Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Ferni2509
Ah Puch
Level 103
God Stats
1W - 2L
1,363 SR
Queue Stats
20W - 26L
1,401 Elo+
Party 2
Bakasura
Bakasura
Hercules259
Bakasura
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 417L
1,394 Elo+
Solo
Ymir
Ymir
PaNk-PaNdA-MaN
Ymir
Level 59
God Stats
3W - 1L
1,721 SR
Queue Stats
93W - 100L
1,381 Elo+
Solo
King Arthur
King Arthur
caras43xd
King Arthur
Level 118
God Stats
3W - 6L
1,171 SR
Queue Stats
307W - 303L
1,460 Elo+
Solo
Team Averages
Level 83
1,451 SR
1,427 Elo+

VS

Team Averages
Level 55
1,429 SR
1,390 Elo+
Cerberus
Cerberus
Avery182657
Cerberus
Level 57
God Stats
9W - 7L
1,212 SR
Queue Stats
163W - 196L
1,369 Elo+
Solo
Merlin
Merlin
Her_Static_Shock
Merlin
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 135L
1,409 Elo+
Party 1
Charybdis
Charybdis
JerseySenpai
Charybdis
Level 26
God Stats
15W - 9L
1,589 SR
Queue Stats
58W - 64L
1,393 Elo+
Party 1
Hachiman
Hachiman
Thiago84rj
Hachiman
Level 57
God Stats
1W - 3L
1,210 SR
Queue Stats
96W - 97L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
xXxXICExXx
Ao Kuang
Level 49
God Stats
1W - 5L
1,632 SR
Queue Stats
8W - 18L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 0 / 3
8,316
640
7,254
4,463
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Ferni2509
Ah Puch
11
0 / 1 / 4
6,679
514
9,585
6,902
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Hercules259
Bakasura
13
4 / 1 / 2
7,435
572
6,018
11,700
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 7
7,324
563
5,629
13,851
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
caras43xd
King Arthur
14
6 / 3 / 3
8,437
649
7,134
11,694
8,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avery182657
Cerberus
11
1 / 2 / 2
6,279
483
3,668
14,492
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,600
508
5,560
7,034
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
JerseySenpai
Charybdis
9
1 / 7 / 1
5,753
443
5,363
10,497
3,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Thiago84rj
Hachiman
11
1 / 2 / 0
6,458
497
5,088
11,132
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
xXxXICExXx
Ao Kuang
9
0 / 4 / 2
5,662
436
4,841
11,667
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
6
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
3
4.5
L
Cerberus
Avery182657
Cerberus
1
2
2
1
W
Ah Puch
Ferni2509
Ah Puch
0
1
4
2
L
2
1
0
2
W
Bakasura
Hercules259
Bakasura
4
1
2
5
L
Charybdis
JerseySenpai
Charybdis
1
7
1
0.21
W
3
1
7
6.5
L
Hachiman
Thiago84rj
Hachiman
1
2
0
0.5
W
King Arthur
caras43xd
King Arthur
6
3
3
2.5
L
Ao Kuang
xXxXICExXx
Ao Kuang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
24,520
48,610
Taken
54,822
31,248
Mitigated
22,500
12,770
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,254
3,540
158
2,128
4,463
1,757
1,676
887
3,573
0
71,281
L
Cerberus
Avery182657
Cerberus
3,668
154
80
3,362
14,492
8,027
294
3,699
10,514
41,356
0
W
Ah Puch
Ferni2509
Ah Puch
9,585
388
0
1,354
6,902
2,719
120
4,135
2,767
48,369
0
L
5,560
378
0
1,588
7,034
2,453
0
3,030
4,004
36,346
1,124
W
Bakasura
Hercules259
Bakasura
6,018
4,137
0
2,349
11,700
5,959
63
3,037
8,663
0
52,966
L
Charybdis
JerseySenpai
Charybdis
5,363
3,103
0
1,553
10,497
3,580
679
1,848
8,597
0
30,612
W
5,629
1,407
236
4,634
13,851
12,537
100
4,017
9,834
19,086
824
L
Hachiman
Thiago84rj
Hachiman
5,088
2,251
0
3,701
11,132
3,898
0
1,395
9,687
0
46,763
W
King Arthur
caras43xd
King Arthur
7,134
849
0
1,911
11,694
8,276
0
1,969
9,723
0
49,146
L
Ao Kuang
xXxXICExXx
Ao Kuang
4,841
1,990
0
862
11,667
4,542
0
4,921
6,597
23,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
30,752
361
Minions Killed
305
0
Camps Cleared
0
1,325,905
Distance Traveled
1,185,975
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,316
640
111
9
0
258,426
0
L
Cerberus
6,279
483
101
8
0
235,426
0
W
Ah Puch
6,679
514
68
5
0
242,009
0
L
Merlin
6,600
508
67
5
0
244,544
4
W
Bakasura
7,435
572
85
7
0
311,458
0
L
Charybdis
5,753
443
39
3
0
230,560
0
W
Ymir
7,324
563
18
1
0
254,107
2
L
Hachiman
6,458
497
58
4
0
210,724
2
W
King Arthur
8,437
649
79
6
0
259,905
0
L
Ao Kuang
5,662
436
40
3
0
264,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role