Player Matchup

Yemoja
Yemoja
XStinkyCheeseX
Yemoja
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 163L
1,519 Elo+
Party 1
Raijin
Raijin
onlycare
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,542 Elo+
Party 1
Apollo
Apollo
taxiee
Apollo
Level 68
God Stats
1W - 1L
1,291 SR
Queue Stats
65W - 68L
1,592 Elo+
Party 1
Team Averages
Level 79
1,430 SR
1,551 Elo+

VS

Team Averages
Level 82
1,452 SR
1,312 Elo+
Baron Samedi
Baron Samedi
DivineB4con
Baron Samedi
Level 77
God Stats
4W - 6L
1,355 SR
Queue Stats
20W - 29L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
PR1V3TT
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,078 Elo+
Solo
Awilix
Awilix
ThatsTuff69
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
11,064
738
6,066
18,915
19,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
onlycare
Raijin
16
7 / 5 / 6
11,716
781
15,953
11,716
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
taxiee
Apollo
18
5 / 2 / 10
12,443
830
13,743
12,878
7,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DivineB4con
Baron Samedi
16
1 / 6 / 7
10,287
686
11,927
14,579
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PR1V3TT
Sylvanus
15
0 / 3 / 9
9,954
664
7,200
16,409
16,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
18
11 / 6 / 1
13,572
905
14,633
16,406
7,582
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
15
Kills
12
12
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DivineB4con
Baron Samedi
1
6
7
0.75
L
Sylvanus
PR1V3TT
Sylvanus
0
3
9
1.5
L
Awilix
11
6
1
1.92
W
3
5
11
1.7
W
Raijin
onlycare
Raijin
7
5
6
2
W
Apollo
taxiee
Apollo
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
33,760
43,509
Taken
47,394
33,227
Mitigated
34,262
7,110
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DivineB4con
Baron Samedi
11,927
354
2,058
2,635
14,579
9,710
0
6,150
7,863
57,658
0
L
Sylvanus
PR1V3TT
Sylvanus
7,200
3,120
2,192
4,074
16,409
16,970
0
7,956
7,567
16,577
2,184
L
Awilix
14,633
8,142
0
2,502
16,406
7,582
0
5,743
9,980
0
48,702
W
6,066
2,024
2,649
2,586
18,915
19,815
543
8,537
10,365
19,324
1,121
W
Raijin
onlycare
Raijin
15,953
1,403
0
435
11,716
5,583
518
4,941
6,733
51,147
0
W
Apollo
taxiee
Apollo
13,743
9,544
0
1,440
12,878
7,829
1,843
5,698
7,159
0
55,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,223
Gold Earned
33,813
176
Minions Killed
154
0
Camps Cleared
0
779,088
Distance Traveled
785,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,287
686
81
5
0
243,691
0
L
Sylvanus
9,954
664
16
1
0
250,284
0
L
Awilix
13,572
905
57
4
0
291,421
0
W
Yemoja
11,064
738
22
1
0
258,329
0
W
Raijin
11,716
781
84
6
0
228,053
0
W
Apollo
12,443
830
70
5
0
292,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role