Player Matchup

Terra
Terra
Anttigen
Terra
Level 178
God Stats
1W - 1L
1,196 SR
Queue Stats
39W - 41L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Banksity
Jormungandr
Level 159
God Stats
0W - 2L
1,312 SR
Queue Stats
80W - 85L
1,524 Elo+
Party 1
Rama
Rama
NASTYKILLER03
Rama
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Nox
Nox
Trigootk
Nox
Level 163
God Stats
6W - 5L
1,882 SR
Queue Stats
89W - 81L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
YagIuth
Guan Yu
Level 149
God Stats
7W - 2L
1,855 SR
Queue Stats
373W - 325L
1,525 Elo+
Party 1
Team Averages
Level 160
1,549 SR
1,516 Elo+

VS

Team Averages
Level 121
1,668 SR
1,612 Elo+
Yu Huang
Yu Huang
DanielRH21
Yu Huang
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 84L
1,624 Elo+
Party 2
Zhong Kui
Zhong Kui
GeoRgEe___99
Zhong Kui
Level 147
God Stats
4W - 1L
1,707 SR
Queue Stats
212W - 193L
1,584 Elo+
Solo
Sol
Sol
ReverseAllen21
Sol
Level 128
God Stats
6W - 2L
1,689 SR
Queue Stats
128W - 118L
1,645 Elo+
Party 2
Horus
Horus
Trixthan
Horus
Level 68
God Stats
21W - 8L
1,944 SR
Queue Stats
222W - 201L
1,522 Elo+
Solo
Thanatos
Thanatos
clarkddc
Thanatos
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
125W - 94L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anttigen
Terra
8
0 / 2 / 1
5,103
510
2,621
8,595
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Banksity
Jormungandr
9
0 / 3 / 0
4,821
482
1,222
7,770
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 0
5,112
511
3,481
8,804
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,107
511
1,751
5,350
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
YagIuth
Guan Yu
10
1 / 2 / 0
5,822
582
5,539
12,298
12,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DanielRH21
Yu Huang
11
0 / 0 / 4
5,737
574
3,945
2,412
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
GeoRgEe___99
Zhong Kui
11
1 / 1 / 1
6,142
614
6,573
8,242
6,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 4
6,603
660
5,797
5,852
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Trixthan
Horus
10
0 / 1 / 6
5,485
549
3,151
5,541
3,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
clarkddc
Thanatos
11
10 / 0 / 0
6,470
647
6,648
7,015
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
Anttigen
Terra
0
2
1
0.25
L
Jormungandr
Banksity
Jormungandr
0
3
0
0
W
Yu Huang
DanielRH21
Yu Huang
0
0
4
2
W
Zhong Kui
GeoRgEe___99
Zhong Kui
1
1
1
1.5
L
1
4
0
0.25
W
2
0
4
4
L
0
2
0
0
W
Horus
Trixthan
Horus
0
1
6
3
L
Guan Yu
YagIuth
Guan Yu
1
2
0
0.5
W
Thanatos
clarkddc
Thanatos
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
26,114
42,817
Taken
29,062
24,708
Mitigated
16,054
13,946
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Anttigen
Terra
2,621
540
1,215
2,623
8,595
4,451
0
2,709
5,886
17,025
0
L
Jormungandr
Banksity
Jormungandr
1,222
104
0
868
7,770
3,278
0
955
6,815
35,069
0
W
Yu Huang
DanielRH21
Yu Huang
3,945
365
0
500
2,412
946
0
1,103
1,269
40,887
981
W
Zhong Kui
GeoRgEe___99
Zhong Kui
6,573
929
0
4,939
8,242
6,875
0
586
7,616
45,126
3,626
L
3,481
3,033
0
1,532
8,804
3,053
0
4,199
4,605
0
37,535
W
5,797
2,956
0
2,967
5,852
1,918
1,009
518
5,334
51,020
7,969
L
1,751
90
0
1,834
5,350
1,872
0
2,103
3,247
30,089
0
W
Horus
Trixthan
Horus
3,151
1,224
523
2,249
5,541
3,634
0
1,637
3,820
0
13,739
L
Guan Yu
YagIuth
Guan Yu
5,539
859
68
5,806
12,298
12,054
0
5,266
7,032
0
40,236
W
Thanatos
clarkddc
Thanatos
6,648
1,332
0
8,460
7,015
2,681
0
1,474
5,429
0
35,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
30,437
281
Minions Killed
329
0
Camps Cleared
0
988,642
Distance Traveled
1,040,459
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,103
510
27
3
0
219,453
0
L
Jormungandr
4,821
482
65
7
0
208,332
0
W
Yu Huang
5,737
574
76
8
0
203,091
2
W
Zhong Kui
6,142
614
77
8
0
169,046
0
L
Rama
5,112
511
66
7
0
176,890
3
W
Sol
6,603
660
104
10
0
194,528
1
L
Nox
5,107
511
61
6
0
188,724
2
W
Horus
5,485
549
16
2
0
234,595
2
L
Guan Yu
5,822
582
62
6
0
195,243
0
W
Thanatos
6,470
647
56
6
0
239,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role