Player Matchup

Sun Wukong
Sun Wukong
HuanchoJack
Sun Wukong
Level 106
God Stats
0W - 3L
1,472 SR
Queue Stats
180W - 188L
1,531 Elo+
Solo
Tiamat
Tiamat
LemonWithShades
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,372 Elo+
Party 2
Mercury
Mercury
Potaffle
Mercury
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
Souza Gass13
Erlang Shen
Level 118
God Stats
0W - 2L
1,296 SR
Queue Stats
39W - 57L
1,450 Elo+
Solo
Raijin
Raijin
WynRave
Raijin
Level 180
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 151L
1,506 Elo+
Solo
Team Averages
Level 128
1,454 SR
1,446 Elo+

VS

Team Averages
Level 150
1,448 SR
1,517 Elo+
Charybdis
Charybdis
CJT007
Charybdis
Level 129
God Stats
6W - 6L
1,423 SR
Queue Stats
261W - 258L
1,521 Elo+
Solo
Scylla
Scylla
HARD2KILLJ
Scylla
Level 163
God Stats
2W - 3L
1,507 SR
Queue Stats
242W - 249L
1,514 Elo+
Solo
Achilles
Achilles
Sigurdian
Achilles
Level 143
God Stats
1W - 0L
1,311 SR
Queue Stats
24W - 25L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
VivaJoshua
Ah Puch
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 205L
1,501 Elo+
Solo
Cthulhu
Cthulhu
XLTCooper
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HuanchoJack
Sun Wukong
18
1 / 5 / 10
10,281
685
12,965
19,958
19,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 7 / 6
11,011
734
11,897
14,439
12,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Potaffle
Mercury
17
4 / 8 / 6
10,294
686
9,968
17,692
8,139
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Souza Gass13
Erlang Shen
17
2 / 6 / 8
9,844
656
10,582
20,815
20,072
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
WynRave
Raijin
17
4 / 4 / 6
10,472
698
13,021
12,081
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CJT007
Charybdis
19
11 / 3 / 12
12,152
810
16,255
13,277
7,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
HARD2KILLJ
Scylla
17
2 / 3 / 16
11,560
771
10,942
11,746
5,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sigurdian
Achilles
20
11 / 4 / 12
12,494
833
18,950
22,917
30,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
VivaJoshua
Ah Puch
19
3 / 3 / 20
11,760
784
16,219
13,665
7,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
XLTCooper
Cthulhu
20
3 / 5 / 23
11,912
794
16,468
19,159
26,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
113
15
Kills
30
30
Deaths
18
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CJT007
Charybdis
11
3
12
5.67
W
Scylla
HARD2KILLJ
Scylla
2
3
16
3.33
L
Sun Wukong
HuanchoJack
Sun Wukong
1
5
10
1.2
L
4
7
6
1
L
Mercury
Potaffle
Mercury
4
8
6
0.88
W
Achilles
Sigurdian
Achilles
11
4
12
4.25
L
Erlang Shen
Souza Gass13
Erlang Shen
2
6
8
1
W
Ah Puch
VivaJoshua
Ah Puch
3
3
20
4.33
L
Raijin
WynRave
Raijin
4
4
6
1.75
W
Cthulhu
XLTCooper
Cthulhu
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,433
Damage
78,834
84,985
Taken
80,764
65,102
Mitigated
77,842
16,691
Healing
26,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CJT007
Charybdis
16,255
10,175
4,048
3,676
13,277
7,389
5,149
3,891
9,386
0
34,219
W
Scylla
HARD2KILLJ
Scylla
10,942
1,197
2,043
1,138
11,746
5,966
1,472
1,398
10,348
27,868
99
L
Sun Wukong
HuanchoJack
Sun Wukong
12,965
1,588
898
2,148
19,958
19,462
0
8,666
10,512
0
33,466
L
11,897
789
287
1,253
14,439
12,086
0
7,714
6,123
21,989
0
L
Mercury
Potaffle
Mercury
9,968
4,195
1,363
3,789
17,692
8,139
0
7,680
9,618
0
18,753
W
Achilles
Sigurdian
Achilles
18,950
4,884
1,901
5,784
22,917
30,603
549
7,820
15,097
1,941
22,600
L
Erlang Shen
Souza Gass13
Erlang Shen
10,582
3,805
1,124
2,566
20,815
20,072
0
11,313
8,874
436
19,577
W
Ah Puch
VivaJoshua
Ah Puch
16,219
865
1,184
3,727
13,665
7,588
1,633
3,975
9,690
40,377
673
L
Raijin
WynRave
Raijin
13,021
1,143
1,214
2,049
12,081
5,343
0
6,494
5,045
29,535
223
W
Cthulhu
XLTCooper
Cthulhu
16,468
609
880
2,006
19,159
26,296
414
8,134
11,025
36,724
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
59,878
183
Minions Killed
184
0
Camps Cleared
0
1,370,730
Distance Traveled
1,455,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,152
810
50
3
0
243,430
0
W
Scylla
11,560
771
29
2
0
313,690
0
L
Sun Wukong
10,281
685
41
3
0
279,068
0
L
Tiamat
11,011
734
38
3
0
274,457
0
L
Mercury
10,294
686
19
1
0
308,503
0
W
Achilles
12,494
833
13
1
0
301,226
0
L
Erlang Shen
9,844
656
29
2
0
270,297
0
W
Ah Puch
11,760
784
53
4
0
308,339
0
L
Raijin
10,472
698
56
4
0
238,405
0
W
Cthulhu
11,912
794
39
3
0
288,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role