Player Matchup

Sobek
Sobek
JWong16
Sobek
Level 88
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 8L
1,415 Elo+
Party 1
Xbalanque
Xbalanque
Jaguarwarrior80
Xbalanque
Level 42
God Stats
4W - 6L
1,514 SR
Queue Stats
4W - 7L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
TurboElephant
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1
Nox
Nox
xF4lse_proph3t_
Nox
Level 57
God Stats
15W - 13L
1,509 SR
Queue Stats
73W - 78L
1,448 Elo+
Solo
Odin
Odin
xPapaSmurf69x
Odin
Level 27
God Stats
1W - 1L
1,774 SR
Queue Stats
6W - 12L
1,356 Elo+
Party 1
Team Averages
Level 46
1,602 SR
1,479 Elo+

VS

Team Averages
Level 136
1,416 SR
1,450 Elo+
Anubis
Anubis
AdelesBushiana
Anubis
Level 113
God Stats
8W - 16L
1,255 SR
Queue Stats
250W - 258L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
FoX Savage2K
Tsukuyomi
Level 121
God Stats
21W - 17L
1,456 SR
Queue Stats
238W - 250L
1,460 Elo+
Party 2
Bacchus
Bacchus
MerinoGalvan751
Bacchus
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
314W - 286L
1,433 Elo+
Solo
Chaac
Chaac
YoDarkShadow
Chaac
Level 159
God Stats
3W - 1L
1,263 SR
Queue Stats
352W - 355L
1,508 Elo+
Party 2
Loki
Loki
sk8kage
Loki
Level 140
God Stats
14W - 16L
1,609 SR
Queue Stats
102W - 104L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JWong16
Sobek
11
2 / 0 / 0
7,081
472
4,066
10,504
9,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Jaguarwarrior80
Xbalanque
15
1 / 1 / 2
8,064
538
4,835
11,504
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TurboElephant
Sun Wukong
10
1 / 3 / 0
5,731
382
1,889
7,169
4,123
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,468
365
1,375
6,240
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
6,393
426
6,294
11,790
11,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,100
473
6,442
8,670
3,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
FoX Savage2K
Tsukuyomi
16
5 / 1 / 4
8,954
597
6,584
9,632
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 6
7,755
517
5,601
10,199
10,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 3
8,234
549
5,326
11,031
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
sk8kage
Loki
14
3 / 0 / 2
8,671
578
5,048
6,113
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
11
11
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Tsukuyomi
FoX Savage2K
Tsukuyomi
5
1
4
7
L
Sobek
JWong16
Sobek
2
0
0
2
L
Xbalanque
Jaguarwarrior80
Xbalanque
1
1
2
2
W
1
0
6
4
L
Sun Wukong
TurboElephant
Sun Wukong
1
3
0
0.33
W
1
1
3
2.5
W
Loki
sk8kage
Loki
3
0
2
4
L
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
29,001
47,207
Taken
45,645
32,573
Mitigated
31,282
9,760
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,442
425
0
3,424
8,670
3,980
98
683
7,987
46,746
2,041
W
Tsukuyomi
FoX Savage2K
Tsukuyomi
6,584
1,106
0
7,173
9,632
4,169
392
706
8,926
0
74,767
L
Sobek
JWong16
Sobek
4,066
258
0
3,305
10,504
9,918
112
3,502
7,002
24,925
0
L
Xbalanque
Jaguarwarrior80
Xbalanque
4,835
1,987
0
4,369
11,504
4,635
0
5,652
5,852
0
80,986
W
5,601
369
0
3,152
10,199
10,041
82
2,169
7,917
31,707
0
L
Sun Wukong
TurboElephant
Sun Wukong
1,889
374
0
762
7,169
4,123
0
1,026
6,143
0
29,314
W
5,326
1,840
0
3,869
11,031
10,526
0
0
11,031
0
52,360
W
Loki
sk8kage
Loki
5,048
758
0
1,425
6,113
2,566
0
1,883
4,186
0
67,618
L
1,375
95
0
500
6,240
2,677
0
490
5,750
31,640
0
L
6,294
2,383
0
824
11,790
11,220
0
1,126
10,664
0
35,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
40,714
326
Minions Killed
419
0
Camps Cleared
0
1,389,411
Distance Traveled
1,509,280
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,100
473
76
5
0
257,635
4
W
Tsukuyomi
8,954
597
116
8
0
332,753
0
L
Sobek
7,081
472
35
2
0
311,607
2
L
Xbalanque
8,064
538
140
9
0
250,772
0
W
Bacchus
7,755
517
40
3
0
321,947
7
L
Sun Wukong
5,731
382
42
3
0
320,464
0
W
Chaac
8,234
549
81
5
0
268,392
0
W
Loki
8,671
578
106
7
0
328,553
0
L
Nox
5,468
365
55
4
0
222,389
0
L
Odin
6,393
426
54
4
0
284,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role