Player Matchup

Rama
Rama
BadKidRandom
Rama
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 76L
1,689 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nārmāya
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,573 SR
Queue Stats
50W - 23L
1,707 Elo+
Party 2
Horus
Horus
Suhpremacy
Horus
Level 106
God Stats
19W - 23L
1,487 SR
Queue Stats
169W - 138L
1,674 Elo+
Party 2
Team Averages
Level 77
1,520 SR
1,690 Elo+

VS

Team Averages
Level 80
1,470 SR
1,349 Elo+
Skadi
Skadi
AzraeIxx
Skadi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,425 Elo+
Party 1
Hel
Hel
Lord dead7794
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,280 Elo+
Party 1
Thanatos
Thanatos
SanthyKing
Thanatos
Level 86
God Stats
3W - 6L
1,409 SR
Queue Stats
70W - 67L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 10
9,563
956
10,350
7,003
3,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nārmāya
Morgan Le Fay
13
7 / 1 / 13
8,935
894
16,657
7,115
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
6 / 1 / 15
8,790
879
8,241
14,516
13,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AzraeIxx
Skadi
10
1 / 5 / 2
6,589
659
7,122
12,617
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 10 / 1
6,887
689
2,758
12,381
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SanthyKing
Thanatos
11
1 / 8 / 1
7,231
723
2,473
13,741
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
3
3
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
AzraeIxx
Skadi
1
5
2
0.4
W
10
1
10
15
L
1
10
1
0.15
W
Morgan Le Fay
Nārmāya
Morgan Le Fay
7
1
13
13.5
L
Thanatos
SanthyKing
Thanatos
1
8
1
0.19
W
Horus
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
12,353
28,634
Taken
38,739
20,443
Mitigated
14,494
11,050
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AzraeIxx
Skadi
7,122
2,297
0
593
12,617
4,914
0
5,540
6,715
0
21,264
W
10,350
8,043
0
1,624
7,003
3,243
1,701
667
6,330
0
28,049
L
2,758
997
309
412
12,381
4,173
0
4,895
7,096
9,480
0
W
Morgan Le Fay
Nārmāya
Morgan Le Fay
16,657
1,471
0
369
7,115
3,558
123
1,325
5,789
41,529
1,159
L
Thanatos
SanthyKing
Thanatos
2,473
644
0
2,513
13,741
5,407
0
5,344
7,969
0
15,505
W
Horus
8,241
2,862
2,874
6,183
14,516
13,642
355
780
13,727
0
13,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
20,707
114
Minions Killed
62
0
Camps Cleared
0
564,555
Distance Traveled
432,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,589
659
27
3
0
139,936
0
W
Rama
9,563
956
50
5
0
168,756
0
L
Hel
6,887
689
13
1
0
131,432
0
W
Morgan Le Fay
8,935
894
51
5
0
203,786
0
L
Thanatos
7,231
723
22
2
0
160,944
0
W
Horus
8,790
879
13
1
0
192,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role