Player Matchup

Anhur
Anhur
Bronze III
CoMoshun
Anhur
Bronze III
Level 159
God Stats
1W - 0L
1,612 SR
Queue Stats
2W - 0L
1,584 MMR
Party 1
Achilles
Achilles
Bronze III
Ty snypes
Achilles
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,584 MMR
Party 1
Fafnir
Fafnir
Bronze III
iSo Robby
Fafnir
Bronze III
Level 179
God Stats
2W - 0L
1,622 SR
Queue Stats
2W - 0L
1,584 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 165
1,578 SR
1,584 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 169
1,527 SR
1,515 MMR
Chaac
Chaac
Bronze III
Cukie21
Chaac
Bronze III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 45L
1,500 MMR
Solo
Scylla
Scylla
Bronze V
chillbones5854
Scylla
Bronze V
Level 71
God Stats
1W - 3L
1,520 SR
Queue Stats
3W - 11L
1,500 MMR
Solo
Medusa
Medusa
Gold II
poohone
Medusa
Gold II
Level 288
God Stats
150W - 138L
1,562 SR
Queue Stats
766W - 881L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CoMoshun
Anhur
17
2 / 3 / 5
11,642
728
9,491
12,871
6,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Ty snypes
Achilles
17
4 / 1 / 3
11,991
749
11,578
12,356
13,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
iSo Robby
Fafnir
17
3 / 3 / 5
11,515
720
8,967
13,712
17,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CharonAgniBake KujiraCabrakanAres

VS

Bans
KuzenboAthenaAphroditeAtlasNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cukie21
Chaac
16
1 / 4 / 1
10,004
625
7,537
14,590
14,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 4
10,305
644
7,867
9,308
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
poohone
Medusa
17
4 / 2 / 0
11,487
718
7,442
12,707
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
7
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
CoMoshun
Anhur
2
3
5
1.5
L
Chaac
Cukie21
Chaac
1
4
1
0.38
W
Achilles
Ty snypes
Achilles
4
1
3
5.5
L
1
3
4
1
W
Fafnir
iSo Robby
Fafnir
3
3
5
1.83
L
Medusa
poohone
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
22,846
38,939
Taken
36,605
36,973
Mitigated
22,916
13,650
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CoMoshun
Anhur
9,491
5,237
0
4,658
12,871
6,541
1,529
3,516
9,129
0
77,568
L
Chaac
Cukie21
Chaac
7,537
1,082
0
2,711
14,590
14,553
32
2,053
11,990
348
25,790
W
Achilles
Ty snypes
Achilles
11,578
2,435
0
4,167
12,356
13,216
849
2,424
9,345
0
45,847
L
7,867
254
0
490
9,308
3,104
427
2,556
6,559
32,209
0
W
Fafnir
iSo Robby
Fafnir
8,967
2,366
160
4,665
13,712
17,216
0
2,551
10,721
27,666
0
L
Medusa
poohone
Medusa
7,442
2,403
0
944
12,707
5,259
412
4,422
7,913
0
39,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
31,796
220
Minions Killed
149
0
Camps Cleared
0
861,403
Distance Traveled
817,039
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,642
728
118
7
0
260,535
0
L
Chaac
10,004
625
41
3
0
273,630
0
W
Achilles
11,991
749
71
4
0
306,598
5
L
Scylla
10,305
644
61
4
0
260,780
0
W
Fafnir
11,515
720
31
2
0
294,270
1
L
Medusa
11,487
718
47
3
0
282,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role