Player Matchup

Ares
Ares
Artiphact
Ares
Level 88
God Stats
2W - 0L
1,567 SR
Queue Stats
27W - 23L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HanSoLazy
Kumbhakarna
Level 108
God Stats
8W - 9L
1,751 SR
Queue Stats
189W - 187L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Lômo
Ix Chel
Level 87
God Stats
14W - 8L
1,345 SR
Queue Stats
62W - 58L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
buddhabudz
Sun Wukong
Level 43
God Stats
8W - 0L
1,908 SR
Queue Stats
40W - 32L
1,452 Elo+
Solo
Danzaburou
Danzaburou
themustangboy
Danzaburou
Level 89
God Stats
7W - 6L
1,531 SR
Queue Stats
37W - 33L
1,407 Elo+
Solo
Team Averages
Level 83
1,620 SR
1,480 Elo+

VS

Team Averages
Level 101
1,539 SR
1,457 Elo+
Merlin
Merlin
ChiefRank
Merlin
Level 128
God Stats
2W - 4L
1,492 SR
Queue Stats
61W - 63L
1,473 Elo+
Party 1
Pele
Pele
LilZeti
Pele
Level 39
God Stats
18W - 10L
1,504 SR
Queue Stats
96W - 98L
1,436 Elo+
Party 3
Serqet
Serqet
Makeoutz
Serqet
Level 147
God Stats
8W - 10L
1,433 SR
Queue Stats
465W - 451L
1,498 Elo+
Party 3
Athena
Athena
SunfyreXXO
Athena
Level 63
God Stats
4W - 3L
1,765 SR
Queue Stats
13W - 16L
1,417 Elo+
Party 1
Anhur
Anhur
TurtBerzerk
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 0 / 2
7,374
615
9,473
10,744
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
HanSoLazy
Kumbhakarna
11
1 / 1 / 6
7,328
611
2,998
7,677
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Lômo
Ix Chel
11
0 / 3 / 5
6,642
554
5,979
10,042
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
buddhabudz
Sun Wukong
11
3 / 3 / 1
6,907
576
5,438
12,723
10,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
themustangboy
Danzaburou
14
6 / 1 / 4
8,685
724
7,699
7,709
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChiefRank
Merlin
12
1 / 3 / 2
6,736
561
5,336
7,459
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
LilZeti
Pele
12
4 / 2 / 1
6,510
543
7,174
12,722
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Makeoutz
Serqet
13
3 / 3 / 0
7,748
646
8,452
12,249
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
SunfyreXXO
Athena
6
0 / 4 / 2
5,006
417
1,069
9,105
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
5,973
498
2,367
8,356
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
8
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
5
0
2
6
L
Merlin
ChiefRank
Merlin
1
3
2
0.67
W
Kumbhakarna
HanSoLazy
Kumbhakarna
1
1
6
4
L
Pele
LilZeti
Pele
4
2
1
2.25
W
Ix Chel
Lômo
Ix Chel
0
3
5
0.83
L
Serqet
Makeoutz
Serqet
3
3
0
1
L
Athena
SunfyreXXO
Athena
0
4
2
0.25
L
0
4
1
0.13
W
Sun Wukong
buddhabudz
Sun Wukong
3
3
1
1.17
W
Danzaburou
themustangboy
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,587
Damage
24,398
48,895
Taken
49,891
28,306
Mitigated
24,689
21,694
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,473
427
0
4,365
10,744
5,959
0
694
9,866
46,512
1,799
L
Merlin
ChiefRank
Merlin
5,336
223
0
1,833
7,459
2,684
0
5,653
1,806
38,928
1,956
W
Kumbhakarna
HanSoLazy
Kumbhakarna
2,998
518
70
2,611
7,677
4,974
624
1,366
6,085
21,654
2,365
L
Pele
LilZeti
Pele
7,174
1,646
0
4,892
12,722
4,529
0
5,057
7,665
0
47,186
W
Ix Chel
Lômo
Ix Chel
5,979
1,156
1,139
5,696
10,042
3,624
1,036
2,651
6,740
49,567
0
L
Serqet
Makeoutz
Serqet
8,452
1,773
0
3,627
12,249
8,192
0
1,992
9,622
0
53,750
L
Athena
SunfyreXXO
Athena
1,069
482
0
1,196
9,105
6,481
0
3,318
5,740
12,375
0
L
2,367
1,429
0
2,226
8,356
2,803
0
1,996
6,360
0
36,762
W
Sun Wukong
buddhabudz
Sun Wukong
5,438
1,582
0
4,228
12,723
10,784
90
26
10,932
0
36,350
W
Danzaburou
themustangboy
Danzaburou
7,699
3,844
0
3,585
7,709
2,965
1,494
390
7,319
0
66,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
31,973
355
Minions Killed
321
0
Camps Cleared
0
1,214,072
Distance Traveled
1,189,926
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,374
615
74
6
0
300,927
0
L
Merlin
6,736
561
81
7
0
238,127
1
W
Kumbhakarna
7,328
611
32
3
0
257,024
1
L
Pele
6,510
543
72
6
0
284,591
3
W
Ix Chel
6,642
554
73
6
0
208,200
4
L
Serqet
7,748
646
85
7
0
269,440
0
L
Athena
5,006
417
22
2
0
170,265
0
L
Anhur
5,973
498
61
5
0
227,503
0
W
Sun Wukong
6,907
576
61
5
0
218,848
2
W
Danzaburou
8,685
724
115
10
0
229,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role