Player Matchup

Gilgamesh
Gilgamesh
Gold I
Nexvobis
Gilgamesh
Gold I
Level 109
God Stats
84W - 66L
1,571 SR
Queue Stats
214W - 202L
1,578 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Oscar0023
Kuzenbo
Platinum II
Level 121
God Stats
40W - 40L
1,622 SR
Queue Stats
315W - 311L
1,888 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
SoloDolox4
Baron Samedi
Gold I
Level 96
God Stats
4W - 8L
1,846 SR
Queue Stats
187W - 158L
1,622 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,680 SR
1,696 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,668 SR
1,574 MMR
Cupid
Cupid
Gold V
ALEXZUS
Cupid
Gold V
Level 169
God Stats
3W - 0L
1,840 SR
Queue Stats
6W - 0L
1,611 MMR
Party 1
Scylla
Scylla
Gold V
AmadorMariscal
Scylla
Gold V
Level 171
God Stats
1W - 0L
1,670 SR
Queue Stats
26W - 11L
1,611 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Dai28
Kumbhakarna
Gold III
Level 126
God Stats
14W - 15L
1,495 SR
Queue Stats
191W - 211L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nexvobis
Gilgamesh
16
2 / 3 / 3
10,245
683
12,941
18,675
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Oscar0023
Kuzenbo
16
3 / 2 / 2
10,101
673
10,696
17,020
24,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SoloDolox4
Baron Samedi
15
0 / 5 / 4
9,526
635
9,287
11,449
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AthenaBake KujiraThothBacchusNe Zha

VS

Bans
OdinHorusUllrAnhurArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ALEXZUS
Cupid
17
3 / 3 / 7
10,880
725
13,552
13,805
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 6
11,511
767
17,465
10,812
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Dai28
Kumbhakarna
16
3 / 1 / 7
10,569
705
6,504
15,509
13,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
10
10
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
ALEXZUS
Cupid
3
3
7
2.17
W
4
1
6
7
W
Kumbhakarna
Dai28
Kumbhakarna
3
1
7
6.5
L
Gilgamesh
Nexvobis
Gilgamesh
2
3
3
1.17
L
Kuzenbo
Oscar0023
Kuzenbo
3
2
2
2
L
Baron Samedi
SoloDolox4
Baron Samedi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
37,521
47,144
Taken
40,126
50,968
Mitigated
23,643
8,492
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ALEXZUS
Cupid
13,552
7,731
1,284
4,307
13,805
5,696
1,736
5,840
6,852
0
44,837
W
17,465
1,797
0
2,235
10,812
4,192
1,001
5,311
4,356
68,515
745
W
Kumbhakarna
Dai28
Kumbhakarna
6,504
385
0
3,555
15,509
13,755
306
5,820
8,366
28,879
1,059
L
Gilgamesh
Nexvobis
Gilgamesh
12,941
2,302
0
2,527
18,675
19,129
240
8,100
9,978
0
47,614
L
Kuzenbo
Oscar0023
Kuzenbo
10,696
2,735
0
3,147
17,020
24,999
180
6,897
9,445
18,197
560
L
Baron Samedi
SoloDolox4
Baron Samedi
9,287
366
1,248
1,570
11,449
6,840
281
6,634
4,494
57,612
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
32,960
186
Minions Killed
232
0
Camps Cleared
0
807,401
Distance Traveled
855,075
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,880
725
56
4
0
266,860
2
W
Scylla
11,511
767
135
9
0
290,817
0
W
Kumbhakarna
10,569
705
41
3
0
297,398
5
L
Gilgamesh
10,245
683
61
4
0
271,471
0
L
Kuzenbo
10,101
673
33
2
0
281,159
1
L
Baron Samedi
9,526
635
92
6
0
254,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role