Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AustyMcFrosty
Kukulkan
Level 96
God Stats
1W - 1L
1,214 SR
Queue Stats
37W - 36L
1,479 Elo+
Solo
Mulan
Mulan
BrumakZ117
Mulan
Level 159
God Stats
19W - 11L
1,762 SR
Queue Stats
125W - 112L
1,615 Elo+
Solo
Bacchus
Bacchus
CaptHindsmite
Bacchus
Level 77
God Stats
86W - 60L
1,695 SR
Queue Stats
189W - 169L
1,636 Elo+
Party 1
Chernobog
Chernobog
SouIpunk
Chernobog
Level 182
God Stats
79W - 53L
1,677 SR
Queue Stats
478W - 434L
1,554 Elo+
Party 1
Team Averages
Level 146
1,570 SR
1,557 Elo+

VS

Team Averages
Level 113
1,579 SR
1,525 Elo+
Maui
Maui
BlackFNNino
Maui
Level 93
God Stats
4W - 2L
1,793 SR
Queue Stats
360W - 342L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
NastyJeremiah
Kukulkan
Level 121
God Stats
6W - 7L
1,522 SR
Queue Stats
56W - 59L
1,560 Elo+
Solo
Bastet
Bastet
Traumatized XI
Bastet
Level 166
God Stats
3W - 2L
1,691 SR
Queue Stats
464W - 458L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
Vladimirovna
Erlang Shen
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
421W - 379L
1,551 Elo+
Solo
Jing Wei
Jing Wei
crimsonchin085
Jing Wei
Level 108
God Stats
1W - 4L
1,390 SR
Queue Stats
77W - 93L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 1 / 0
5,707
476
1,734
10,635
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
AustyMcFrosty
Kukulkan
11
1 / 3 / 0
6,184
515
3,092
5,694
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
12
0 / 0 / 0
6,737
561
8,118
12,499
13,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
1 / 1 / 1
6,487
541
3,795
6,460
6,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SouIpunk
Chernobog
13
2 / 0 / 1
7,501
625
5,687
7,375
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,818
485
3,104
5,857
4,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
NastyJeremiah
Kukulkan
13
3 / 2 / 1
7,389
616
4,805
5,737
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
6,341
528
4,136
8,791
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Vladimirovna
Erlang Shen
12
0 / 0 / 1
6,494
541
8,276
14,061
14,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jing Wei
10
0 / 3 / 0
5,558
463
1,851
7,601
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
0
0
W
Kukulkan
AustyMcFrosty
Kukulkan
1
3
0
0.33
L
0
0
3
1.5
W
Mulan
0
0
0
0
W
Bacchus
1
1
1
1.5
L
Kukulkan
NastyJeremiah
Kukulkan
3
2
1
1.75
W
Chernobog
SouIpunk
Chernobog
2
0
1
2.5
L
2
0
1
2.5
L
Erlang Shen
Vladimirovna
Erlang Shen
0
0
1
0.5
L
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,426
Damage
22,172
42,663
Taken
42,047
30,039
Mitigated
26,948
13,813
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,734
316
0
2,923
10,635
4,803
35
307
10,328
0
46,831
W
Kukulkan
AustyMcFrosty
Kukulkan
3,092
240
0
743
5,694
2,092
0
3,179
2,515
33,204
0
L
3,104
666
0
2,047
5,857
4,430
0
1,738
4,109
15,347
0
W
Mulan
8,118
1,741
0
5,534
12,499
13,757
0
398
12,101
0
55,652
W
Bacchus
3,795
351
0
1,988
6,460
6,622
0
2,828
3,632
17,506
0
L
Kukulkan
NastyJeremiah
Kukulkan
4,805
281
0
861
5,737
2,598
842
2,593
2,894
58,916
1,767
W
Chernobog
SouIpunk
Chernobog
5,687
3,150
0
2,625
7,375
2,765
384
1,070
6,305
0
60,930
L
4,136
1,176
0
7,103
8,791
3,370
0
1,276
7,435
0
54,585
L
Erlang Shen
Vladimirovna
Erlang Shen
8,276
4,270
0
7,383
14,061
14,053
0
256
13,805
0
52,837
L
Jing Wei
1,851
1,226
0
1,091
7,601
2,497
0
684
6,917
0
32,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
31,600
372
Minions Killed
372
0
Camps Cleared
0
1,192,156
Distance Traveled
1,177,639
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,707
476
65
5
0
255,055
0
W
Kukulkan
6,184
515
64
5
0
216,611
4
L
Maui
5,818
485
20
2
0
235,658
1
W
Mulan
6,737
561
93
8
0
196,289
2
W
Bacchus
6,487
541
24
2
0
259,681
2
L
Kukulkan
7,389
616
118
10
0
219,784
0
W
Chernobog
7,501
625
126
11
0
264,520
3
L
Bastet
6,341
528
90
8
0
295,187
3
L
Erlang Shen
6,494
541
81
7
0
229,297
3
L
Jing Wei
5,558
463
63
5
0
197,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role