Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LT Baker53
Mulan
Level 127
God Stats
43W - 37L
1,404 SR
Queue Stats
175W - 173L
1,383 Elo+
Party 1
Charon
Charon
MrItalianLodbrok
Charon
Level 126
God Stats
7W - 6L
1,590 SR
Queue Stats
347W - 320L
1,376 Elo+
Party 1
Zeus
Zeus
baziko333
Zeus
Level 182
God Stats
35W - 13L
1,730 SR
Queue Stats
145W - 120L
1,485 Elo+
Solo
Team Averages
Level 142
1,545 SR
1,449 Elo+

VS

Team Averages
Level 90
1,638 SR
1,426 Elo+
Baron Samedi
Baron Samedi
Aronio37
Baron Samedi
Level 63
God Stats
4W - 2L
1,693 SR
Queue Stats
34W - 42L
1,478 Elo+
Solo
Charybdis
Charybdis
Levi-Ackerman740
Charybdis
Level 68
God Stats
1W - 1L
1,914 SR
Queue Stats
12W - 22L
1,541 Elo+
Party 2
Persephone
Persephone
Niranyra
Persephone
Level 111
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 2
Mulan
Mulan
Rangersight
Mulan
Level 109
God Stats
25W - 30L
1,465 SR
Queue Stats
327W - 309L
1,436 Elo+
Solo
Camazotz
Camazotz
VisitorFromPluto
Camazotz
Level 99
God Stats
2W - 0L
1,431 SR
Queue Stats
9W - 13L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 3 / 2
5,320
532
5,107
8,028
2,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
9
2 / 1 / 0
5,209
521
4,229
7,629
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
0 / 3 / 0
5,469
547
3,530
10,043
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 2
4,971
497
5,436
9,671
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
11
0 / 2 / 0
5,604
560
2,061
6,052
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aronio37
Baron Samedi
10
4 / 1 / 4
5,867
587
7,900
7,344
3,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
10
4 / 3 / 3
5,934
593
5,353
7,133
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Niranyra
Persephone
11
2 / 0 / 2
6,019
602
2,708
4,591
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
6,885
689
6,124
7,013
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 5
5,281
528
4,492
8,344
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
2
1
L
Ra
 
Ra
2
1
0
2
W
Baron Samedi
Aronio37
Baron Samedi
4
1
4
6
L
Mulan
0
3
0
0
W
Charybdis
4
3
3
1.83
L
1
5
2
0.4
W
Persephone
Niranyra
Persephone
2
0
2
3
W
3
0
0
3
W
1
1
5
3.5
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
26,577
41,423
Taken
34,425
18,953
Mitigated
15,119
6,861
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,107
2,577
0
894
8,028
2,962
0
3,543
4,485
0
32,046
L
Ra
 
Ra
4,229
816
12
2,491
7,629
3,047
0
1,196
6,433
30,129
0
W
Baron Samedi
Aronio37
Baron Samedi
7,900
316
949
3,297
7,344
3,285
0
3,154
3,679
31,999
0
L
Mulan
3,530
155
0
2,072
10,043
4,362
0
0
9,532
0
35,096
W
Charybdis
5,353
3,032
0
2,058
7,133
2,299
0
2,254
4,477
0
27,658
L
5,436
417
202
431
9,671
6,507
0
3,854
5,817
19,406
412
W
Persephone
Niranyra
Persephone
2,708
375
30
1,288
4,591
1,486
45
1,966
2,625
36,798
0
W
6,124
742
0
3,902
7,013
4,750
0
0
7,013
0
51,175
W
4,492
1,875
0
1,809
8,344
3,299
0
3,065
5,158
0
31,157
L
Zeus
2,061
339
0
759
6,052
2,075
0
2,015
4,037
44,549
2,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
29,986
290
Minions Killed
288
0
Camps Cleared
0
927,749
Distance Traveled
1,025,669
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,320
532
52
5
0
168,537
0
L
Ra
5,209
521
47
5
0
209,321
0
W
Baron Samedi
5,867
587
55
6
0
192,698
0
L
Mulan
5,469
547
68
7
0
154,342
0
W
Charybdis
5,934
593
43
4
0
171,308
0
L
Charon
4,971
497
33
3
0
197,503
1
W
Persephone
6,019
602
54
5
0
211,014
0
W
Mulan
6,885
689
88
9
0
193,936
0
W
Camazotz
5,281
528
48
5
0
256,713
0
L
Zeus
5,604
560
90
9
0
198,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role