Player Matchup

Ao Kuang
Ao Kuang
AnxietyRocks
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,469 Elo+
Party 1
Medusa
Medusa
JheryDux
Medusa
Level 60
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
MenmaaKumaa
Da Ji
Level 44
God Stats
1W - 2L
1,573 SR
Queue Stats
44W - 41L
1,550 Elo+
Solo
Janus
Janus
Six_path361
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,453 Elo+
Party 1
Bacchus
Bacchus
VFx Appo
Bacchus
Level 54
God Stats
1W - 1L
1,827 SR
Queue Stats
32W - 34L
1,469 Elo+
Solo
Team Averages
Level 57
1,645 SR
1,488 Elo+

VS

Team Averages
Level 67
1,469 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Alvirex
Tsukuyomi
Level 79
God Stats
3W - 4L
1,277 SR
Queue Stats
389W - 341L
1,547 Elo+
Solo
Bacchus
Bacchus
DepressedLoLPlay
Bacchus
Level 66
God Stats
4W - 5L
1,246 SR
Queue Stats
136W - 99L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
FINNAcook
Kuzenbo
Level 85
God Stats
7W - 4L
1,580 SR
Queue Stats
118W - 105L
1,542 Elo+
Party 2
Poseidon
Poseidon
IExitEnters
Poseidon
Level 64
God Stats
2W - 1L
1,760 SR
Queue Stats
149W - 142L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Ralekssj
Nu Wa
Level 39
God Stats
4W - 5L
1,481 SR
Queue Stats
27W - 44L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnxietyRocks
Ao Kuang
15
1 / 3 / 1
8,979
528
4,258
16,150
8,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
JheryDux
Medusa
12
1 / 7 / 2
7,357
433
10,042
13,465
4,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 3
9,657
568
8,906
16,807
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
2 / 5 / 2
8,791
517
5,962
10,678
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
VFx Appo
Bacchus
11
0 / 3 / 2
7,113
418
5,155
16,639
16,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alvirex
Tsukuyomi
17
8 / 1 / 6
9,526
560
16,430
12,926
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 6
8,580
505
9,165
16,220
18,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
FINNAcook
Kuzenbo
16
1 / 1 / 5
9,750
574
6,955
10,088
10,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
IExitEnters
Poseidon
17
8 / 3 / 4
10,501
618
10,945
9,805
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Ralekssj
Nu Wa
15
1 / 2 / 11
8,826
519
8,921
6,608
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
21
21
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alvirex
Tsukuyomi
8
1
6
11
L
Ao Kuang
AnxietyRocks
Ao Kuang
1
3
1
0.5
W
3
2
6
3
W
Kuzenbo
FINNAcook
Kuzenbo
1
1
5
3.5
W
Poseidon
IExitEnters
Poseidon
8
3
4
3.33
L
Medusa
JheryDux
Medusa
1
7
2
0.29
L
5
3
3
2.17
W
Nu Wa
Ralekssj
Nu Wa
1
2
11
3.25
L
2
5
2
0.6
L
Bacchus
VFx Appo
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
52,416
73,739
Taken
55,647
41,351
Mitigated
40,613
20,209
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alvirex
Tsukuyomi
16,430
4,861
0
5,767
12,926
5,606
0
1,940
10,876
0
80,542
L
Ao Kuang
AnxietyRocks
Ao Kuang
4,258
770
0
8,478
16,150
8,774
0
7,491
8,013
54,273
8,732
W
9,165
1,554
0
5,278
16,220
18,549
0
5,365
10,783
35,447
2,021
W
Kuzenbo
FINNAcook
Kuzenbo
6,955
1,822
0
622
10,088
10,151
117
3,096
6,960
54,386
1,601
W
Poseidon
IExitEnters
Poseidon
10,945
807
0
833
9,805
3,570
195
3,541
6,014
80,859
1,937
L
Medusa
JheryDux
Medusa
10,042
4,658
0
1,335
13,465
4,643
1,352
7,496
5,843
0
57,299
L
8,906
1,811
0
6,275
16,807
7,439
0
5,303
11,206
0
80,932
W
Nu Wa
Ralekssj
Nu Wa
8,921
1,757
0
0
6,608
2,737
1,189
811
5,757
67,781
200
L
5,962
670
0
786
10,678
3,689
0
5,288
4,953
53,057
1,166
L
Bacchus
VFx Appo
Bacchus
5,155
530
0
3,335
16,639
16,806
0
8,295
8,207
32,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,897
Gold Earned
47,183
462
Minions Killed
502
0
Camps Cleared
0
1,630,997
Distance Traveled
1,745,957
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,526
560
114
7
0
404,919
0
L
Ao Kuang
8,979
528
120
7
0
308,739
3
W
Bacchus
8,580
505
39
2
0
361,744
9
W
Kuzenbo
9,750
574
113
7
0
312,392
0
W
Poseidon
10,501
618
132
8
0
352,437
5
L
Medusa
7,357
433
87
5
0
291,850
1
L
Da Ji
9,657
568
116
7
0
370,572
6
W
Nu Wa
8,826
519
104
6
0
314,465
0
L
Janus
8,791
517
113
7
0
330,354
1
L
Bacchus
7,113
418
26
2
0
329,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role