Player Matchup

Neith
Neith
DaSupah
Neith
Level 27
God Stats
4W - 3L
1,575 SR
Queue Stats
38W - 46L
1,343 Elo+
Party 2
Hera
Hera
LuckCharmz00
Hera
Level 65
God Stats
26W - 18L
1,574 SR
Queue Stats
56W - 61L
1,376 Elo+
Party 2
Yemoja
Yemoja
jermmustdie
Yemoja
Level 48
God Stats
1W - 3L
1,317 SR
Queue Stats
200W - 198L
1,534 Elo+
Solo
Team Averages
Level 47
1,489 SR
1,418 Elo+

VS

Team Averages
Level 33
1,585 SR
1,536 Elo+
Kukulkan
Kukulkan
ChasesOdin
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,593 Elo+
Party 1
Neith
Neith
Killarkittens
Neith
Level 30
God Stats
2W - 3L
1,696 SR
Queue Stats
2W - 3L
1,593 Elo+
Party 1
Achilles
Achilles
og2121
Achilles
Level 48
God Stats
2W - 1L
1,561 SR
Queue Stats
20W - 17L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaSupah
Neith
19
5 / 2 / 5
12,701
706
13,267
16,539
8,157
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 3
11,759
653
16,009
12,215
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
17
1 / 2 / 8
11,333
630
6,895
16,625
20,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChasesOdin
Kukulkan
18
2 / 3 / 1
12,352
686
16,919
10,060
4,252
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 5 / 3
10,912
606
8,024
14,579
5,587
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
og2121
Achilles
16
3 / 3 / 1
11,436
635
13,886
21,451
21,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
5
5
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChasesOdin
Kukulkan
2
3
1
0.83
W
Neith
DaSupah
Neith
5
2
5
3.75
L
0
5
3
0.3
W
4
1
3
5.5
W
Yemoja
1
2
8
2.5
L
Achilles
og2121
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,171
Damage
38,829
45,379
Taken
46,090
33,957
Mitigated
31,744
12,906
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChasesOdin
Kukulkan
16,919
920
0
529
10,060
4,252
190
5,151
4,891
66,474
612
W
Neith
DaSupah
Neith
13,267
5,265
0
2,903
16,539
8,157
1,965
8,327
7,830
0
44,455
L
8,024
3,110
31
1,030
14,579
5,587
1,103
8,179
6,396
0
43,695
W
16,009
4,439
0
786
12,215
5,351
1,697
3,168
8,696
72,411
0
W
Yemoja
6,895
1,485
4,829
4,388
16,625
20,449
266
5,717
10,090
24,395
0
L
Achilles
og2121
Achilles
13,886
2,253
30
2,744
21,451
21,905
0
9,682
11,748
0
31,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
34,700
189
Minions Killed
198
0
Camps Cleared
0
882,995
Distance Traveled
908,872
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,352
686
104
6
0
304,448
0
W
Neith
12,701
706
67
4
0
306,786
5
L
Neith
10,912
606
62
3
0
271,665
0
W
Hera
11,759
653
82
5
0
268,884
0
W
Yemoja
11,333
630
40
2
0
307,325
0
L
Achilles
11,436
635
32
2
0
332,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role