Player Matchup

Serqet
Serqet
 
Serqet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FilayyyMinyon
Fenrir
Level 158
God Stats
3W - 5L
1,455 SR
Queue Stats
56W - 59L
1,524 Elo+
Party 2
Cupid
Cupid
GalaxyStrong
Cupid
Level 124
God Stats
3W - 2L
1,700 SR
Queue Stats
125W - 95L
1,615 Elo+
Solo
Cabrakan
Cabrakan
XxSupaHeavyxX
Cabrakan
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,467 Elo+
Party 2
Vulcan
Vulcan
hypnotiqmonkey
Vulcan
Level 106
God Stats
3W - 1L
1,951 SR
Queue Stats
18W - 21L
1,528 Elo+
Party 2
Team Averages
Level 125
1,621 SR
1,527 Elo+

VS

Team Averages
Level 129
1,579 SR
1,511 Elo+
Charybdis
Charybdis
Spyro_The_Clown
Charybdis
Level 156
God Stats
1W - 2L
1,490 SR
Queue Stats
117W - 112L
1,525 Elo+
Solo
Thoth
Thoth
TyBlue14
Thoth
Level 129
God Stats
1W - 3L
1,677 SR
Queue Stats
142W - 123L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
Y0urM0me
Ne Zha
Level 145
God Stats
7W - 13L
1,439 SR
Queue Stats
195W - 158L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
eljavibi7
Guan Yu
Level 66
God Stats
6W - 4L
1,625 SR
Queue Stats
55W - 45L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
moist boiy
Kuzenbo
Level 149
God Stats
6W - 11L
1,666 SR
Queue Stats
213W - 187L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 0 / 5
6,308
573
6,266
8,768
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 3
7,170
652
8,083
11,264
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,423
675
5,077
5,696
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
XxSupaHeavyxX
Cabrakan
11
2 / 3 / 1
6,911
628
6,088
10,655
9,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 3
6,516
592
5,100
5,248
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Spyro_The_Clown
Charybdis
9
0 / 4 / 0
5,353
487
2,890
7,831
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
TyBlue14
Thoth
10
0 / 2 / 1
5,586
508
4,251
6,226
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Y0urM0me
Ne Zha
10
0 / 4 / 1
5,657
514
4,662
10,631
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
eljavibi7
Guan Yu
11
2 / 3 / 2
6,730
612
6,119
10,908
10,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
moist boiy
Kuzenbo
11
3 / 3 / 0
6,774
616
4,241
12,221
12,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
5
6.5
W
6
1
3
7.5
W
3
0
2
4
L
Charybdis
Spyro_The_Clown
Charybdis
0
4
0
0
L
Thoth
TyBlue14
Thoth
0
2
1
0.25
W
Cabrakan
XxSupaHeavyxX
Cabrakan
2
3
1
0.83
L
Ne Zha
Y0urM0me
Ne Zha
0
4
1
0.13
L
Guan Yu
eljavibi7
Guan Yu
2
3
2
1
W
1
1
3
2.5
L
Kuzenbo
moist boiy
Kuzenbo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
22,163
41,631
Taken
47,817
20,899
Mitigated
30,899
12,510
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,266
1,892
0
1,206
8,768
3,530
167
2,246
6,484
0
31,765
W
8,083
2,608
0
4,642
11,264
4,340
0
1,932
9,080
0
45,508
W
5,077
2,921
58
3,216
5,696
2,072
2,060
468
5,188
0
61,236
L
Charybdis
Spyro_The_Clown
Charybdis
2,890
1,588
0
2,790
7,831
2,112
0
0
7,576
0
37,884
L
Thoth
TyBlue14
Thoth
4,251
436
0
1,475
6,226
1,890
0
2,339
3,817
36,944
0
W
Cabrakan
XxSupaHeavyxX
Cabrakan
6,088
927
0
2,440
10,655
9,219
0
1,072
9,501
44,254
2,533
L
Ne Zha
Y0urM0me
Ne Zha
4,662
1,401
0
1,724
10,631
4,361
0
1,672
8,600
0
45,994
L
Guan Yu
eljavibi7
Guan Yu
6,119
964
578
3,142
10,908
10,224
0
5,433
5,475
0
44,123
W
5,100
2,934
0
948
5,248
1,738
0
1,755
3,165
39,152
564
L
Kuzenbo
moist boiy
Kuzenbo
4,241
1,481
0
1,897
12,221
12,312
45
1,025
10,930
17,184
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
30,100
380
Minions Killed
319
0
Camps Cleared
0
1,131,652
Distance Traveled
1,047,021
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,308
573
45
4
0
253,484
0
W
Fenrir
7,170
652
68
6
0
259,448
0
W
Cupid
7,423
675
96
9
0
204,821
2
L
Charybdis
5,353
487
56
5
0
168,506
2
L
Thoth
5,586
508
78
7
0
225,000
4
W
Cabrakan
6,911
628
89
8
0
175,268
0
L
Ne Zha
5,657
514
75
7
0
222,014
0
L
Guan Yu
6,730
612
85
8
0
209,364
0
W
Vulcan
6,516
592
82
7
0
238,631
0
L
Kuzenbo
6,774
616
25
2
0
222,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role