Player Matchup

Anubis
Anubis
DoctorWeird
Anubis
Level 108
God Stats
13W - 10L
1,570 SR
Queue Stats
25W - 25L
1,711 Elo+
Party 1
Osiris
Osiris
FletcherFox
Osiris
Level 128
God Stats
3W - 1L
1,874 SR
Queue Stats
32W - 21L
1,853 Elo+
Party 1
Yemoja
Yemoja
Leocon
Yemoja
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,831 Elo+
Party 1
Ne Zha
Ne Zha
TheKinkyTwinkie
Ne Zha
Level 140
God Stats
4W - 2L
1,853 SR
Queue Stats
38W - 20L
1,863 Elo+
Party 1
Camazotz
Camazotz
TruestGentleman
Camazotz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,944 Elo+
Party 1
Team Averages
Level 120
1,659 SR
1,840 Elo+

VS

Team Averages
Level 138
1,595 SR
1,576 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AiBGh0st
Aphrodite
Level 95
God Stats
16W - 18L
1,723 SR
Queue Stats
298W - 300L
1,558 Elo+
Solo
Thanatos
Thanatos
Polaris187
Thanatos
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,801 Elo+
Solo
Scylla
Scylla
starhors23
Scylla
Level 123
God Stats
10W - 4L
1,754 SR
Queue Stats
296W - 280L
1,481 Elo+
Solo
Tyr
Tyr
weebYusuke
Tyr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 1 / 3
6,376
1,275
3,752
3,869
1,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
11
1 / 2 / 3
6,389
1,278
4,440
5,649
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Leocon
Yemoja
12
1 / 0 / 5
7,048
1,410
1,530
3,358
1,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 6
6,239
1,248
11,326
6,548
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
11
4 / 2 / 2
7,063
1,413
3,794
5,334
1,946
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

357

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 4
6,239
1,248
6,182
8,261
4,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
AiBGh0st
Aphrodite
11
1 / 0 / 4
6,428
1,286
2,887
4,070
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Polaris187
Thanatos
12
3 / 4 / 3
7,065
1,413
5,773
9,669
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
starhors23
Scylla
12
2 / 0 / 4
7,350
1,470
6,389
5,018
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
5,328
1,066
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
7
Kills
7
7
Deaths
7
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
4
1
L
Aphrodite
AiBGh0st
Aphrodite
1
0
4
3
W
Anubis
1
1
3
2.5
W
Osiris
1
2
3
1.25
W
Yemoja
Leocon
Yemoja
1
0
5
3.5
L
Thanatos
Polaris187
Thanatos
3
4
3
1.13
W
0
2
6
1.5
W
Camazotz
4
2
2
2.5
L
Scylla
starhors23
Scylla
2
0
4
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
21,231
24,758
Taken
27,018
13,354
Mitigated
12,573
7,120
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,182
873
0
459
8,261
4,277
0
2,887
5,166
0
15,350
L
Aphrodite
AiBGh0st
Aphrodite
2,887
53
2,630
2,432
4,070
2,937
0
843
3,180
7,817
0
W
Anubis
3,752
110
0
1,312
3,869
1,604
0
1,643
2,106
26,792
0
W
Osiris
4,440
954
0
518
5,649
5,721
0
2,215
3,234
0
13,898
W
Yemoja
Leocon
Yemoja
1,530
553
2,524
1,134
3,358
1,617
0
1,582
1,668
5,857
0
L
Thanatos
Polaris187
Thanatos
5,773
970
0
2,561
9,669
3,606
0
927
8,624
0
11,701
W
11,326
2,136
0
825
6,548
2,466
0
1,435
5,061
0
17,652
W
Camazotz
3,794
191
0
807
5,334
1,946
0
1,775
3,413
0
9,754
L
Scylla
starhors23
Scylla
6,389
670
0
0
5,018
1,753
0
625
4,346
28,765
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
32,410
119
Minions Killed
107
6
Camps Cleared
6
603,030
Distance Traveled
438,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,239
1,248
17
3
0
92,108
0
L
Aphrodite
6,428
1,286
10
2
2
120,146
0
W
Anubis
6,376
1,275
56
11
2
100,054
0
W
Osiris
6,389
1,278
22
4
2
118,369
0
W
Yemoja
7,048
1,410
12
2
1
119,212
0
L
Thanatos
7,065
1,413
11
2
2
113,318
0
W
Ne Zha
6,239
1,248
18
4
0
130,674
0
W
Camazotz
7,063
1,413
11
2
1
134,721
0
L
Scylla
7,350
1,470
69
14
2
111,267
0
L
Tyr
5,328
1,066
0
0
0
1,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role