Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AsTrAyKILLeR
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
SMITAHH
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 133L
1,560 Elo+
Party 1
Zeus
Zeus
UKz II TORTURE
Zeus
Level 120
God Stats
5W - 6L
1,865 SR
Queue Stats
265W - 300L
1,413 Elo+
Solo
Poseidon
Poseidon
kazekage77
Poseidon
Level 147
God Stats
7W - 7L
1,512 SR
Queue Stats
237W - 252L
1,409 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,467 Elo+

VS

Team Averages
Level 133
1,482 SR
1,380 Elo+
Merlin
Merlin
Im PuniisheR
Merlin
Level 230
God Stats
5W - 5L
1,414 SR
Queue Stats
272W - 266L
1,545 Elo+
Solo
Chronos
Chronos
ImagineRevenge
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,287 Elo+
Party 2
Loki
Loki
MisterClique
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,287 Elo+
Party 2
Da Ji
Da Ji
Respawno
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,287 Elo+
Party 2
Ao Kuang
Ao Kuang
batard93
Ao Kuang
Level 177
God Stats
3W - 3L
1,497 SR
Queue Stats
382W - 392L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 0 / 0
4,920
703
0
0
0
Kuzenbo
AsTrAyKILLeR
Kuzenbo
13
1 / 3 / 7
6,683
955
6,063
10,048
11,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
SMITAHH
Xing Tian
14
4 / 3 / 4
7,194
1,028
7,195
17,960
11,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 5
7,374
1,053
9,199
7,270
2,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
kazekage77
Poseidon
13
3 / 6 / 2
7,235
1,034
5,570
7,748
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 4 / 6
6,996
999
7,748
6,716
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 11
7,557
1,080
8,266
7,244
3,060
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 9
6,569
938
3,035
6,809
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Respawno
Da Ji
14
3 / 1 / 7
7,327
1,047
7,746
7,016
3,821
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
batard93
Ao Kuang
14
10 / 3 / 6
8,574
1,225
12,304
10,674
6,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
11
Kills
17
17
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
L
Kuzenbo
AsTrAyKILLeR
Kuzenbo
1
3
7
1.5
W
Merlin
2
4
6
1.25
W
2
2
11
3.75
W
0
2
9
2.25
W
Da Ji
Respawno
Da Ji
3
1
7
6.5
L
Xing Tian
SMITAHH
Xing Tian
4
3
4
2
L
3
5
5
1.1
W
Ao Kuang
batard93
Ao Kuang
10
3
6
4.33
L
Poseidon
kazekage77
Poseidon
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
39,099
43,026
Taken
38,459
28,985
Mitigated
18,811
10,276
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
AsTrAyKILLeR
Kuzenbo
6,063
1,695
1,003
1,199
10,048
11,995
0
4,894
5,154
10,809
0
W
Merlin
7,748
50
1,362
909
6,716
2,833
378
5,901
815
18,928
0
W
8,266
2,372
383
1,218
7,244
3,060
1,154
6,143
1,101
18,107
1,305
W
3,035
507
769
1,523
6,809
2,707
116
4,378
2,431
0
6,464
W
Da Ji
Respawno
Da Ji
7,746
1,246
752
2,182
7,016
3,821
0
4,800
2,216
0
13,005
L
Xing Tian
SMITAHH
Xing Tian
7,195
588
1,984
5,198
17,960
11,387
0
10,843
7,117
11,615
0
L
9,199
1,678
0
347
7,270
2,480
0
5,622
1,648
16,827
519
W
Ao Kuang
batard93
Ao Kuang
12,304
2,293
2,570
3,256
10,674
6,390
406
6,475
4,199
15,145
426
L
Poseidon
kazekage77
Poseidon
5,570
740
215
330
7,748
3,123
0
6,477
1,271
14,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
37,023
61
Minions Killed
82
0
Camps Cleared
0
514,740
Distance Traveled
722,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,920
703
0
0
0
0
0
L
Kuzenbo
6,683
955
8
1
0
124,727
0
W
Merlin
6,996
999
22
3
0
134,373
0
W
Chronos
7,557
1,080
34
5
0
144,045
0
W
Loki
6,569
938
7
1
0
158,876
0
W
Da Ji
7,327
1,047
12
2
0
146,980
0
L
Xing Tian
7,194
1,028
8
1
0
162,324
0
L
Zeus
7,374
1,053
20
3
0
126,929
0
W
Ao Kuang
8,574
1,225
7
1
0
137,784
0
L
Poseidon
7,235
1,034
25
4
0
100,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role