Player Matchup

Atlas
Atlas
Fabledlord4657
Atlas
Level 46
God Stats
0W - 4L
1,111 SR
Queue Stats
26W - 73L
1,279 Elo+
Party 2
Lancelot
Lancelot
GavinSmith43
Lancelot
Level 106
God Stats
1W - 4L
1,361 SR
Queue Stats
26W - 75L
1,277 Elo+
Party 2
Hachiman
Hachiman
MotherX
Hachiman
Level 29
God Stats
0W - 3L
1,380 SR
Queue Stats
84W - 79L
1,339 Elo+
Solo
Achilles
Achilles
SkellKing863
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,268 Elo+
Party 2
Chang'e
Chang'e
WigglyMitten409
Chang'e
Level 18
God Stats
19W - 50L
1,298 SR
Queue Stats
22W - 63L
1,255 Elo+
Party 2
Team Averages
Level 42
1,330 SR
1,283 Elo+

VS

Team Averages
Level 97
1,491 SR
1,658 Elo+
Jing Wei
Jing Wei
Aédin
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 76L
1,771 Elo+
Party 1
Thanatos
Thanatos
Invictodejinetes
Thanatos
Level 121
God Stats
2W - 2L
1,501 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 3
Awilix
Awilix
JakeSencho
Awilix
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 81L
1,786 Elo+
Party 1
Xing Tian
Xing Tian
SonataGongorina
Xing Tian
Level 29
God Stats
2W - 0L
1,456 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 3
Ra
Ra
XDLOLXDHAHA
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 30L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,739
674
4,165
14,474
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
GavinSmith43
Lancelot
13
1 / 7 / 0
7,747
775
5,149
11,921
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
MotherX
Hachiman
13
0 / 2 / 0
7,104
710
5,148
10,391
3,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SkellKing863
Achilles
11
0 / 10 / 0
6,637
664
3,162
15,373
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 8 / 0
6,832
683
3,613
12,788
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aédin
Jing Wei
16
12 / 1 / 18
10,106
1,011
17,407
9,054
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 7
8,528
853
4,725
5,888
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
JakeSencho
Awilix
15
10 / 0 / 11
9,236
924
13,881
8,482
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
SonataGongorina
Xing Tian
15
2 / 0 / 19
8,781
878
8,790
9,309
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
8 / 0 / 20
9,553
955
13,665
5,066
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
108
1
Kills
33
33
Deaths
1
0
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aédin
Jing Wei
12
1
18
21
L
0
6
0
0
L
Lancelot
GavinSmith43
Lancelot
1
7
0
0.14
W
1
0
7
4.5
W
Awilix
JakeSencho
Awilix
10
0
11
15.5
L
Hachiman
MotherX
Hachiman
0
2
0
0
L
Achilles
SkellKing863
Achilles
0
10
0
0
W
Xing Tian
SonataGongorina
Xing Tian
2
0
19
11.5
L
0
8
0
0
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
58,468
64,947
Taken
37,799
39,443
Mitigated
23,887
4,306
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aédin
Jing Wei
17,407
14,476
0
2,664
9,054
4,221
3,158
1,509
7,206
0
36,720
L
4,165
1,787
0
596
14,474
12,754
0
4,438
9,793
10,633
0
L
Lancelot
GavinSmith43
Lancelot
5,149
252
0
301
11,921
4,506
0
2,591
9,097
0
11,243
W
4,725
1,171
0
4,215
5,888
2,471
1,867
618
5,234
0
28,112
W
Awilix
JakeSencho
Awilix
13,881
4,558
0
273
8,482
3,880
0
1,132
7,081
0
22,323
L
Hachiman
MotherX
Hachiman
5,148
3,219
0
250
10,391
3,513
0
3,102
7,079
0
17,410
L
Achilles
SkellKing863
Achilles
3,162
1,049
0
658
15,373
13,519
0
5,120
10,040
0
4,646
W
Xing Tian
SonataGongorina
Xing Tian
8,790
385
0
602
9,309
10,967
1,003
2,144
6,742
14,601
3,273
L
3,613
382
1,481
1,020
12,788
5,151
0
4,272
8,426
14,529
0
W
13,665
986
2,193
2,983
5,066
2,348
855
1,636
3,222
29,134
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
46,204
86
Minions Killed
198
0
Camps Cleared
0
916,506
Distance Traveled
975,822
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,106
1,011
49
5
0
187,841
0
L
Atlas
6,739
674
10
1
0
172,843
0
L
Lancelot
7,747
775
18
2
0
200,871
0
W
Thanatos
8,528
853
57
6
0
186,933
0
W
Awilix
9,236
924
21
2
0
179,669
0
L
Hachiman
7,104
710
23
2
0
200,437
0
L
Achilles
6,637
664
6
1
0
182,914
0
W
Xing Tian
8,781
878
20
2
0
212,688
0
L
Chang'e
6,832
683
29
3
0
159,441
1
W
Ra
9,553
955
51
5
0
208,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role