Player Matchup

Freya
Freya
v T E R R 0 R v
Freya
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,579 Elo+
Party 1
Chaac
Chaac
vSH0ELACESv
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,666 Elo+
Party 1
Skadi
Skadi
vWASTEDv
Skadi
Level 128
God Stats
1W - 0L
1,706 SR
Queue Stats
17W - 17L
1,591 Elo+
Party 1
Team Averages
Level 120
1,569 SR
1,612 Elo+

VS

Team Averages
Level 131
1,463 SR
1,553 Elo+
Agni
Agni
Krextive I
Agni
Level 147
God Stats
1W - 6L
1,500 SR
Queue Stats
151W - 169L
1,620 Elo+
Party 2
Surtr
Surtr
Pip3Dr3ams
Surtr
Level 129
God Stats
0W - 4L
1,390 SR
Queue Stats
118W - 138L
1,516 Elo+
Party 2
Nike
Nike
stopanimosity
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
4,451
890
1,114
2,986
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 0 / 1
5,184
1,037
2,340
3,898
2,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
vWASTEDv
Skadi
9
1 / 0 / 3
4,900
980
2,078
2,217
639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,236
847
4,421
4,148
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
6
0 / 1 / 0
3,629
726
1,141
3,257
1,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 0 / 0
3,300
660
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
4
Kills
1
1
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Surtr
0
1
0
0
L
0
0
0
0
W
0
1
4
2
W
3
0
1
3.5
W
Skadi
vWASTEDv
Skadi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,532
Damage
5,562
9,101
Taken
7,405
4,418
Mitigated
3,253
1,628
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
256
0
409
4,148
1,444
0
590
3,429
12,570
0
L
Surtr
1,141
293
0
1,081
3,257
1,809
0
411
2,653
24
4,654
L
0
0
0
0
0
0
0
0
0
0
0
W
1,114
478
0
275
2,986
1,072
698
1,949
843
5,275
1,350
W
2,340
124
0
988
3,898
2,707
244
1,671
2,070
0
8,505
W
Skadi
vWASTEDv
Skadi
2,078
1,198
0
365
2,217
639
1,552
486
1,685
0
21,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,535
Gold Earned
11,165
71
Minions Killed
42
0
Camps Cleared
0
247,646
Distance Traveled
135,891
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,236
847
28
6
0
78,278
0
L
Surtr
3,629
726
14
3
0
57,613
2
L
Nike
3,300
660
0
0
0
0
0
W
Freya
4,451
890
19
4
0
75,448
0
W
Chaac
5,184
1,037
14
3
0
87,848
0
W
Skadi
4,900
980
38
8
0
84,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role