Player Matchup

Ymir
Ymir
Bronze III
CobOnTheCorn219
Ymir
Bronze III
Level 92
God Stats
1W - 4L
1,377 SR
Queue Stats
1W - 4L
1,423 MMR
Party 1
Anubis
Anubis
Bronze III
CowboyPiIIow
Anubis
Bronze III
Level 102
God Stats
1W - 3L
1,549 SR
Queue Stats
1W - 4L
1,423 MMR
Party 1
Neith
Neith
Bronze III
CyclingStream
Neith
Bronze III
Level 123
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 4L
1,423 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,516 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,598 SR
1,475 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Privat2ross
Ne Zha
Gold II
Level 146
God Stats
41W - 39L
1,793 SR
Queue Stats
546W - 615L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,966
633
2,159
14,291
8,197
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
1 / 3 / 1
6,845
622
4,165
9,000
2,857
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 4 / 1
8,547
777
6,074
12,738
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanThothCharonKuzenboKukulkan

VS

Bans
BacchusCernunnosAresChernobogGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 4
9,560
869
6,912
4,700
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
13
4 / 1 / 6
8,763
797
12,712
8,457
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
1 / 1 / 8
8,563
778
11,823
8,072
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
4
7
W
Cthulhu
 
Cthulhu
4
1
6
7
L
0
3
3
0.5
L
Anubis
1
3
1
0.5
L
2
4
1
0.63
W
Ne Zha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,398
Damage
31,447
36,029
Taken
21,229
15,135
Mitigated
13,698
4,487
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,912
719
1,263
1,424
4,700
2,033
638
1,026
3,674
35,227
627
W
Cthulhu
 
Cthulhu
12,712
434
243
2,380
8,457
7,406
481
2,014
6,443
27,926
65
L
2,159
366
155
1,168
14,291
8,197
0
7,713
5,498
13,167
0
L
Anubis
4,165
0
0
843
9,000
2,857
0
4,296
4,162
11,364
165
L
6,074
2,269
0
2,321
12,738
4,081
0
6,203
5,791
0
34,980
W
Ne Zha
11,823
909
0
1,510
8,072
4,259
1,184
3,335
4,737
0
41,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,358
Gold Earned
26,886
87
Minions Killed
161
0
Camps Cleared
0
581,392
Distance Traveled
637,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,560
869
67
6
0
223,665
0
W
Cthulhu
8,763
797
39
4
0
200,477
0
L
Ymir
6,966
633
9
1
0
199,282
0
L
Anubis
6,845
622
14
1
0
201,049
0
L
Neith
8,547
777
64
6
0
181,061
0
W
Ne Zha
8,563
778
55
5
0
212,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role