Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Anwelin
Eset
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,494 Elo+
Solo
Nu Wa
Nu Wa
RaisonDetreToBe
Nu Wa
Level 125
God Stats
0W - 3L
1,265 SR
Queue Stats
297W - 306L
1,488 Elo+
Solo
Cernunnos
Cernunnos
VNTGlSenpai
Cernunnos
Level 183
God Stats
7W - 2L
1,697 SR
Queue Stats
544W - 586L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Wilbur07
Erlang Shen
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 103L
1,512 Elo+
Solo
Team Averages
Level 154
1,492 SR
1,498 Elo+

VS

Team Averages
Level 140
1,417 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
Awakenangel
Morgan Le Fay
Level 151
God Stats
1W - 3L
1,258 SR
Queue Stats
374W - 395L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
BigFloppyMeat
Kuzenbo
Level 138
God Stats
4W - 6L
1,400 SR
Queue Stats
272W - 284L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
Xenaboo
Zhong Kui
Level 148
God Stats
5W - 8L
1,425 SR
Queue Stats
773W - 710L
1,522 Elo+
Solo
Olorun
Olorun
murderousmace
Olorun
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,519 Elo+
Solo
Medusa
Medusa
venron12
Medusa
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 122L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 1 / 1
5,836
973
2,988
4,489
3,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eset
Anwelin
Eset
11
1 / 1 / 1
5,961
994
2,571
3,403
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 1
5,198
866
4,904
3,678
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
VNTGlSenpai
Cernunnos
9
0 / 3 / 2
5,370
895
2,950
5,317
2,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Wilbur07
Erlang Shen
8
0 / 3 / 1
4,992
832
2,322
5,893
5,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Awakenangel
Morgan Le Fay
12
3 / 1 / 7
7,431
1,239
4,724
5,449
2,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kuzenbo
12
2 / 1 / 7
6,601
1,100
3,387
5,237
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Xenaboo
Zhong Kui
11
1 / 1 / 6
6,329
1,055
5,012
5,066
3,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 6
6,726
1,121
3,371
4,349
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
venron12
Medusa
12
2 / 0 / 6
6,781
1,130
3,050
4,336
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
2
Kills
10
10
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
1
1.5
L
Eset
Anwelin
Eset
1
1
1
1.5
W
Morgan Le Fay
Awakenangel
Morgan Le Fay
3
1
7
6.5
W
Kuzenbo
2
1
7
5.5
L
0
2
1
0.25
L
Cernunnos
VNTGlSenpai
Cernunnos
0
3
2
0.33
L
Erlang Shen
Wilbur07
Erlang Shen
0
3
1
0.17
W
Zhong Kui
Xenaboo
Zhong Kui
1
1
6
4
W
2
1
6
5
W
Medusa
venron12
Medusa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
19,544
22,780
Taken
24,437
14,615
Mitigated
15,467
5,923
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,988
103
858
1,634
4,489
3,871
0
2,132
2,188
0
6,007
L
Eset
Anwelin
Eset
2,571
48
674
760
3,403
1,395
0
2,276
1,050
12,592
0
W
Morgan Le Fay
Awakenangel
Morgan Le Fay
4,724
692
1,159
1,135
5,449
2,207
340
1,659
3,620
14,517
0
W
Kuzenbo
3,387
1,295
1,436
1,420
5,237
5,987
15
1,449
3,642
5,604
1,814
L
4,904
3,013
284
407
3,678
1,513
0
3,518
75
8,204
310
L
Cernunnos
VNTGlSenpai
Cernunnos
2,950
1,683
132
493
5,317
2,321
0
4,364
797
0
9,367
L
Erlang Shen
Wilbur07
Erlang Shen
2,322
593
0
681
5,893
5,515
13
3,112
2,704
0
3,323
W
Zhong Kui
Xenaboo
Zhong Kui
5,012
104
0
1,821
5,066
3,959
1,076
2,059
2,870
13,726
0
W
3,371
975
1,835
1,784
4,349
1,622
1,932
1,313
2,900
11,687
1,076
W
Medusa
venron12
Medusa
3,050
1,210
319
393
4,336
1,692
759
454
3,723
0
16,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
33,868
64
Minions Killed
103
0
Camps Cleared
0
475,660
Distance Traveled
603,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,836
973
7
1
0
85,294
0
L
Eset
5,961
994
31
5
0
120,670
0
W
Morgan Le Fay
7,431
1,239
23
4
0
132,526
0
W
Kuzenbo
6,601
1,100
8
1
0
110,971
0
L
Nu Wa
5,198
866
6
1
0
105,334
0
L
Cernunnos
5,370
895
13
2
0
84,412
0
L
Erlang Shen
4,992
832
7
1
0
79,950
0
W
Zhong Kui
6,329
1,055
23
4
0
116,104
0
W
Olorun
6,726
1,121
27
5
0
115,209
0
W
Medusa
6,781
1,130
22
4
0
128,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role