Player Matchup

Ymir
Ymir
Flexmoh
Ymir
Level 79
God Stats
4W - 0L
1,843 SR
Queue Stats
68W - 25L
1,747 Elo+
Party 1
Hun Batz
Hun Batz
MamaRokie
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 98L
1,593 Elo+
Solo
Surtr
Surtr
TrainingAI
Surtr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 101L
1,555 Elo+
Solo
Janus
Janus
WetLikeWater98
Janus
Level 87
God Stats
23W - 11L
1,812 SR
Queue Stats
70W - 46L
1,740 Elo+
Party 1
Cernunnos
Cernunnos
XxSpartan6132xX
Cernunnos
Level 46
God Stats
7W - 7L
1,500 SR
Queue Stats
85W - 103L
1,500 Elo+
Solo
Team Averages
Level 67
1,631 SR
1,627 Elo+

VS

Team Averages
Level 52
1,601 SR
1,536 Elo+
Ne Zha
Ne Zha
FactGot
Ne Zha
Level 35
God Stats
1W - 1L
1,818 SR
Queue Stats
25W - 23L
1,578 Elo+
Solo
Ymir
Ymir
Hadima
Ymir
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 48L
1,442 Elo+
Solo
Cupid
Cupid
Huachinange
Cupid
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 85L
1,557 Elo+
Solo
Kukulkan
Kukulkan
afzp71
Kukulkan
Level 80
God Stats
5W - 8L
1,429 SR
Queue Stats
168W - 157L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
haremark11
Sun Wukong
Level 67
God Stats
4W - 2L
1,760 SR
Queue Stats
116W - 104L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Flexmoh
Ymir
13
3 / 3 / 11
7,784
556
7,884
13,238
10,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
MamaRokie
Hun Batz
13
7 / 2 / 4
7,775
555
7,833
11,904
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
13
2 / 1 / 3
7,891
564
6,730
10,876
9,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 8
7,509
536
8,027
6,801
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
XxSpartan6132xX
Cernunnos
11
0 / 4 / 7
6,207
443
3,447
8,298
3,010
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FactGot
Ne Zha
12
2 / 4 / 1
7,322
523
8,858
13,495
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Hadima
Ymir
11
0 / 3 / 4
6,768
483
1,488
11,001
8,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 1
7,480
534
5,134
8,151
3,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
afzp71
Kukulkan
16
5 / 2 / 1
9,285
663
7,876
6,745
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
haremark11
Sun Wukong
11
1 / 4 / 3
6,750
482
5,799
14,849
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
15
Kills
11
11
Deaths
15
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FactGot
Ne Zha
2
4
1
0.63
W
Ymir
Flexmoh
Ymir
3
3
11
2.83
L
Ymir
Hadima
Ymir
0
3
4
0.67
L
3
2
1
1.75
W
Hun Batz
MamaRokie
Hun Batz
7
2
4
4.5
W
Surtr
2
1
3
3.5
W
3
1
8
7
W
Cernunnos
XxSpartan6132xX
Cernunnos
0
4
7
0.88
L
Kukulkan
afzp71
Kukulkan
5
2
1
2.75
L
Sun Wukong
haremark11
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
29,155
51,117
Taken
54,241
30,144
Mitigated
28,889
14,075
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FactGot
Ne Zha
8,858
1,528
0
3,884
13,495
5,586
0
3,081
9,715
0
53,006
W
Ymir
Flexmoh
Ymir
7,884
2,072
0
3,509
13,238
10,467
0
4,872
8,366
29,772
3,352
L
Ymir
Hadima
Ymir
1,488
683
0
2,045
11,001
8,665
0
3,337
7,490
18,665
1,452
L
5,134
2,104
172
3,066
8,151
3,363
434
1,148
7,003
0
55,831
W
Hun Batz
MamaRokie
Hun Batz
7,833
3,230
0
5,036
11,904
4,338
0
2,310
9,594
0
52,078
W
Surtr
6,730
2,699
0
3,365
10,876
9,719
59
1,663
9,213
632
52,449
W
8,027
727
0
1,266
6,801
2,610
0
2,060
4,741
53,524
1,095
W
Cernunnos
XxSpartan6132xX
Cernunnos
3,447
1,633
0
899
8,298
3,010
0
1,388
6,910
0
34,831
L
Kukulkan
afzp71
Kukulkan
7,876
773
0
1,118
6,745
3,014
0
3,044
3,501
79,762
0
L
Sun Wukong
haremark11
Sun Wukong
5,799
1,361
0
2,311
14,849
8,261
0
4,422
10,000
0
55,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
37,605
352
Minions Killed
396
0
Camps Cleared
0
1,356,231
Distance Traveled
1,374,417
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,322
523
71
5
0
316,736
2
W
Ymir
7,784
556
31
2
0
271,593
1
L
Ymir
6,768
483
26
2
0
261,685
3
L
Cupid
7,480
534
89
6
0
247,965
1
W
Hun Batz
7,775
555
82
6
0
326,231
0
W
Surtr
7,891
564
86
6
0
238,406
3
W
Janus
7,509
536
95
7
0
301,879
0
W
Cernunnos
6,207
443
58
4
0
218,122
1
L
Kukulkan
9,285
663
140
10
0
258,244
4
L
Sun Wukong
6,750
482
70
5
0
289,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role