Player Matchup

Persephone
Persephone
ACosmicTsunami
Persephone
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 106L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
Gump647
Ne Zha
Level 69
God Stats
17W - 9L
1,678 SR
Queue Stats
113W - 107L
1,558 Elo+
Party 1
Nut
Nut
IonicPilot
Nut
Level 105
God Stats
50W - 51L
1,538 SR
Queue Stats
155W - 148L
1,502 Elo+
Party 1
Yemoja
Yemoja
Shackaka
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,514 Elo+
Party 1
King Arthur
King Arthur
imshelbyxd
King Arthur
Level 102
God Stats
1W - 1L
1,744 SR
Queue Stats
22W - 40L
1,422 Elo+
Party 1
Team Averages
Level 105
1,592 SR
1,519 Elo+

VS

Team Averages
Level 100
1,518 SR
1,567 Elo+
Zhong Kui
Zhong Kui
Noaa7
Zhong Kui
Level 89
God Stats
16W - 8L
1,306 SR
Queue Stats
107W - 73L
1,659 Elo+
Solo
Bake Kujira
Bake Kujira
R4VENCL3W
Bake Kujira
Level 126
God Stats
2W - 0L
1,790 SR
Queue Stats
177W - 159L
1,539 Elo+
Party 2
Artemis
Artemis
Splah Master X
Artemis
Level 104
God Stats
7W - 3L
1,500 SR
Queue Stats
154W - 137L
1,539 Elo+
Party 2
Medusa
Medusa
TorgayCandy00
Medusa
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 130L
1,551 Elo+
Party 2
Erlang Shen
Erlang Shen
voxkk
Erlang Shen
Level 115
God Stats
2W - 4L
1,495 SR
Queue Stats
184W - 167L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ACosmicTsunami
Persephone
14
5 / 5 / 3
8,948
597
8,265
10,975
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Gump647
Ne Zha
16
8 / 2 / 4
9,080
605
11,937
17,079
9,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
1 / 6 / 5
7,367
491
9,175
15,486
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Shackaka
Yemoja
12
0 / 5 / 9
7,241
483
4,083
16,428
11,618
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
imshelbyxd
King Arthur
11
0 / 5 / 0
6,927
462
4,804
14,495
13,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Noaa7
Zhong Kui
15
4 / 2 / 6
8,823
588
11,494
13,788
13,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
R4VENCL3W
Bake Kujira
15
4 / 5 / 3
9,069
605
12,635
19,104
16,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 3 / 5
9,191
613
7,136
12,557
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 4
8,464
564
8,355
9,662
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
voxkk
Erlang Shen
16
5 / 1 / 4
9,758
651
13,108
16,799
22,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
14
Kills
22
23
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
ACosmicTsunami
Persephone
5
5
3
1.3
L
Ne Zha
Gump647
Ne Zha
8
2
4
5
L
1
6
5
0.58
W
Zhong Kui
Noaa7
Zhong Kui
4
2
6
3.5
W
Bake Kujira
R4VENCL3W
Bake Kujira
4
5
3
1.1
L
Yemoja
Shackaka
Yemoja
0
5
9
0.9
W
6
3
5
2.83
W
3
3
4
1.67
L
King Arthur
imshelbyxd
King Arthur
0
5
0
0
W
Erlang Shen
voxkk
Erlang Shen
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,264
Damage
52,728
74,463
Taken
71,910
45,422
Mitigated
60,449
17,915
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ACosmicTsunami
Persephone
8,265
628
0
2,233
10,975
4,586
0
5,817
5,141
54,168
0
L
Ne Zha
Gump647
Ne Zha
11,937
5,083
0
5,241
17,079
9,372
0
5,020
11,905
0
81,552
L
9,175
6,333
0
5,128
15,486
6,272
0
3,875
11,560
0
58,201
W
Zhong Kui
Noaa7
Zhong Kui
11,494
2,525
379
5,980
13,788
13,054
338
3,817
9,971
53,115
15,412
W
Bake Kujira
R4VENCL3W
Bake Kujira
12,635
4,739
0
722
19,104
16,730
456
4,650
14,454
56,313
3,462
L
Yemoja
Shackaka
Yemoja
4,083
925
2,464
2,101
16,428
11,618
0
7,344
9,030
20,897
0
W
7,136
2,580
0
3,160
12,557
4,537
703
1,279
11,278
0
63,070
W
8,355
3,593
0
859
9,662
3,504
2,751
1,238
8,424
0
55,352
L
King Arthur
imshelbyxd
King Arthur
4,804
677
0
748
14,495
13,574
0
241
13,410
583
46,330
W
Erlang Shen
voxkk
Erlang Shen
13,108
7,142
0
5,937
16,799
22,624
0
1,723
15,076
0
76,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
45,305
397
Minions Killed
479
0
Camps Cleared
0
1,473,275
Distance Traveled
1,403,529
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,948
597
97
6
0
284,983
3
L
Ne Zha
9,080
605
115
8
0
355,594
0
L
Nut
7,367
491
87
6
0
271,820
0
W
Zhong Kui
8,823
588
94
6
0
272,207
2
W
Bake Kujira
9,069
605
85
6
0
315,512
2
L
Yemoja
7,241
483
27
2
0
287,583
0
W
Artemis
9,191
613
98
7
0
285,232
0
W
Medusa
8,464
564
91
6
0
245,335
7
L
King Arthur
6,927
462
71
5
0
273,295
0
W
Erlang Shen
9,758
651
111
7
0
285,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role