Player Matchup

Cernunnos
Cernunnos
Gold V
McPixel91
Cernunnos
Gold V
Level 157
God Stats
2W - 1L
1,574 SR
Queue Stats
78W - 68L
1,373 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
MillionKRONOS
Aphrodite
Gold IV
Level 151
God Stats
22W - 16L
1,597 SR
Queue Stats
82W - 72L
1,449 MMR
Party 1
Sobek
Sobek
Silver I
extremespartan6
Sobek
Silver I
Level 151
God Stats
1W - 0L
1,627 SR
Queue Stats
104W - 88L
1,280 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,599 SR
1,368 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,462 SR
1,360 MMR
Discordia
Discordia
Gold IV
ElPatoDios
Discordia
Gold IV
Level 106
God Stats
63W - 62L
1,538 SR
Queue Stats
216W - 226L
1,347 MMR
Solo
Hou Yi
Hou Yi
Silver IV
MagicKane88
Hou Yi
Silver IV
Level 94
God Stats
3W - 7L
1,411 SR
Queue Stats
16W - 28L
1,358 MMR
Solo
Hercules
Hercules
Silver III
MrInsured
Hercules
Silver III
Level 122
God Stats
0W - 1L
1,438 SR
Queue Stats
8W - 15L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
McPixel91
Cernunnos
18
6 / 2 / 6
13,076
726
16,626
13,397
5,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MillionKRONOS
Aphrodite
19
5 / 1 / 10
13,638
758
19,312
19,745
18,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 1 / 10
13,093
727
16,790
35,197
39,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BacchusAresAchillesGilgameshAgni

VS

Bans
ScyllaPersephoneBaron SamediAo KuangZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElPatoDios
Discordia
18
4 / 5 / 0
11,833
657
21,424
11,813
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
16
0 / 5 / 4
10,799
600
15,546
16,783
7,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MrInsured
Hercules
15
0 / 6 / 3
9,945
553
11,730
29,816
34,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
4
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
ElPatoDios
Discordia
4
5
0
0.8
L
Hou Yi
0
5
4
0.4
W
Cernunnos
McPixel91
Cernunnos
6
2
6
4.5
W
Aphrodite
MillionKRONOS
Aphrodite
5
1
10
10
L
Hercules
MrInsured
Hercules
0
6
3
0.25
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,728
Damage
48,700
68,339
Taken
58,412
64,231
Mitigated
46,905
45,535
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ElPatoDios
Discordia
21,424
932
0
222
11,813
5,181
0
6,485
4,342
56,261
0
L
Hou Yi
15,546
4,344
0
1,353
16,783
7,612
0
8,097
7,806
0
58,104
W
Cernunnos
McPixel91
Cernunnos
16,626
8,170
0
4,962
13,397
5,951
1,998
6,074
6,390
0
85,066
W
Aphrodite
MillionKRONOS
Aphrodite
19,312
1,520
9,761
16,145
19,745
18,925
322
4,953
13,717
53,486
2,642
L
Hercules
MrInsured
Hercules
11,730
1,957
0
6,213
29,816
34,112
0
15,329
12,148
0
25,572
W
16,790
849
0
14,667
35,197
39,355
165
7,806
25,300
37,614
3,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
32,577
222
Minions Killed
176
0
Camps Cleared
0
1,038,904
Distance Traveled
941,986
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,833
657
79
4
0
303,550
0
L
Hou Yi
10,799
600
73
4
0
294,271
0
W
Cernunnos
13,076
726
100
6
0
323,082
0
W
Aphrodite
13,638
758
76
4
0
331,019
2
L
Hercules
9,945
553
24
1
0
344,165
3
W
Sobek
13,093
727
46
3
0
384,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role