Player Matchup

Tsukuyomi
Tsukuyomi
Arkdesbrocolis
Tsukuyomi
Level 157
God Stats
5W - 3L
1,709 SR
Queue Stats
442W - 385L
1,559 Elo+
Solo
Nu Wa
Nu Wa
ErosJDR
Nu Wa
Level 147
God Stats
9W - 11L
1,570 SR
Queue Stats
95W - 84L
1,543 Elo+
Party 2
Odin
Odin
JiuJitsusGay
Odin
Level 119
God Stats
5W - 5L
1,588 SR
Queue Stats
335W - 337L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Kasaiii
Zhong Kui
Level 152
God Stats
8W - 7L
1,500 SR
Queue Stats
43W - 40L
1,542 Elo+
Party 2
Anhur
Anhur
Rektaphobia
Anhur
Level 159
God Stats
33W - 32L
1,562 SR
Queue Stats
272W - 253L
1,598 Elo+
Party 1
Team Averages
Level 147
1,586 SR
1,553 Elo+

VS

Team Averages
Level 119
1,549 SR
1,548 Elo+
King Arthur
King Arthur
 
King Arthur
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AdaptableGolem4
Ah Muzen Cab
Level 104
God Stats
36W - 22L
1,662 SR
Queue Stats
496W - 491L
1,531 Elo+
Party 3
Anubis
Anubis
Imnotcreativ
Anubis
Level 62
God Stats
43W - 41L
1,622 SR
Queue Stats
116W - 113L
1,562 Elo+
Party 3
Discordia
Discordia
Setsukah
Discordia
Level 149
God Stats
1W - 4L
1,251 SR
Queue Stats
237W - 187L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
Vectr4556
Kuzenbo
Level 91
God Stats
15W - 17L
1,710 SR
Queue Stats
491W - 487L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arkdesbrocolis
Tsukuyomi
17
10 / 1 / 1
10,137
676
10,495
13,134
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
ErosJDR
Nu Wa
15
2 / 7 / 5
8,703
580
8,968
11,735
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 7
8,195
546
6,665
13,218
10,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Kasaiii
Zhong Kui
14
1 / 6 / 2
8,800
587
11,002
15,307
10,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 3
9,001
600
11,783
15,469
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 2 / 0
9,550
637
10,634
16,647
11,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
AdaptableGolem4
Ah Muzen Cab
15
2 / 3 / 2
8,602
573
11,354
13,111
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
16
8 / 5 / 1
9,199
613
11,426
15,375
7,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Discordia
Setsukah
Discordia
14
3 / 6 / 0
7,819
521
7,176
10,231
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Vectr4556
Kuzenbo
14
1 / 2 / 3
8,833
589
5,406
13,349
14,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
18
Kills
19
19
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
2
0
2.5
L
Ah Muzen Cab
AdaptableGolem4
Ah Muzen Cab
2
3
2
1
W
Tsukuyomi
Arkdesbrocolis
Tsukuyomi
10
1
1
10.5
W
Nu Wa
ErosJDR
Nu Wa
2
7
5
0.64
L
Anubis
8
5
1
1.7
W
1
4
7
1.13
W
Zhong Kui
Kasaiii
Zhong Kui
1
6
2
0.33
W
4
1
3
5.5
L
Discordia
Setsukah
Discordia
3
6
0
0.5
L
Kuzenbo
Vectr4556
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
45,996
68,863
Taken
68,713
35,519
Mitigated
40,528
22,226
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,634
1,402
0
4,905
16,647
11,076
70
8,611
8,036
0
76,167
L
Ah Muzen Cab
AdaptableGolem4
Ah Muzen Cab
11,354
4,643
0
626
13,111
4,226
87
317
12,794
0
92,457
W
Tsukuyomi
Arkdesbrocolis
Tsukuyomi
10,495
1,870
0
6,288
13,134
5,339
0
5,000
8,134
0
75,900
W
Nu Wa
ErosJDR
Nu Wa
8,968
1,794
0
1,420
11,735
3,861
230
9,344
2,391
61,654
0
L
Anubis
11,426
345
0
7,079
15,375
7,878
0
3,688
11,687
92,019
0
W
6,665
1,074
0
2,067
13,218
10,490
0
4,236
8,982
0
29,813
W
Zhong Kui
Kasaiii
Zhong Kui
11,002
4,076
0
5,280
15,307
10,382
702
1,318
13,989
67,814
650
W
11,783
7,244
0
7,171
15,469
5,447
0
3,854
11,615
0
88,390
L
Discordia
Setsukah
Discordia
7,176
612
0
500
10,231
2,672
0
5,856
4,375
56,594
0
L
Kuzenbo
Vectr4556
Kuzenbo
5,406
1,988
0
2,209
13,349
14,676
31
1,388
11,961
29,899
1,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
44,003
547
Minions Killed
532
0
Camps Cleared
0
1,422,498
Distance Traveled
1,530,300
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,550
637
113
8
0
313,977
0
L
Ah Muzen Cab
8,602
573
150
10
0
292,687
0
W
Tsukuyomi
10,137
676
112
7
0
364,333
0
W
Nu Wa
8,703
580
113
8
0
251,830
3
L
Anubis
9,199
613
137
9
0
295,415
0
W
Odin
8,195
546
48
3
0
302,503
2
W
Zhong Kui
8,800
587
114
8
0
230,069
0
W
Anhur
9,001
600
160
11
0
273,763
1
L
Discordia
7,819
521
88
6
0
282,071
0
L
Kuzenbo
8,833
589
44
3
0
346,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role