Player Matchup

Fenrir
Fenrir
ChildishBambini
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Cytid
Cthulhu
Level 103
God Stats
0W - 2L
1,317 SR
Queue Stats
20W - 20L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
DaddiChunkyDunk
Zhong Kui
Level 126
God Stats
1W - 2L
1,552 SR
Queue Stats
24W - 19L
1,604 Elo+
Party 2
Team Averages
Level 126
1,456 SR
1,584 Elo+

VS

Team Averages
Level 118
1,576 SR
1,543 Elo+
Sylvanus
Sylvanus
Professor Derpe
Sylvanus
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 7L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
RunawyNyanDerp
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,337 Elo+
Party 1
Anhur
Anhur
TheEpicFox0
Anhur
Level 106
God Stats
8W - 7L
1,727 SR
Queue Stats
56W - 45L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
12,970
721
14,831
22,034
14,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Cytid
Cthulhu
19
4 / 2 / 4
12,880
716
17,910
20,284
24,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
DaddiChunkyDunk
Zhong Kui
17
0 / 3 / 7
12,048
669
15,140
11,464
10,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
0 / 2 / 8
11,783
655
7,070
19,902
20,260
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
RunawyNyanDerp
Baron Samedi
19
3 / 2 / 5
13,082
727
17,882
16,810
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
5 / 5 / 3
13,295
739
18,850
19,896
8,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
8
8
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Cthulhu
Cytid
Cthulhu
4
2
4
3
L
Zhong Kui
DaddiChunkyDunk
Zhong Kui
0
3
7
1.17
W
Sylvanus
0
2
8
2
W
Baron Samedi
RunawyNyanDerp
Baron Samedi
3
2
5
2.75
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,881
Damage
43,802
53,782
Taken
56,608
49,179
Mitigated
40,432
7,517
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,831
3,444
0
4,544
22,034
14,040
0
8,944
13,072
0
44,626
L
Cthulhu
Cytid
Cthulhu
17,910
472
63
947
20,284
24,731
0
9,371
10,906
58,756
4,356
L
Zhong Kui
DaddiChunkyDunk
Zhong Kui
15,140
2,970
0
1,963
11,464
10,408
1,134
6,003
5,443
59,779
481
W
Sylvanus
7,070
1,504
5,367
5,229
19,902
20,260
576
13,040
6,833
23,004
2,121
W
Baron Samedi
RunawyNyanDerp
Baron Samedi
17,882
1,093
5,145
4,935
16,810
11,362
785
5,640
11,095
65,728
306
W
18,850
11,115
0
3,491
19,896
8,810
1,500
12,038
7,789
0
76,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
38,160
230
Minions Killed
230
0
Camps Cleared
0
979,164
Distance Traveled
918,947
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,970
721
52
3
0
362,878
3
L
Cthulhu
12,880
716
84
5
0
321,767
0
L
Zhong Kui
12,048
669
94
5
0
294,519
2
W
Sylvanus
11,783
655
44
2
0
298,807
0
W
Baron Samedi
13,082
727
88
5
0
327,818
2
W
Anhur
13,295
739
98
5
0
292,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role