Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
CIinTaurus
Anhur
Bronze III
Level 139
God Stats
0W - 2L
1,382 SR
Queue Stats
4W - 12L
1,322 MMR
Solo
Jormungandr
Jormungandr
Bronze V
CinLaur
Jormungandr
Bronze V
Level 75
God Stats
1W - 2L
1,511 SR
Queue Stats
50W - 78L
1,300 MMR
Solo
Janus
Janus
Bronze III
ImSyphernetixs
Janus
Bronze III
Level 101
God Stats
2W - 1L
1,782 SR
Queue Stats
4W - 9L
1,319 MMR
Solo
Nike
Nike
Silver I
vChebawka--
Nike
Silver I
Level 148
God Stats
1W - 4L
1,349 SR
Queue Stats
90W - 126L
1,308 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,505 SR
1,350 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,448 SR
1,311 MMR
Aphrodite
Aphrodite
Gold V
Dp2Lucio
Aphrodite
Gold V
Level 109
God Stats
2W - 0L
1,658 SR
Queue Stats
18W - 22L
1,324 MMR
Solo
Eset
Eset
Gold V
St3althBlad3
Eset
Gold V
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 125L
1,291 MMR
Solo
Awilix
Awilix
Gold IV
Zotboss
Awilix
Gold IV
Level 158
God Stats
8W - 10L
1,537 SR
Queue Stats
184W - 190L
1,305 MMR
Solo
Martichoras
Martichoras
Gold V
llRhoadonisll
Martichoras
Gold V
Level 167
God Stats
2W - 3L
1,387 SR
Queue Stats
170W - 174L
1,319 MMR
Solo
Xing Tian
Xing Tian
Gold IV
sinamat1k
Xing Tian
Gold IV
Level 164
God Stats
8W - 4L
1,159 SR
Queue Stats
128W - 120L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 6 / 2
6,776
484
5,993
14,592
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
11
0 / 4 / 2
6,210
444
4,764
11,539
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
CinLaur
Jormungandr
11
1 / 3 / 2
6,108
436
4,819
11,687
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 3
6,792
485
6,125
9,638
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 0
7,931
567
9,084
17,240
13,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusAgniBake Kujira

VS

Bans
ThothMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dp2Lucio
Aphrodite
13
1 / 0 / 10
8,407
601
5,790
11,382
8,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 0 / 5
8,750
625
10,532
5,926
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Zotboss
Awilix
15
9 / 4 / 8
8,703
622
12,815
12,784
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Martichoras
llRhoadonisll
Martichoras
15
5 / 3 / 1
9,171
655
10,641
10,616
5,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
sinamat1k
Xing Tian
14
2 / 0 / 9
8,199
586
8,203
13,169
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
24
24
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
2
0.5
L
Anhur
0
4
2
0.25
L
Jormungandr
CinLaur
Jormungandr
1
3
2
0.67
W
Aphrodite
Dp2Lucio
Aphrodite
1
0
10
6
L
1
6
3
0.42
W
7
0
5
9.5
W
Awilix
Zotboss
Awilix
9
4
8
3.25
W
Martichoras
llRhoadonisll
Martichoras
5
3
1
1.83
W
Xing Tian
sinamat1k
Xing Tian
2
0
9
6.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
47,981
64,696
Taken
53,877
34,607
Mitigated
30,285
17,159
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,993
1,352
0
9,488
14,592
5,364
0
2,676
11,698
0
47,855
L
Anhur
4,764
2,847
0
2,925
11,539
3,868
0
342
11,122
0
41,156
L
Jormungandr
CinLaur
Jormungandr
4,819
588
0
1,546
11,687
8,944
0
4,151
7,233
25,967
0
W
Aphrodite
Dp2Lucio
Aphrodite
5,790
845
4,012
7,849
11,382
8,272
185
3,200
7,638
27,028
2,826
L
6,125
194
0
875
9,638
3,268
0
5,061
3,968
38,411
0
W
10,532
927
248
918
5,926
2,718
185
1,490
4,313
64,969
0
W
Awilix
Zotboss
Awilix
12,815
4,773
0
875
12,784
5,626
0
3,210
9,205
0
62,702
W
Martichoras
llRhoadonisll
Martichoras
10,641
5,907
0
2,724
10,616
5,307
768
1,901
8,602
0
89,012
W
Xing Tian
sinamat1k
Xing Tian
8,203
378
0
2,633
13,169
8,362
0
500
12,558
48,727
956
L
9,084
749
0
2,325
17,240
13,163
0
8,843
7,013
0
56,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
43,230
352
Minions Killed
453
0
Camps Cleared
0
1,360,341
Distance Traveled
1,428,474
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,776
484
76
5
0
300,371
0
L
Anhur
6,210
444
62
4
0
248,486
4
L
Jormungandr
6,108
436
37
3
0
281,045
0
W
Aphrodite
8,407
601
69
5
0
277,992
1
L
Janus
6,792
485
76
5
0
278,349
0
W
Eset
8,750
625
100
7
0
294,755
4
W
Awilix
8,703
622
75
5
0
337,001
2
W
Martichoras
9,171
655
125
9
0
217,406
0
W
Xing Tian
8,199
586
84
6
0
301,320
4
L
Nike
7,931
567
101
7
0
252,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role