Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CroakiAesir
Fafnir
Level 83
God Stats
2W - 5L
1,107 SR
Queue Stats
55W - 59L
1,454 Elo+
Party 3
Ah Puch
Ah Puch
TheHappyFry
Ah Puch
Level 129
God Stats
4W - 4L
1,656 SR
Queue Stats
223W - 186L
1,572 Elo+
Party 2
Thor
Thor
TheHappyNut
Thor
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 64L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
vvv_ZODIAC77_vvv
Hou Yi
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 81L
1,470 Elo+
Party 3
Team Averages
Level 131
1,453 SR
1,507 Elo+

VS

Team Averages
Level 164
1,564 SR
1,483 Elo+
Nut
Nut
 
Nut
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DomRevealing
Medusa
Level 141
God Stats
48W - 39L
1,596 SR
Queue Stats
207W - 202L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
Jxlecler
Ao Kuang
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 100L
1,425 Elo+
Party 1
Mulan
Mulan
Mannimal
Mulan
Level 141
God Stats
1W - 1L
1,758 SR
Queue Stats
7W - 6L
1,503 Elo+
Solo
Bacchus
Bacchus
thundercrow8a
Bacchus
Level 205
God Stats
9W - 6L
1,468 SR
Queue Stats
674W - 634L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 0
3,886
777
2,090
4,059
2,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
5
0 / 2 / 1
3,127
625
1,098
3,744
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
TheHappyFry
Ah Puch
7
0 / 0 / 0
3,980
796
752
1,372
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 1
3,365
673
1,260
5,290
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,496
699
1,032
3,341
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 0 / 0
3,410
682
1,094
2,712
795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
6
2 / 1 / 0
3,889
778
3,110
2,881
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Jxlecler
Ao Kuang
7
1 / 1 / 0
3,723
745
2,599
5,221
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Mannimal
Mulan
2
0 / 0 / 0
2,673
535
0
478
251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
6
0 / 0 / 2
3,822
764
2,359
3,911
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
Nut
 
Nut
0
0
0
0
W
Fafnir
0
2
1
0.25
L
Medusa
2
1
0
2
L
Ao Kuang
Jxlecler
Ao Kuang
1
1
0
1
L
Mulan
Mannimal
Mulan
0
0
0
0
W
Ah Puch
TheHappyFry
Ah Puch
0
0
0
0
W
0
0
1
0.5
L
Bacchus
0
0
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,232
Damage
9,162
17,806
Taken
15,203
8,298
Mitigated
6,694
5,859
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,090
454
0
418
4,059
2,410
96
2,510
1,549
0
18,155
L
Nut
 
Nut
1,094
297
0
531
2,712
795
0
556
1,980
0
23,988
W
Fafnir
1,098
192
0
524
3,744
2,850
0
1,219
2,525
4,158
0
L
Medusa
3,110
1,180
0
622
2,881
983
0
329
2,432
0
21,904
L
Ao Kuang
Jxlecler
Ao Kuang
2,599
772
0
1,625
5,221
1,874
0
0
5,221
16,726
0
L
Mulan
Mannimal
Mulan
0
0
0
210
478
251
0
0
478
0
2,045
W
Ah Puch
TheHappyFry
Ah Puch
752
55
0
569
1,372
392
0
0
1,372
25,767
234
W
1,260
767
0
3,185
5,290
1,631
0
311
4,979
0
19,179
L
Bacchus
2,359
303
0
1,726
3,911
2,791
0
464
3,262
8,137
0
W
1,032
426
0
1,163
3,341
1,015
0
918
2,423
0
15,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,854
Gold Earned
17,517
153
Minions Killed
105
0
Camps Cleared
0
557,657
Distance Traveled
473,947
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,886
777
27
5
0
106,457
3
L
Nut
3,410
682
32
6
0
94,918
1
W
Fafnir
3,127
625
8
2
0
120,117
0
L
Medusa
3,889
778
24
5
0
103,854
0
L
Ao Kuang
3,723
745
32
6
0
118,825
0
L
Mulan
2,673
535
6
1
0
16,245
0
W
Ah Puch
3,980
796
52
10
0
103,279
0
W
Thor
3,365
673
35
7
0
120,937
0
L
Bacchus
3,822
764
11
2
0
140,105
0
W
Hou Yi
3,496
699
31
6
0
106,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role