Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Chernobog
Chernobog
Silver I
AaronDDS
Chernobog
Silver I
Level 129
God Stats
2W - 1L
1,845 SR
Queue Stats
4W - 5L
1,580 MMR
Solo
Arachne
Arachne
Gold III
Deathfoxx007
Arachne
Gold III
Level 96
God Stats
39W - 42L
1,563 SR
Queue Stats
232W - 248L
1,598 MMR
Party 2
Jormungandr
Jormungandr
Gold III
foxwarrior112
Jormungandr
Gold III
Level 129
God Stats
282W - 145L
1,823 SR
Queue Stats
1,073W - 1,091L
1,597 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,646 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,630 SR
1,594 MMR
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
Brownflare
Sobek
Gold II
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 110L
1,577 MMR
Party 3
Awilix
Awilix
Platinum IV
Metalslug1221
Awilix
Platinum IV
Level 155
God Stats
10W - 8L
1,624 SR
Queue Stats
208W - 212L
1,733 MMR
Party 1
Kukulkan
Kukulkan
Gold II
i0bucksforthis
Kukulkan
Gold II
Level 173
God Stats
37W - 20L
1,667 SR
Queue Stats
110W - 92L
1,577 MMR
Party 3
Achilles
Achilles
Silver I
thisgamesotrash
Achilles
Silver I
Level 129
God Stats
2W - 1L
1,857 SR
Queue Stats
9W - 7L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 3 / 1
6,533
503
4,438
6,671
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
 
Horus
8
0 / 3 / 1
5,628
433
3,762
11,356
8,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
AaronDDS
Chernobog
13
0 / 3 / 0
6,727
517
3,298
8,959
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Deathfoxx007
Arachne
12
2 / 2 / 1
6,481
499
3,225
10,032
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
foxwarrior112
Jormungandr
12
0 / 0 / 1
7,174
552
7,323
9,304
3,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ApolloThanatosLokiOdin

VS

Bans
ThorAthenaAgniSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 0 / 1
7,964
613
5,820
5,902
2,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
10
2 / 1 / 4
6,339
488
4,235
12,989
13,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 0 / 3
7,081
545
7,255
6,256
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
1 / 2 / 5
6,860
528
6,462
5,648
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
0 / 0 / 0
6,559
505
6,194
10,039
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
Horus
 
Horus
0
3
1
0.17
W
Cernunnos
 
Cernunnos
2
0
1
2.5
L
Chernobog
AaronDDS
Chernobog
0
3
0
0
W
Sobek
2
1
4
4
L
Arachne
Deathfoxx007
Arachne
2
2
1
1.25
W
5
0
3
6.5
L
Jormungandr
foxwarrior112
Jormungandr
0
0
1
0.5
W
Kukulkan
1
2
5
1.75
W
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
29,966
46,322
Taken
40,834
20,630
Mitigated
28,833
12,614
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,438
110
0
500
6,671
2,444
0
4,178
2,493
50,231
486
L
Horus
 
Horus
3,762
1,393
1,470
2,762
11,356
8,152
0
3,418
7,938
0
18,678
W
Cernunnos
 
Cernunnos
5,820
3,024
0
3,781
5,902
2,520
0
0
5,902
0
71,744
L
Chernobog
AaronDDS
Chernobog
3,298
2,037
0
2,133
8,959
3,009
0
615
8,344
0
56,099
W
Sobek
4,235
625
0
3,221
12,989
13,385
0
2,727
10,262
16,657
2,861
L
Arachne
Deathfoxx007
Arachne
3,225
2,792
0
3,613
10,032
3,752
0
759
9,178
0
51,889
W
7,255
3,013
0
4,622
6,256
2,598
0
1,240
5,016
0
58,131
L
Jormungandr
foxwarrior112
Jormungandr
7,323
1,909
0
2,136
9,304
3,273
0
1,651
6,984
55,576
2,929
W
Kukulkan
6,462
940
0
360
5,648
2,263
0
2,424
3,224
55,361
0
W
Achilles
6,194
1,096
0
4,729
10,039
8,067
0
4,501
5,538
0
52,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
34,803
399
Minions Killed
446
0
Camps Cleared
0
1,329,574
Distance Traveled
1,323,591
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,533
503
90
7
0
268,223
4
L
Horus
5,628
433
24
2
0
272,799
4
W
Cernunnos
7,964
613
133
10
0
238,555
0
L
Chernobog
6,727
517
109
8
0
234,019
2
W
Sobek
6,339
488
21
2
0
275,121
6
L
Arachne
6,481
499
71
5
0
291,547
0
W
Awilix
7,081
545
96
7
0
306,673
2
L
Jormungandr
7,174
552
105
8
0
262,986
1
W
Kukulkan
6,860
528
98
8
0
249,427
0
W
Achilles
6,559
505
98
8
0
253,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role