Player Matchup

Surtr
Surtr
DarkCoffeeInside
Surtr
Level 66
God Stats
3W - 2L
1,656 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 1
Nemesis
Nemesis
JesterStrangeFox
Nemesis
Level 102
God Stats
5W - 6L
1,849 SR
Queue Stats
119W - 115L
1,534 Elo+
Party 3
Skadi
Skadi
Neptune18
Skadi
Level 98
God Stats
0W - 2L
1,237 SR
Queue Stats
62W - 58L
1,470 Elo+
Solo
Ah Puch
Ah Puch
YaroTheConsumer
Ah Puch
Level 106
God Stats
8W - 9L
1,485 SR
Queue Stats
121W - 127L
1,459 Elo+
Party 3
Cerberus
Cerberus
braky21
Cerberus
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 47L
1,591 Elo+
Party 1
Team Averages
Level 89
1,545 SR
1,526 Elo+

VS

Team Averages
Level 74
1,510 SR
1,436 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bachinyourbutt
Jormungandr
Level 86
God Stats
14W - 5L
1,506 SR
Queue Stats
15W - 8L
1,415 Elo+
Party 2
Cerberus
Cerberus
ChronicTryhard
Cerberus
Level 109
God Stats
3W - 1L
1,454 SR
Queue Stats
18W - 16L
1,362 Elo+
Party 2
Neith
Neith
poupouxxx
Neith
Level 52
God Stats
13W - 14L
1,355 SR
Queue Stats
133W - 134L
1,442 Elo+
Solo
Arachne
Arachne
yetiTx94
Arachne
Level 32
God Stats
12W - 15L
1,734 SR
Queue Stats
30W - 48L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
5,074
507
4,414
9,640
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 2
4,922
492
4,088
8,747
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Neptune18
Skadi
1
0 / 0 / 0
3,348
335
0
0
0
11
4 / 2 / 0
5,988
599
7,455
4,930
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
braky21
Cerberus
10
3 / 0 / 0
5,008
501
1,784
5,721
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 3 / 0
6,330
633
2,827
6,749
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Bachinyourbutt
Jormungandr
11
6 / 1 / 0
7,116
712
5,436
7,233
4,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
9
1 / 1 / 1
5,801
580
1,230
8,666
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
poupouxxx
Neith
9
0 / 2 / 2
5,354
535
4,120
5,688
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
yetiTx94
Arachne
10
1 / 2 / 3
5,574
557
2,105
6,944
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
9
Kills
10
10
Deaths
9
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
0
0.67
W
Jormungandr
Bachinyourbutt
Jormungandr
6
1
0
6
W
Cerberus
1
1
1
1.5
L
1
6
0
0.17
L
1
2
2
1
L
Skadi
Neptune18
Skadi
0
0
0
0
L
4
2
0
2
L
Cerberus
braky21
Cerberus
3
0
0
3
W
Neith
poupouxxx
Neith
0
2
2
0.5
W
Arachne
yetiTx94
Arachne
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
15,718
29,038
Taken
35,280
13,884
Mitigated
15,818
6,868
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,827
291
0
1,859
6,749
2,115
0
3,702
2,531
35,379
769
W
Jormungandr
Bachinyourbutt
Jormungandr
5,436
1,565
0
2,294
7,233
4,739
0
212
6,575
45,210
3,147
W
Cerberus
1,230
138
0
3,386
8,666
4,796
646
1,873
6,663
24,954
0
L
4,414
2,081
0
2,162
9,640
5,179
0
5,213
4,427
355
29,879
L
4,088
1,963
0
827
8,747
3,445
0
1,395
7,352
0
32,020
L
Skadi
Neptune18
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
7,455
226
0
1,276
4,930
2,054
0
2,073
2,857
34,273
1,019
L
Cerberus
braky21
Cerberus
1,784
62
80
2,523
5,721
3,206
0
492
5,229
18,366
2,169
W
Neith
poupouxxx
Neith
4,120
1,973
0
2,207
5,688
1,699
1,037
1,067
4,575
0
35,418
W
Arachne
yetiTx94
Arachne
2,105
1,567
0
1,252
6,944
2,469
0
1,623
5,221
0
28,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
30,175
204
Minions Killed
306
0
Camps Cleared
0
826,525
Distance Traveled
908,061
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,330
633
71
7
0
179,063
0
W
Jormungandr
7,116
712
79
8
0
162,906
0
W
Cerberus
5,801
580
36
4
0
211,765
0
L
Surtr
5,074
507
52
5
0
200,521
0
L
Nemesis
4,922
492
51
5
0
221,572
0
L
Skadi
3,348
335
0
0
0
0
0
L
Ah Puch
5,988
599
62
6
0
198,862
2
L
Cerberus
5,008
501
39
4
0
205,570
0
W
Neith
5,354
535
58
6
0
156,396
0
W
Arachne
5,574
557
62
6
0
197,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role