Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
JayRainz
Mulan
Platinum IV
Level 153
God Stats
8W - 4L
1,580 SR
Queue Stats
187W - 173L
1,713 MMR
Party 1
Chiron
Chiron
Gold III
MBNatee
Chiron
Gold III
Level 189
God Stats
8W - 10L
1,667 SR
Queue Stats
86W - 75L
1,723 MMR
Party 1
Xing Tian
Xing Tian
Gold I
PackmanGaming12
Xing Tian
Gold I
Level 171
God Stats
5W - 5L
1,495 SR
Queue Stats
304W - 291L
1,718 MMR
Solo
Fenrir
Fenrir
Platinum IV
pajaropikon
Fenrir
Platinum IV
Level 211
God Stats
11W - 18L
1,334 SR
Queue Stats
526W - 521L
1,718 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 190
1,515 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,648 SR
1,674 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
Angυs
Thoth
Platinum V
Level 156
God Stats
18W - 10L
1,672 SR
Queue Stats
74W - 65L
1,749 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Carrilsolo
Cthulhu
Platinum III
Level 195
God Stats
13W - 7L
1,845 SR
Queue Stats
212W - 202L
1,689 MMR
Party 2
Cerberus
Cerberus
Platinum V
Halamandawal
Cerberus
Platinum V
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 111L
1,715 MMR
Solo
Izanami
Izanami
Gold IV
foofrye
Izanami
Gold IV
Level 52
God Stats
5W - 1L
1,723 SR
Queue Stats
49W - 50L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 1 / 0
3,873
775
2,013
2,691
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
JayRainz
Mulan
6
0 / 1 / 0
3,364
673
2,321
4,876
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
MBNatee
Chiron
5
0 / 1 / 0
3,040
608
1,877
3,293
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PackmanGaming12
Xing Tian
6
0 / 0 / 0
3,530
706
1,485
4,654
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
2 / 2 / 1
3,740
748
3,097
5,715
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KukulkanThanatosAo KuangNut

VS

Bans
AthenaThorLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 1 / 1
3,806
761
2,076
4,523
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Angυs
Thoth
7
1 / 1 / 0
3,797
759
1,994
2,307
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Carrilsolo
Cthulhu
7
2 / 1 / 0
4,301
860
3,554
4,265
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Halamandawal
Cerberus
6
0 / 0 / 2
3,771
754
2,111
3,862
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
foofrye
Izanami
7
1 / 0 / 0
3,936
787
2,668
2,356
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Nemesis
 
Nemesis
1
1
1
1.5
W
Thoth
Angυs
Thoth
1
1
0
1
W
Cthulhu
Carrilsolo
Cthulhu
2
1
0
2
W
Cerberus
Halamandawal
Cerberus
0
0
2
1
L
Mulan
JayRainz
Mulan
0
1
0
0
L
Chiron
MBNatee
Chiron
0
1
0
0
L
Xing Tian
PackmanGaming12
Xing Tian
0
0
0
0
W
Izanami
foofrye
Izanami
1
0
0
1
L
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
12,403
21,229
Taken
17,313
7,453
Mitigated
7,641
5,730
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,013
528
0
500
2,691
643
0
1,465
914
17,133
0
W
Nemesis
 
Nemesis
2,076
1,112
0
861
4,523
1,583
0
585
3,784
0
19,436
W
Thoth
Angυs
Thoth
1,994
0
0
947
2,307
573
0
871
1,264
20,176
0
W
Cthulhu
Carrilsolo
Cthulhu
3,554
691
0
1,500
4,265
2,999
0
91
4,150
19,974
0
W
Cerberus
Halamandawal
Cerberus
2,111
0
0
1,343
3,862
1,795
0
980
2,850
10,382
0
L
Mulan
JayRainz
Mulan
2,321
420
0
1,657
4,876
1,656
0
2,407
2,129
0
17,786
L
Chiron
MBNatee
Chiron
1,877
1,019
161
1,021
3,293
816
0
1,605
1,688
0
17,234
L
Xing Tian
PackmanGaming12
Xing Tian
1,485
132
0
1,321
4,654
2,250
0
506
4,148
10,826
0
W
Izanami
foofrye
Izanami
2,668
2,076
0
1,799
2,356
691
0
589
1,767
0
32,794
L
Fenrir
3,097
679
0
1,070
5,715
2,088
0
830
4,691
0
15,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,547
Gold Earned
19,611
147
Minions Killed
208
0
Camps Cleared
0
539,967
Distance Traveled
538,891
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,873
775
47
9
0
120,896
2
W
Nemesis
3,806
761
41
8
0
116,081
0
W
Thoth
3,797
759
38
8
0
112,810
2
W
Cthulhu
4,301
860
43
9
0
104,532
0
W
Cerberus
3,771
754
27
5
0
116,620
2
L
Mulan
3,364
673
33
7
0
102,897
0
L
Chiron
3,040
608
22
4
0
84,657
1
L
Xing Tian
3,530
706
21
4
0
110,180
2
W
Izanami
3,936
787
59
12
0
88,848
0
L
Fenrir
3,740
748
24
5
0
121,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role