Player Matchup

Awilix
Awilix
demonwolf501_2
Awilix
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 173L
1,394 Elo+
Party 2
Medusa
Medusa
juicebox_killah
Medusa
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 86L
1,378 Elo+
Solo
Anubis
Anubis
spooky_Xtdm2
Anubis
Level 52
God Stats
4W - 5L
1,349 SR
Queue Stats
195W - 198L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
spooky_bones_
Cthulhu
Level 20
God Stats
3W - 1L
1,599 SR
Queue Stats
23W - 30L
1,373 Elo+
Party 2
Chaac
Chaac
xVitalxKillerx
Chaac
Level 75
God Stats
12W - 12L
1,449 SR
Queue Stats
507W - 483L
1,414 Elo+
Solo
Team Averages
Level 52
1,479 SR
1,392 Elo+

VS

Team Averages
Level 63
1,445 SR
1,426 Elo+
Merlin
Merlin
Andymontesco
Merlin
Level 58
God Stats
2W - 6L
1,097 SR
Queue Stats
578W - 605L
1,382 Elo+
Solo
Surtr
Surtr
Crimsoneyerose
Surtr
Level 79
God Stats
9W - 7L
1,524 SR
Queue Stats
128W - 123L
1,480 Elo+
Party 3
Chernobog
Chernobog
JoeyButFat
Chernobog
Level 18
God Stats
29W - 16L
1,304 SR
Queue Stats
39W - 28L
1,205 Elo+
Party 3
Thanatos
Thanatos
Malekithxvenn
Thanatos
Level 102
God Stats
3W - 3L
1,809 SR
Queue Stats
49W - 42L
1,516 Elo+
Party 1
Athena
Athena
Miggy23987
Athena
Level 58
God Stats
15W - 16L
1,492 SR
Queue Stats
27W - 25L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,713
559
3,382
10,356
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 2
6,508
542
5,389
6,468
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
6 / 3 / 3
7,934
661
8,360
9,474
4,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
12
3 / 2 / 3
6,428
536
5,851
9,925
7,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 0
7,007
584
8,644
15,080
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 8 / 1
6,268
522
5,124
10,944
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 2 / 1
6,328
527
11,153
13,935
8,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
JoeyButFat
Chernobog
8
0 / 4 / 1
4,879
407
2,747
6,464
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Malekithxvenn
Thanatos
10
3 / 2 / 1
6,062
505
4,276
8,306
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Miggy23987
Athena
10
3 / 1 / 0
6,174
515
2,337
7,960
6,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
9
9
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
8
1
0.31
L
1
2
1
0.75
L
Chernobog
JoeyButFat
Chernobog
0
4
1
0.13
L
Thanatos
Malekithxvenn
Thanatos
3
2
1
1.75
L
Athena
Miggy23987
Athena
3
1
0
3
W
3
2
3
2.25
W
3
1
2
4
W
Anubis
6
3
3
2.5
W
Cthulhu
3
2
3
2.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
25,637
51,303
Taken
47,609
29,732
Mitigated
23,201
13,890
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,124
519
0
1,098
10,944
2,651
0
8,131
2,813
31,355
442
L
11,153
5,139
0
3,637
13,935
8,993
0
514
13,421
1,201
45,303
L
Chernobog
JoeyButFat
Chernobog
2,747
1,384
0
647
6,464
2,169
118
2,384
3,786
0
24,018
L
Thanatos
Malekithxvenn
Thanatos
4,276
1,667
0
5,150
8,306
2,928
0
694
7,536
0
26,885
L
Athena
Miggy23987
Athena
2,337
597
125
981
7,960
6,460
0
2,251
5,375
16,450
0
W
3,382
1,159
0
660
10,356
4,464
0
716
9,560
0
43,184
W
5,389
2,299
0
1,958
6,468
2,443
0
715
5,753
0
39,146
W
Anubis
8,360
565
0
4,410
9,474
4,688
712
4,998
4,476
50,191
0
W
Cthulhu
5,851
311
136
1,360
9,925
7,999
33
1,034
8,891
29,618
1,423
W
8,644
2,256
0
5,366
15,080
10,138
0
503
13,630
2,376
54,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
29,711
378
Minions Killed
229
0
Camps Cleared
0
1,145,267
Distance Traveled
1,068,425
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,268
522
55
5
0
177,155
0
L
Surtr
6,328
527
59
5
0
211,293
0
L
Chernobog
4,879
407
46
4
0
181,858
0
L
Thanatos
6,062
505
45
4
0
266,686
0
L
Athena
6,174
515
24
2
0
231,433
5
W
Awilix
6,713
559
71
6
0
254,546
0
W
Medusa
6,508
542
58
5
0
248,310
0
W
Anubis
7,934
661
76
6
0
188,035
0
W
Cthulhu
6,428
536
69
6
0
232,270
0
W
Chaac
7,007
584
104
9
0
222,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role