Player Matchup

Cliodhna
Cliodhna
Lahia7
Cliodhna
Level 175
God Stats
1W - 2L
1,173 SR
Queue Stats
86W - 83L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
LazeTheKill
Gilgamesh
Level 164
God Stats
3W - 1L
1,888 SR
Queue Stats
68W - 62L
1,567 Elo+
Party 3
Eset
Eset
OpsInterception
Eset
Level 123
God Stats
2W - 0L
1,698 SR
Queue Stats
48W - 38L
1,629 Elo+
Party 1
Anhur
Anhur
UncleFable
Anhur
Level 191
God Stats
5W - 5L
1,556 SR
Queue Stats
151W - 136L
1,581 Elo+
Solo
Maui
Maui
XXXMurse
Maui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,566 Elo+
Party 1
Team Averages
Level 161
1,563 SR
1,579 Elo+

VS

Team Averages
Level 118
1,582 SR
1,581 Elo+
Raijin
Raijin
EdisonK
Raijin
Level 149
God Stats
2W - 2L
1,834 SR
Queue Stats
81W - 79L
1,645 Elo+
Party 2
Ravana
Ravana
ManCandyOmi
Ravana
Level 28
God Stats
2W - 4L
1,673 SR
Queue Stats
23W - 16L
1,698 Elo+
Party 2
Izanami
Izanami
SteelsRevenge
Izanami
Level 158
God Stats
1W - 4L
1,204 SR
Queue Stats
25W - 25L
1,475 Elo+
Solo
Thanatos
Thanatos
erjoni
Thanatos
Level 140
God Stats
25W - 14L
1,740 SR
Queue Stats
72W - 71L
1,638 Elo+
Party 2
Atlas
Atlas
ikillabeast
Atlas
Level 117
God Stats
0W - 3L
1,458 SR
Queue Stats
10W - 18L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lahia7
Cliodhna
11
1 / 0 / 3
5,780
525
2,499
6,222
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
LazeTheKill
Gilgamesh
10
2 / 3 / 0
5,733
521
4,696
13,628
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 0
6,665
606
5,993
5,634
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
4 / 2 / 1
6,644
604
8,034
9,344
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
11
0 / 0 / 5
6,369
579
2,988
5,390
4,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EdisonK
Raijin
12
3 / 1 / 1
6,762
615
4,905
4,390
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
12
1 / 2 / 1
6,442
586
9,066
8,235
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
9
0 / 5 / 1
5,241
476
3,830
8,680
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
erjoni
Thanatos
11
3 / 1 / 0
6,100
555
2,656
7,889
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 2
5,509
501
3,181
9,959
4,508
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
7
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
EdisonK
Raijin
3
1
1
3.5
W
Cliodhna
Lahia7
Cliodhna
1
0
3
2.5
W
Gilgamesh
LazeTheKill
Gilgamesh
2
3
0
0.67
L
Ravana
1
2
1
0.75
W
3
2
0
1.5
L
Izanami
0
5
1
0.1
W
Anhur
4
2
1
2.25
W
Maui
0
0
5
2.5
L
Thanatos
erjoni
Thanatos
3
1
0
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,210
Damage
23,638
40,218
Taken
39,153
25,664
Mitigated
14,892
10,207
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
EdisonK
Raijin
4,905
185
0
618
4,390
1,378
0
2,238
1,822
46,446
446
W
Cliodhna
Lahia7
Cliodhna
2,499
100
0
764
6,222
2,715
0
851
5,365
0
41,247
W
Gilgamesh
LazeTheKill
Gilgamesh
4,696
1,913
0
2,272
13,628
13,002
0
930
12,612
0
33,611
L
Ravana
9,066
3,466
0
2,519
8,235
3,977
0
82
7,641
0
47,848
W
5,993
938
160
1,164
5,634
2,117
0
3,305
1,986
55,936
0
L
Izanami
3,830
2,575
0
525
8,680
1,795
0
725
7,955
0
37,660
W
Anhur
8,034
3,742
0
4,169
9,344
3,323
0
1,205
8,139
0
57,740
W
Maui
2,988
614
0
1,678
5,390
4,507
0
1,279
4,094
25,718
4,622
L
Thanatos
erjoni
Thanatos
2,656
824
0
5,249
7,889
3,234
0
1,249
6,588
0
41,867
L
3,181
1,497
1,258
2,505
9,959
4,508
0
3,887
5,886
12,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
30,054
379
Minions Killed
341
0
Camps Cleared
0
1,116,255
Distance Traveled
1,122,204
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,762
615
102
9
0
220,296
0
W
Cliodhna
5,780
525
68
6
0
263,086
2
W
Gilgamesh
5,733
521
55
5
0
198,536
2
L
Ravana
6,442
586
84
8
0
215,254
3
W
Eset
6,665
606
124
11
0
218,696
3
L
Izanami
5,241
476
66
6
0
172,915
2
W
Anhur
6,644
604
87
8
0
189,920
0
W
Maui
6,369
579
45
4
0
246,017
4
L
Thanatos
6,100
555
75
7
0
265,640
0
L
Atlas
5,509
501
14
1
0
248,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role