Player Matchup

Ares
Ares
CyclingGnome829
Ares
Level 93
God Stats
8W - 4L
1,510 SR
Queue Stats
166W - 139L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
DrRoseCt5844
Gilgamesh
Level 135
God Stats
1W - 3L
1,299 SR
Queue Stats
238W - 216L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
Iltz ak
Heimdallr
Level 131
God Stats
7W - 3L
1,524 SR
Queue Stats
184W - 181L
1,508 Elo+
Party 2
Da Ji
Da Ji
NtoxHalfrican
Da Ji
Level 129
God Stats
16W - 11L
1,639 SR
Queue Stats
71W - 73L
1,444 Elo+
Solo
Hades
Hades
deathking900000
Hades
Level 127
God Stats
4W - 2L
1,826 SR
Queue Stats
233W - 216L
1,487 Elo+
Party 2
Team Averages
Level 123
1,560 SR
1,515 Elo+

VS

Team Averages
Level 100
1,474 SR
1,521 Elo+
Ravana
Ravana
 
Ravana
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Fr0hawk730
Bacchus
Level 130
God Stats
9W - 3L
1,500 SR
Queue Stats
453W - 399L
1,528 Elo+
Solo
Cerberus
Cerberus
GinGGy1
Cerberus
Level 123
God Stats
1W - 5L
1,370 SR
Queue Stats
94W - 87L
1,488 Elo+
Solo
Heimdallr
Heimdallr
RvLuis10
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ll-xDanZv-ll
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,603
623
3,144
4,986
4,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DrRoseCt5844
Gilgamesh
10
1 / 3 / 1
5,662
629
2,962
7,113
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Iltz ak
Heimdallr
9
1 / 1 / 1
5,210
579
2,007
3,894
1,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 2 / 1
5,366
596
3,887
7,479
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,178
575
3,533
5,908
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 2
5,626
625
2,420
2,311
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Fr0hawk730
Bacchus
8
1 / 0 / 0
4,949
550
3,265
6,521
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
GinGGy1
Cerberus
9
2 / 2 / 1
5,702
634
2,985
6,464
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
RvLuis10
Heimdallr
7
0 / 2 / 1
4,102
456
1,875
4,389
1,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 2
5,267
585
4,686
5,768
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
7
8
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
0
2
3
W
1
1
2
2
W
Gilgamesh
DrRoseCt5844
Gilgamesh
1
3
1
0.5
L
Bacchus
Fr0hawk730
Bacchus
1
0
0
1
L
Cerberus
GinGGy1
Cerberus
2
2
1
1.25
W
Heimdallr
Iltz ak
Heimdallr
1
1
1
1.5
W
2
2
1
1.25
L
Heimdallr
RvLuis10
Heimdallr
0
2
1
0.25
W
1
1
1
1.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
15,231
29,380
Taken
25,453
14,959
Mitigated
15,111
9,595
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,420
858
0
476
2,311
972
0
277
2,034
0
37,712
W
3,144
263
0
1,790
4,986
4,033
324
1,834
3,052
17,445
618
W
Gilgamesh
DrRoseCt5844
Gilgamesh
2,962
837
0
967
7,113
4,080
0
2,575
4,128
0
28,767
L
Bacchus
Fr0hawk730
Bacchus
3,265
385
0
2,528
6,521
5,126
0
2,689
3,832
16,210
0
L
Cerberus
GinGGy1
Cerberus
2,985
220
0
2,041
6,464
5,465
0
0
6,089
25,008
0
W
Heimdallr
Iltz ak
Heimdallr
2,007
875
0
1,228
3,894
1,649
522
567
3,269
0
40,051
W
3,887
1,535
0
803
7,479
3,010
0
2,012
5,283
0
39,629
L
Heimdallr
RvLuis10
Heimdallr
1,875
879
0
843
4,389
1,554
0
722
3,667
0
17,184
W
3,533
199
861
3,946
5,908
2,187
0
2,916
2,756
33,748
1,206
L
4,686
930
0
1,003
5,768
1,994
0
2,814
2,954
38,681
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
25,646
262
Minions Killed
252
0
Camps Cleared
0
926,537
Distance Traveled
963,135
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,626
625
70
8
0
217,872
0
W
Ares
5,603
623
24
3
0
179,094
0
W
Gilgamesh
5,662
629
48
5
0
186,986
0
L
Bacchus
4,949
550
20
2
0
200,200
0
L
Cerberus
5,702
634
78
9
0
154,231
0
W
Heimdallr
5,210
579
57
6
0
184,972
0
W
Da Ji
5,366
596
68
8
0
191,477
4
L
Heimdallr
4,102
456
20
2
0
232,699
0
W
Hades
5,178
575
65
7
0
184,008
0
L
Nu Wa
5,267
585
64
7
0
158,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role