Player Matchup

Freya
Freya
 
Freya
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Clarker
Vamana
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
119W - 120L
1,370 Elo+
Solo
Cerberus
Cerberus
ErringDoughnut9
Cerberus
Level 28
God Stats
2W - 3L
1,139 SR
Queue Stats
38W - 49L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
LowTempDabs8165
Baron Samedi
Level 65
God Stats
23W - 13L
1,675 SR
Queue Stats
99W - 83L
1,448 Elo+
Party 1
Skadi
Skadi
Spielz
Skadi
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 37L
1,156 Elo+
Party 1
Team Averages
Level 46
1,506 SR
1,366 Elo+

VS

Team Averages
Level 57
1,576 SR
1,471 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingxKOSAx
Morgan Le Fay
Level 47
God Stats
12W - 13L
1,636 SR
Queue Stats
71W - 66L
1,535 Elo+
Party 3
Neith
Neith
ThinePlebian
Neith
Level 38
God Stats
27W - 13L
1,721 SR
Queue Stats
33W - 38L
1,450 Elo+
Party 2
Ravana
Ravana
stan_playersz
Ravana
Level 39
God Stats
6W - 3L
1,500 SR
Queue Stats
245W - 238L
1,422 Elo+
Solo
Chaac
Chaac
xVitalxKillerx
Chaac
Level 75
God Stats
12W - 11L
1,521 SR
Queue Stats
412W - 390L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 0 / 1
5,928
494
2,630
10,198
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Clarker
Vamana
9
0 / 3 / 0
5,466
456
4,303
11,577
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
9
0 / 2 / 2
5,740
478
1,936
9,222
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LowTempDabs8165
Baron Samedi
12
4 / 0 / 1
6,904
575
8,263
7,507
3,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Skadi
Spielz
Skadi
10
2 / 2 / 1
5,917
493
4,526
6,030
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
2 / 4 / 3
5,862
489
6,893
10,008
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KingxKOSAx
Morgan Le Fay
10
0 / 4 / 0
5,885
490
3,301
6,597
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 3
6,421
535
9,618
7,136
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 0
4,643
387
213
1,566
467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
7,133
594
7,038
11,311
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
7
7
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
L
Jormungandr
 
Jormungandr
2
4
3
0.88
W
Vamana
Clarker
Vamana
0
3
0
0
W
Cerberus
0
2
2
0.5
L
Morgan Le Fay
KingxKOSAx
Morgan Le Fay
0
4
0
0
W
Baron Samedi
LowTempDabs8165
Baron Samedi
4
0
1
4.5
W
Skadi
Spielz
Skadi
2
2
1
1.25
L
2
0
3
3.5
L
0
0
0
0
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
27,063
44,534
Taken
36,618
26,540
Mitigated
20,709
15,602
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,630
896
0
2,724
10,198
4,467
259
1,488
8,546
36,970
0
L
Jormungandr
 
Jormungandr
6,893
1,282
0
1,028
10,008
7,150
230
2,419
7,545
24,737
0
W
Vamana
Clarker
Vamana
4,303
932
0
3,150
11,577
9,488
0
1,544
9,970
0
28,966
W
Cerberus
1,936
158
203
3,747
9,222
6,616
215
2,345
6,453
19,934
227
L
Morgan Le Fay
KingxKOSAx
Morgan Le Fay
3,301
289
0
755
6,597
2,575
0
4,212
2,343
33,164
94
W
Baron Samedi
LowTempDabs8165
Baron Samedi
8,263
369
770
4,470
7,507
3,736
795
2,103
5,404
48,733
0
W
Skadi
Spielz
Skadi
4,526
2,366
13
525
6,030
2,233
214
1,891
3,831
0
34,216
L
9,618
3,104
0
1,994
7,136
2,844
599
3,937
3,199
0
37,688
L
213
142
0
1,314
1,566
467
0
16
1,550
0
11,282
L
7,038
1,510
0
4,238
11,311
7,673
0
2,127
8,547
2,217
46,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
29,944
285
Minions Killed
253
0
Camps Cleared
0
1,131,186
Distance Traveled
932,993
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,928
494
57
5
0
231,949
0
L
Jormungandr
5,862
489
36
3
0
224,148
1
W
Vamana
5,466
456
44
4
0
235,483
2
W
Cerberus
5,740
478
60
5
0
243,752
1
L
Morgan Le Fay
5,885
490
56
5
0
189,489
0
W
Baron Samedi
6,904
575
63
5
0
226,692
2
W
Skadi
5,917
493
61
5
0
193,310
0
L
Neith
6,421
535
62
5
0
187,938
0
L
Ravana
4,643
387
29
2
0
82,654
0
L
Chaac
7,133
594
70
6
0
248,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role