Player Matchup

Ao Kuang
Ao Kuang
Crankpicguy
Ao Kuang
Level 26
God Stats
3W - 3L
1,578 SR
Queue Stats
24W - 30L
1,474 Elo+
Party 1
Chaac
Chaac
D1ckForesk1n
Chaac
Level 68
God Stats
4W - 0L
1,926 SR
Queue Stats
20W - 17L
1,551 Elo+
Party 1
Thoth
Thoth
IKB x Shadows
Thoth
Level 158
God Stats
4W - 2L
1,556 SR
Queue Stats
108W - 89L
1,553 Elo+
Party 1
Neith
Neith
KingTrigga1234
Neith
Level 161
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nut
Nut
StoneLJay
Nut
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 84
1,619 SR
1,516 Elo+

VS

Team Averages
Level 35
1,468 SR
1,451 Elo+
Susano
Susano
GMarchini1
Susano
Level 31
God Stats
1W - 2L
1,323 SR
Queue Stats
15W - 26L
1,468 Elo+
Party 2
Charon
Charon
Hopedleaf31
Charon
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 2
Izanami
Izanami
Kaw4iikiller
Izanami
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2
Raijin
Raijin
WelynDaud
Raijin
Level 49
God Stats
27W - 28L
1,510 SR
Queue Stats
196W - 211L
1,474 Elo+
Solo
Cthulhu
Cthulhu
roxerduder
Cthulhu
Level 40
God Stats
32W - 18L
1,506 SR
Queue Stats
82W - 87L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crankpicguy
Ao Kuang
10
3 / 0 / 3
6,093
609
2,892
5,902
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 0 / 4
6,389
639
3,734
6,116
4,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 2
7,699
770
9,021
5,469
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
7 / 1 / 3
6,577
658
9,017
5,182
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 2
6,732
673
7,296
9,684
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GMarchini1
Susano
10
3 / 2 / 0
5,613
561
1,492
7,495
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
7
0 / 3 / 0
4,456
446
3,115
7,498
4,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Kaw4iikiller
Izanami
7
0 / 4 / 0
4,441
444
1,203
7,532
2,070
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
WelynDaud
Raijin
9
0 / 5 / 2
5,226
523
5,939
8,187
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
roxerduder
Cthulhu
7
0 / 7 / 0
4,323
432
3,506
11,532
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
21
Kills
3
3
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Crankpicguy
Ao Kuang
3
0
3
4.5
W
3
0
4
5
L
Susano
GMarchini1
Susano
3
2
0
1.5
L
Charon
0
3
0
0
W
5
0
2
6
L
Izanami
Kaw4iikiller
Izanami
0
4
0
0
W
7
1
3
8.5
W
3
2
2
2
L
Raijin
WelynDaud
Raijin
0
5
2
0.2
L
Cthulhu
roxerduder
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,960
Damage
15,255
32,353
Taken
42,244
13,586
Mitigated
15,344
14,153
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Crankpicguy
Ao Kuang
2,892
426
0
4,022
5,902
1,984
0
469
5,433
27,977
2,571
W
3,734
477
0
2,730
6,116
4,502
0
1,597
4,478
0
15,716
L
Susano
GMarchini1
Susano
1,492
257
0
3,295
7,495
2,261
0
826
6,629
0
21,570
L
Charon
3,115
578
0
1,754
7,498
4,738
0
787
6,671
11,395
0
W
9,021
578
0
1,000
5,469
1,798
187
2,290
2,700
53,000
0
L
Izanami
Kaw4iikiller
Izanami
1,203
602
0
1,128
7,532
2,070
186
318
7,214
0
20,449
W
9,017
3,043
0
1,436
5,182
1,735
248
1,565
3,617
0
41,778
W
7,296
4,227
0
4,965
9,684
3,567
893
5,963
3,721
0
55,391
L
Raijin
WelynDaud
Raijin
5,939
666
0
1,013
8,187
1,921
0
1,178
6,969
37,437
653
L
Cthulhu
roxerduder
Cthulhu
3,506
187
0
1,446
11,532
4,354
0
7,975
2,852
17,374
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
24,059
339
Minions Killed
151
0
Camps Cleared
0
981,537
Distance Traveled
960,177
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,093
609
62
6
0
220,601
3
W
Chaac
6,389
639
25
3
0
216,038
0
L
Susano
5,613
561
45
5
0
221,383
0
L
Charon
4,456
446
7
1
0
201,427
1
W
Thoth
7,699
770
105
11
0
209,305
0
L
Izanami
4,441
444
22
2
0
173,116
0
W
Neith
6,577
658
56
6
0
172,994
2
W
Nut
6,732
673
91
9
0
162,599
0
L
Raijin
5,226
523
57
6
0
180,460
0
L
Cthulhu
4,323
432
20
2
0
183,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role