Player Matchup

Sun Wukong
Sun Wukong
Anotherdumbguy
Sun Wukong
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
250W - 235L
1,502 Elo+
Party 1
Ra
Ra
Borbeano
Ra
Level 112
God Stats
8W - 7L
1,716 SR
Queue Stats
404W - 394L
1,493 Elo+
Party 1
Terra
Terra
CristianAndres
Terra
Level 109
God Stats
3W - 1L
1,613 SR
Queue Stats
6W - 7L
1,502 Elo+
Solo
Awilix
Awilix
DaSpoog27
Awilix
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
254W - 264L
1,550 Elo+
Solo
Danzaburou
Danzaburou
StaTikk Gake
Danzaburou
Level 82
God Stats
30W - 27L
1,551 SR
Queue Stats
134W - 135L
1,464 Elo+
Party 1
Team Averages
Level 107
1,534 SR
1,502 Elo+

VS

Team Averages
Level 122
1,495 SR
1,466 Elo+
Izanami
Izanami
CaVeMaNiZzLe805
Izanami
Level 74
God Stats
55W - 46L
1,544 SR
Queue Stats
65W - 61L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Danteto7020
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 116L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
FatMuu
Erlang Shen
Level 159
God Stats
0W - 3L
1,285 SR
Queue Stats
43W - 57L
1,404 Elo+
Solo
Anubis
Anubis
Slagfist
Anubis
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 220L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
gassymehican
Tsukuyomi
Level 108
God Stats
6W - 5L
1,646 SR
Queue Stats
103W - 90L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anotherdumbguy
Sun Wukong
15
1 / 0 / 1
8,349
596
7,630
12,134
14,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 2 / 1
7,853
561
7,269
9,124
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 2 / 5
6,690
478
4,118
14,659
7,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
DaSpoog27
Awilix
13
8 / 1 / 3
8,151
582
13,455
13,859
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
StaTikk Gake
Danzaburou
12
1 / 2 / 2
7,376
527
5,530
10,270
3,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,166
583
7,249
7,913
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Danteto7020
Morgan Le Fay
14
2 / 2 / 1
8,192
585
7,980
9,389
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
FatMuu
Erlang Shen
12
1 / 3 / 3
6,830
488
7,292
17,786
8,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Slagfist
Anubis
10
0 / 3 / 2
6,759
483
6,069
13,129
7,924
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
gassymehican
Tsukuyomi
14
1 / 2 / 0
7,849
561
8,963
11,805
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
7
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anotherdumbguy
Sun Wukong
1
0
1
1.5
W
2
2
1
1.25
L
3
2
0
1.5
W
0
2
5
1.25
W
Awilix
DaSpoog27
Awilix
8
1
3
9.5
L
Morgan Le Fay
Danteto7020
Morgan Le Fay
2
2
1
1.25
L
Erlang Shen
FatMuu
Erlang Shen
1
3
3
0.83
L
Anubis
Slagfist
Anubis
0
3
2
0.33
W
Danzaburou
StaTikk Gake
Danzaburou
1
2
2
1
L
Tsukuyomi
gassymehican
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
37,553
60,046
Taken
60,022
34,935
Mitigated
27,601
18,053
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anotherdumbguy
Sun Wukong
7,630
1,531
0
3,629
12,134
14,634
0
39
12,095
0
64,616
W
7,269
128
233
1,333
9,124
3,699
96
2,980
5,794
66,385
23
L
7,249
4,824
0
2,182
7,913
3,201
748
1,138
6,775
0
71,507
W
4,118
864
1,379
4,548
14,659
7,913
27
4,222
10,273
26,101
0
W
Awilix
DaSpoog27
Awilix
13,455
5,437
0
4,992
13,859
5,243
177
3,886
9,643
0
54,146
L
Morgan Le Fay
Danteto7020
Morgan Le Fay
7,980
938
0
2,621
9,389
3,680
0
3,648
5,619
55,027
392
L
Erlang Shen
FatMuu
Erlang Shen
7,292
4,211
0
8,257
17,786
8,466
0
2,200
15,451
0
47,969
L
Anubis
Slagfist
Anubis
6,069
769
303
3,140
13,129
7,924
134
3,986
8,988
20,821
2,397
W
Danzaburou
StaTikk Gake
Danzaburou
5,530
2,374
0
1,939
10,270
3,446
1,577
1,304
8,966
0
65,490
L
Tsukuyomi
gassymehican
Tsukuyomi
8,963
2,215
0
4,410
11,805
4,330
0
226
10,826
0
58,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
37,796
405
Minions Killed
430
0
Camps Cleared
0
1,486,585
Distance Traveled
1,394,912
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,349
596
105
8
0
280,021
0
W
Ra
7,853
561
94
7
0
317,605
0
L
Izanami
8,166
583
122
9
0
274,194
0
W
Terra
6,690
478
34
2
0
319,914
3
W
Awilix
8,151
582
77
6
0
322,175
1
L
Morgan Le Fay
8,192
585
109
8
0
273,692
0
L
Erlang Shen
6,830
488
60
4
0
308,247
0
L
Anubis
6,759
483
37
3
0
254,000
2
W
Danzaburou
7,376
527
95
7
0
246,870
0
L
Tsukuyomi
7,849
561
102
7
0
284,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role