravana
5,682
568
78
8
0
233,667
0
W
Chang'e
6,396
640
100
10
0
219,009
0
W
Nut
5,888
589
82
8
0
182,755
1
W
Maui
5,313
531
12
1
0
199,056
4
W
Bake Kujira
6,125
613
57
6
0
154,482
0
L
Lancelot
4,885
489
45
5
0
227,493
0
L
Ix Chel
4,842
484
56
6
0
161,356
0
L
Jing Wei
5,444
544
79
8
0
170,635
3
L
Ares
4,560
456
12
1
0
211,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role