Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze III
Chibistorm
Nike
Bronze III
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 32L
1,546 MMR
Party 1
Thor
Thor
Bronze III
Hakzuu
Thor
Bronze III
Level 151
God Stats
3W - 0L
1,823 SR
Queue Stats
58W - 65L
1,547 MMR
Solo
Eset
Eset
Platinum V
NatsuzDragneeL
Eset
Platinum V
Level 255
God Stats
2W - 1L
1,303 SR
Queue Stats
173W - 161L
1,551 MMR
Solo
Xing Tian
Xing Tian
Silver I
haskaal
Xing Tian
Silver I
Level 146
God Stats
4W - 5L
1,520 SR
Queue Stats
15W - 22L
1,559 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,529 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,554 SR
1,549 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
Diego1803
Shiva
Gold V
Level 146
God Stats
1W - 2L
1,625 SR
Queue Stats
41W - 35L
1,572 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
GMArenaMain
Kumbhakarna
Gold III
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
329W - 329L
1,546 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
TacticalxOrange3
Baba Yaga
Gold III
Level 118
God Stats
6W - 9L
1,645 SR
Queue Stats
247W - 268L
1,579 MMR
Solo
Loki
Loki
Silver I
blu3b3rry222
Loki
Silver I
Level 59
God Stats
3W - 4L
1,501 SR
Queue Stats
22W - 20L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 2 / 0
6,527
544
4,852
7,773
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 1 / 3
7,149
596
8,673
10,631
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Hakzuu
Thor
12
4 / 1 / 2
6,940
578
6,629
8,413
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 1
7,607
634
8,493
6,296
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
haskaal
Xing Tian
10
1 / 0 / 2
6,338
528
6,355
11,928
8,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
NutBastetBake KujiraSusano

VS

Bans
AgniAthenaThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 1 / 0
8,170
681
6,300
6,796
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Diego1803
Shiva
11
0 / 4 / 1
6,397
533
6,170
14,868
10,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
GMArenaMain
Kumbhakarna
10
1 / 1 / 1
6,379
532
2,296
13,589
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
11
0 / 3 / 1
5,838
487
6,129
6,606
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 2
6,342
529
3,410
12,972
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
4
4
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
2
0
0
L
Medusa
 
Medusa
2
1
0
2
W
2
1
3
3.5
L
Shiva
Diego1803
Shiva
0
4
1
0.13
L
Kumbhakarna
GMArenaMain
Kumbhakarna
1
1
1
1.5
W
Thor
Hakzuu
Thor
4
1
2
5
W
4
0
1
4.5
L
Baba Yaga
0
3
1
0.17
L
1
2
2
1
W
Xing Tian
haskaal
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
24,305
45,041
Taken
54,831
26,704
Mitigated
29,671
12,276
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,852
2,568
0
1,730
7,773
2,150
1
367
7,406
0
54,227
L
Medusa
 
Medusa
6,300
2,944
0
3,366
6,796
2,680
456
581
6,215
0
84,622
W
8,673
1,125
0
2,847
10,631
9,330
0
811
9,820
0
51,413
L
Shiva
Diego1803
Shiva
6,170
878
245
2,768
14,868
10,573
0
1,186
13,013
0
51,973
L
Kumbhakarna
GMArenaMain
Kumbhakarna
2,296
549
0
3,374
13,589
9,604
0
5,829
7,191
8,866
0
W
Thor
Hakzuu
Thor
6,629
304
0
675
8,413
3,982
0
556
7,857
0
51,481
W
8,493
692
110
2,290
6,296
2,819
0
3,849
2,447
51,935
833
L
Baba Yaga
6,129
88
0
814
6,606
2,303
0
2,963
3,213
43,353
1,049
L
3,410
579
0
5,244
12,972
4,511
0
3,096
9,687
0
52,645
W
Xing Tian
haskaal
Xing Tian
6,355
411
1,561
3,063
11,928
8,423
0
2,551
9,377
19,638
2,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
33,126
381
Minions Killed
380
0
Camps Cleared
0
1,287,842
Distance Traveled
1,252,216
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,527
544
96
8
0
226,645
0
L
Medusa
8,170
681
135
11
0
243,012
3
W
Nike
7,149
596
85
7
0
250,013
0
L
Shiva
6,397
533
79
7
0
227,013
2
L
Kumbhakarna
6,379
532
8
1
0
255,621
4
W
Thor
6,940
578
81
7
0
278,730
0
W
Eset
7,607
634
95
8
0
269,955
1
L
Baba Yaga
5,838
487
75
6
0
252,459
0
L
Loki
6,342
529
83
7
0
274,111
0
W
Xing Tian
6,338
528
24
2
0
262,499
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role