Player Matchup

Yu Huang
Yu Huang
Silver V
DianSerrot
Yu Huang
Silver V
Level 108
God Stats
2W - 4L
1,335 SR
Queue Stats
133W - 161L
591 MMR
Solo
Vamana
Vamana
Silver V
SimpingProblems
Vamana
Silver V
Level 121
God Stats
5W - 10L
1,276 SR
Queue Stats
355W - 418L
627 MMR
Solo
Horus
Horus
Bronze III
kfedcooper
Horus
Bronze III
Level 121
God Stats
0W - 1L
1,301 SR
Queue Stats
71W - 120L
328 MMR
Solo
Fenrir
Fenrir
Silver V
oVirgoh
Fenrir
Silver V
Level 135
God Stats
6W - 10L
1,572 SR
Queue Stats
252W - 318L
633 MMR
Solo
Rama
Rama
Silver IV
xXSW4GD4DDY69Xx
Rama
Silver IV
Level 69
God Stats
1W - 7L
1,620 SR
Queue Stats
48W - 68L
985 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,421 SR
633 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,459 SR
660 MMR
Medusa
Medusa
Silver III
EvilMercury
Medusa
Silver III
Level 138
God Stats
13W - 22L
1,404 SR
Queue Stats
82W - 121L
903 MMR
Solo
Persephone
Persephone
Bronze I
Maleficent168
Persephone
Bronze I
Level 159
God Stats
17W - 18L
1,390 SR
Queue Stats
315W - 361L
307 MMR
Solo
Thanatos
Thanatos
Bronze II
RISEABOVE369
Thanatos
Bronze II
Level 120
God Stats
2W - 1L
1,508 SR
Queue Stats
198W - 249L
286 MMR
Solo
Nu Wa
Nu Wa
Silver III
RamJet1
Nu Wa
Silver III
Level 196
God Stats
39W - 31L
1,510 SR
Queue Stats
233W - 272L
907 MMR
Solo
Bellona
Bellona
Silver IV
Third_Theylor
Bellona
Silver IV
Level 113
God Stats
138W - 154L
1,486 SR
Queue Stats
244W - 299L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DianSerrot
Yu Huang
14
2 / 1 / 0
8,325
520
5,551
7,458
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 1
8,003
500
8,737
16,834
16,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
12
0 / 1 / 2
6,876
430
2,456
11,181
8,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
oVirgoh
Fenrir
12
0 / 6 / 2
6,898
431
4,587
16,809
8,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 1
7,713
482
3,269
8,650
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorAo KuangAthenaAres

VS

Bans
NutArachneHadesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 1 / 3
8,501
531
3,853
7,412
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
Maleficent168
Persephone
13
1 / 1 / 4
7,685
480
6,049
6,848
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
RISEABOVE369
Thanatos
16
7 / 2 / 3
9,203
575
8,993
12,005
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
RamJet1
Nu Wa
14
3 / 1 / 4
8,935
558
9,753
5,884
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
3 / 2 / 3
9,378
586
10,573
17,670
18,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
14
14
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DianSerrot
Yu Huang
2
1
0
2
W
Medusa
0
1
3
1.5
W
Persephone
Maleficent168
Persephone
1
1
4
3
W
Thanatos
RISEABOVE369
Thanatos
7
2
3
4.25
W
Nu Wa
RamJet1
Nu Wa
3
1
4
5
L
3
4
1
0.88
W
Bellona
3
2
3
2.25
L
Horus
0
1
2
1
L
Fenrir
oVirgoh
Fenrir
0
6
2
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
39,221
60,932
Taken
49,819
38,740
Mitigated
30,525
14,228
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DianSerrot
Yu Huang
5,551
174
0
500
7,458
2,734
0
5,124
2,334
79,628
4,399
W
Medusa
3,853
1,247
0
950
7,412
2,952
782
0
7,412
0
67,017
W
Persephone
Maleficent168
Persephone
6,049
206
0
2,277
6,848
1,929
230
1,528
5,318
43,308
0
W
Thanatos
RISEABOVE369
Thanatos
8,993
2,606
0
11,900
12,005
5,101
0
0
12,005
0
81,136
W
Nu Wa
RamJet1
Nu Wa
9,753
4,697
0
1,661
5,884
1,809
533
3,909
1,975
65,618
0
L
8,737
4,073
0
4,156
16,834
16,524
0
1,749
15,085
0
52,280
W
Bellona
10,573
4,079
0
6,836
17,670
18,734
1,156
0
16,505
0
72,143
L
Horus
2,456
1,125
772
3,389
11,181
8,057
20
4,858
6,323
0
18,782
L
Fenrir
oVirgoh
Fenrir
4,587
1,737
0
2,592
16,809
8,255
0
2,946
13,863
0
63,554
L
3,269
2,490
0
2,819
8,650
3,170
0
1,125
7,525
0
62,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
43,702
473
Minions Killed
504
0
Camps Cleared
0
1,485,185
Distance Traveled
1,434,673
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,325
520
149
9
0
299,691
0
W
Medusa
8,501
531
110
7
0
259,239
5
W
Persephone
7,685
480
60
4
0
275,417
4
W
Thanatos
9,203
575
112
7
0
325,255
3
W
Nu Wa
8,935
558
107
7
0
302,985
1
L
Vamana
8,003
500
99
6
0
283,789
0
W
Bellona
9,378
586
115
7
0
271,777
0
L
Horus
6,876
430
17
1
0
324,435
0
L
Fenrir
6,898
431
89
6
0
295,640
3
L
Rama
7,713
482
119
7
0
281,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role