Player Matchup

Thanatos
Thanatos
Cheèbs
Thanatos
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
9W - 22L
1,380 Elo+
Party 2
Ares
Ares
TripleCCC1
Ares
Level 160
God Stats
0W - 5L
1,617 SR
Queue Stats
17W - 27L
1,466 Elo+
Party 2
Anubis
Anubis
TrueLuh
Anubis
Level 121
God Stats
6W - 6L
1,275 SR
Queue Stats
375W - 332L
1,535 Elo+
Solo
Nu Wa
Nu Wa
dhko
Nu Wa
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,265 Elo+
Party 2
Hachiman
Hachiman
masum95
Hachiman
Level 152
God Stats
7W - 7L
1,654 SR
Queue Stats
137W - 133L
1,533 Elo+
Party 2
Team Averages
Level 157
1,466 SR
1,436 Elo+

VS

Team Averages
Level 167
1,609 SR
1,582 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Necrofantasian
Gilgamesh
Level 223
God Stats
14W - 11L
1,563 SR
Queue Stats
269W - 238L
1,617 Elo+
Party 1
Thanatos
Thanatos
SinRH
Thanatos
Level 131
God Stats
25W - 11L
1,646 SR
Queue Stats
291W - 231L
1,664 Elo+
Party 1
Anhur
Anhur
drims4
Anhur
Level 151
God Stats
9W - 4L
1,836 SR
Queue Stats
345W - 282L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cheèbs
Thanatos
12
3 / 4 / 1
6,964
464
5,991
13,002
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 3 / 2
7,002
467
8,057
13,905
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
TrueLuh
Anubis
12
0 / 4 / 0
6,967
464
4,827
9,717
2,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nu Wa
dhko
Nu Wa
14
0 / 2 / 4
8,104
540
7,502
5,480
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
masum95
Hachiman
12
1 / 8 / 1
7,163
478
3,434
14,685
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 0 / 4
9,189
613
8,401
11,366
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
 
Janus
16
3 / 0 / 3
9,099
607
5,236
5,610
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Necrofantasian
Gilgamesh
11
1 / 3 / 8
7,529
502
6,911
14,312
9,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SinRH
Thanatos
15
4 / 2 / 6
8,155
544
6,244
11,599
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
drims4
Anhur
16
8 / 1 / 3
9,816
654
12,946
12,199
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
21
21
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
4
7
W
Janus
 
Janus
3
0
3
4.5
L
Thanatos
Cheèbs
Thanatos
3
4
1
0.88
W
Gilgamesh
Necrofantasian
Gilgamesh
1
3
8
1.67
W
Thanatos
SinRH
Thanatos
4
2
6
3.5
L
2
3
2
1
L
Anubis
TrueLuh
Anubis
0
4
0
0
L
Nu Wa
dhko
Nu Wa
0
2
4
1
W
Anhur
drims4
Anhur
8
1
3
9.5
L
Hachiman
masum95
Hachiman
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
39,738
56,789
Taken
55,086
24,044
Mitigated
27,603
20,953
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,401
138
0
4,143
11,366
7,009
0
6,458
4,908
53,047
3,231
W
Janus
 
Janus
5,236
196
0
1,038
5,610
2,094
0
2,491
3,119
96,666
1,684
L
Thanatos
Cheèbs
Thanatos
5,991
1,531
0
11,128
13,002
4,582
0
1,474
11,148
0
47,924
W
Gilgamesh
Necrofantasian
Gilgamesh
6,911
1,286
0
1,306
14,312
9,265
0
4,799
9,513
0
21,754
W
Thanatos
SinRH
Thanatos
6,244
1,972
0
10,484
11,599
4,634
0
3,019
8,580
0
66,982
L
8,057
344
0
3,302
13,905
11,100
0
2,778
10,479
16,632
0
L
Anubis
TrueLuh
Anubis
4,827
484
0
3,121
9,717
2,965
0
5,575
3,500
56,433
0
L
Nu Wa
dhko
Nu Wa
7,502
1,762
0
1,517
5,480
1,729
0
1,317
3,849
79,344
1,976
W
Anhur
drims4
Anhur
12,946
8,822
0
6,799
12,199
4,601
361
3,611
8,588
0
89,176
L
Hachiman
masum95
Hachiman
3,434
2,370
0
1,885
14,685
3,668
0
1,028
13,509
0
44,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
43,788
451
Minions Killed
563
0
Camps Cleared
0
1,417,385
Distance Traveled
1,563,368
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,189
613
150
10
0
251,667
1
W
Janus
9,099
607
168
11
0
343,437
0
L
Thanatos
6,964
464
78
5
0
304,836
2
W
Gilgamesh
7,529
502
20
1
0
332,472
0
W
Thanatos
8,155
544
92
6
0
372,558
0
L
Ares
7,002
467
22
1
0
315,690
2
L
Anubis
6,967
464
99
7
0
268,830
0
L
Nu Wa
8,104
540
165
11
0
277,223
0
W
Anhur
9,816
654
133
9
0
263,234
1
L
Hachiman
7,163
478
87
6
0
250,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role