Player Matchup

Cthulhu
Cthulhu
Scuba_steve5326
Cthulhu
Level 70
God Stats
24W - 22L
1,534 SR
Queue Stats
105W - 109L
1,450 Elo+
Party 3
Merlin
Merlin
YB_KillerInk
Merlin
Level 148
God Stats
1W - 1L
1,249 SR
Queue Stats
42W - 61L
1,380 Elo+
Party 3
Chiron
Chiron
ZoTiC_Boss
Chiron
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 38L
1,509 Elo+
Party 4
Ares
Ares
ZoTiC_Variable
Ares
Level 124
God Stats
5W - 5L
1,594 SR
Queue Stats
147W - 132L
1,557 Elo+
Party 4
Fenrir
Fenrir
sparkplug0410
Fenrir
Level 95
God Stats
11W - 20L
1,348 SR
Queue Stats
79W - 73L
1,463 Elo+
Party 3
Team Averages
Level 105
1,445 SR
1,472 Elo+

VS

Team Averages
Level 116
1,476 SR
1,444 Elo+
Cthulhu
Cthulhu
Es Cheech
Cthulhu
Level 188
God Stats
10W - 10L
1,582 SR
Queue Stats
60W - 47L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
EugeneJr_420
Gilgamesh
Level 57
God Stats
3W - 2L
1,497 SR
Queue Stats
88W - 122L
1,379 Elo+
Party 2
Merlin
Merlin
Kim_Jong_Illest2
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2
Thanatos
Thanatos
johnny2tymes2
Thanatos
Level 174
God Stats
15W - 10L
1,442 SR
Queue Stats
251W - 251L
1,570 Elo+
Party 1
Hachiman
Hachiman
just1095
Hachiman
Level 156
God Stats
0W - 1L
1,358 SR
Queue Stats
61W - 53L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,423
648
12,691
11,175
8,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
5 / 3 / 5
7,493
576
8,117
7,942
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
ZoTiC_Boss
Chiron
12
5 / 2 / 2
7,294
561
8,206
10,503
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 2 / 6
7,883
606
8,025
12,558
9,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 6
7,031
541
5,099
11,277
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Es Cheech
Cthulhu
11
1 / 5 / 2
6,405
493
8,897
15,062
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
EugeneJr_420
Gilgamesh
9
2 / 2 / 1
6,045
465
4,788
11,858
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 10 / 1
5,209
401
2,314
9,940
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
johnny2tymes2
Thanatos
14
8 / 2 / 1
8,039
618
9,080
14,015
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
just1095
Hachiman
12
1 / 3 / 2
6,623
509
7,167
11,273
4,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
21
Kills
13
13
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Es Cheech
Cthulhu
1
5
2
0.4
L
Gilgamesh
EugeneJr_420
Gilgamesh
2
2
1
1.25
L
1
10
1
0.15
W
4
3
1
1.5
W
Merlin
5
3
5
2.5
W
Chiron
ZoTiC_Boss
Chiron
5
2
2
3
W
4
2
6
3.5
L
Thanatos
johnny2tymes2
Thanatos
8
2
1
4.25
L
Hachiman
just1095
Hachiman
1
3
2
0.67
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,138
Damage
32,246
53,455
Taken
62,148
30,252
Mitigated
30,245
10,909
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Es Cheech
Cthulhu
8,897
703
338
1,583
15,062
8,393
0
6,782
8,105
34,143
1,714
L
Gilgamesh
EugeneJr_420
Gilgamesh
4,788
1,459
0
748
11,858
7,247
0
6,770
4,216
0
30,197
L
2,314
857
0
0
9,940
3,331
0
5,482
4,372
11,251
0
W
12,691
935
0
1,740
11,175
8,399
298
1,986
8,578
55,611
895
W
Merlin
8,117
592
0
1,614
7,942
2,950
628
2,654
5,144
36,461
4,351
W
Chiron
ZoTiC_Boss
Chiron
8,206
2,732
551
3,160
10,503
3,668
0
1,255
8,932
0
45,775
W
8,025
842
0
1,669
12,558
9,814
0
2,306
9,579
19,349
0
L
Thanatos
johnny2tymes2
Thanatos
9,080
1,153
0
9,396
14,015
7,098
0
4,828
8,995
0
64,768
L
Hachiman
just1095
Hachiman
7,167
3,606
0
4,083
11,273
4,176
385
2,796
8,477
0
49,199
W
5,099
722
0
2,175
11,277
5,421
0
1,521
9,478
0
45,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
32,321
320
Minions Killed
282
0
Camps Cleared
0
1,327,199
Distance Traveled
1,246,005
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,405
493
62
5
0
298,723
0
L
Gilgamesh
6,045
465
42
3
0
228,633
0
L
Merlin
5,209
401
12
1
0
175,155
0
W
Cthulhu
8,423
648
98
8
0
289,871
5
W
Merlin
7,493
576
62
5
0
208,011
1
W
Chiron
7,294
561
71
5
0
260,331
0
W
Ares
7,883
606
20
2
0
286,815
4
L
Thanatos
8,039
618
85
7
0
287,996
0
L
Hachiman
6,623
509
81
6
0
255,498
2
W
Fenrir
7,031
541
69
5
0
282,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role