Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Raiden_PRx
Neith
Level 145
God Stats
22W - 13L
1,499 SR
Queue Stats
156W - 157L
1,553 Elo+
Party 1
Surtr
Surtr
Turbo-Racing
Surtr
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 54L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
apontetorres
Kukulkan
Level 147
God Stats
1W - 1L
1,291 SR
Queue Stats
426W - 417L
1,556 Elo+
Party 1
Charon
Charon
rambito115
Charon
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
298W - 290L
1,541 Elo+
Party 1
Team Averages
Level 140
1,458 SR
1,536 Elo+

VS

Team Averages
Level 126
1,458 SR
1,594 Elo+
Maui
Maui
Actiionnz
Maui
Level 176
God Stats
7W - 14L
1,676 SR
Queue Stats
43W - 65L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
AntiMatterJ
Ao Kuang
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 5L
1,658 Elo+
Party 2
Chiron
Chiron
LotadLover
Chiron
Level 124
God Stats
1W - 1L
1,117 SR
Queue Stats
6W - 6L
1,621 Elo+
Party 2
King Arthur
King Arthur
Mehitok
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,602 Elo+
Party 2
Eset
Eset
MisterPanquecito
Eset
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 86L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 1 / 3
7,094
546
6,328
9,642
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
13
1 / 3 / 2
7,380
568
3,986
7,379
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 1 / 3
7,964
613
8,291
12,136
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
apontetorres
Kukulkan
12
3 / 2 / 3
7,599
585
5,444
5,268
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
rambito115
Charon
11
2 / 0 / 3
6,998
538
5,259
10,419
8,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
1 / 2 / 4
6,006
462
2,745
9,607
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
AntiMatterJ
Ao Kuang
13
4 / 1 / 0
7,023
540
5,072
11,791
5,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
LotadLover
Chiron
11
1 / 2 / 3
6,620
509
6,677
9,938
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Mehitok
King Arthur
11
1 / 4 / 0
6,306
485
7,874
13,020
12,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 2 / 0
4,984
383
1,072
3,242
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
7
7
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Maui
1
2
4
1.5
L
Ao Kuang
AntiMatterJ
Ao Kuang
4
1
0
4
L
Chiron
LotadLover
Chiron
1
2
3
1.25
L
King Arthur
Mehitok
King Arthur
1
4
0
0.25
L
0
2
0
0
W
Neith
1
3
2
0.67
W
2
1
3
3.5
W
Kukulkan
apontetorres
Kukulkan
3
2
3
2.25
W
Charon
rambito115
Charon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
23,440
44,844
Taken
47,598
23,313
Mitigated
30,711
12,460
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,328
1,986
0
670
9,642
4,566
0
866
8,776
0
66,181
L
Maui
2,745
846
0
1,470
9,607
7,586
0
3,569
6,038
10,290
0
L
Ao Kuang
AntiMatterJ
Ao Kuang
5,072
1,792
0
1,435
11,791
5,403
0
3,126
8,665
53,735
0
L
Chiron
LotadLover
Chiron
6,677
1,784
170
2,327
9,938
3,953
0
2,749
7,189
0
55,872
L
King Arthur
Mehitok
King Arthur
7,874
1,230
0
690
13,020
12,792
0
489
12,531
0
49,227
L
1,072
235
0
346
3,242
977
0
896
2,346
16,869
773
W
Neith
3,986
1,388
0
2,962
7,379
2,749
726
1,380
5,999
0
55,772
W
8,291
4,123
0
5,373
12,136
6,095
224
794
11,282
895
54,193
W
Kukulkan
apontetorres
Kukulkan
5,444
599
0
473
5,268
1,796
57
2,524
2,664
51,967
0
W
Charon
rambito115
Charon
5,259
1,033
0
2,982
10,419
8,107
174
3,125
7,234
23,714
2,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
30,939
430
Minions Killed
310
0
Camps Cleared
0
1,354,184
Distance Traveled
1,165,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,094
546
106
8
0
321,403
0
L
Maui
6,006
462
12
1
0
265,087
0
L
Ao Kuang
7,023
540
87
7
0
272,148
0
L
Chiron
6,620
509
99
8
0
262,422
2
L
King Arthur
6,306
485
71
5
0
244,424
0
L
Eset
4,984
383
41
3
0
121,563
0
W
Neith
7,380
568
107
8
0
242,616
0
W
Surtr
7,964
613
101
8
0
238,866
0
W
Kukulkan
7,599
585
89
7
0
279,692
4
W
Charon
6,998
538
27
2
0
271,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role