Player Matchup

Agni
Agni
FLOW_santided
Agni
Level 59
God Stats
2W - 1L
1,824 SR
Queue Stats
15W - 22L
1,348 Elo+
Solo
Hun Batz
Hun Batz
SyKo Sp00ked
Hun Batz
Level 52
God Stats
2W - 3L
1,592 SR
Queue Stats
93W - 83L
1,463 Elo+
Solo
Chaac
Chaac
bethunderdragon
Chaac
Level 49
God Stats
7W - 9L
1,428 SR
Queue Stats
7W - 10L
1,325 Elo+
Solo
Maman Brigitte
Maman Brigitte
dr3amlov3r
Maman Brigitte
Level 69
God Stats
0W - 7L
1,425 SR
Queue Stats
0W - 7L
1,180 Elo+
Solo
Martichoras
Martichoras
itzzztori
Martichoras
Level 60
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 58
1,605 SR
1,363 Elo+

VS

Team Averages
Level 76
1,503 SR
1,370 Elo+
Ganesha
Ganesha
CraKd Chan
Ganesha
Level 63
God Stats
1W - 1L
1,683 SR
Queue Stats
40W - 23L
1,238 Elo+
Solo
Danzaburou
Danzaburou
KiraFlash
Danzaburou
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 131L
1,442 Elo+
Solo
Fenrir
Fenrir
MechMarine
Fenrir
Level 53
God Stats
9W - 13L
1,386 SR
Queue Stats
129W - 122L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Thegan-
Nu Wa
Level 82
God Stats
48W - 26L
1,645 SR
Queue Stats
129W - 136L
1,441 Elo+
Solo
Merlin
Merlin
xXxXICExXx
Merlin
Level 49
God Stats
1W - 0L
1,302 SR
Queue Stats
8W - 18L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
11,015
479
10,548
16,941
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SyKo Sp00ked
Hun Batz
19
7 / 7 / 5
12,578
547
25,928
29,088
13,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 2
12,311
535
12,459
35,424
34,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
dr3amlov3r
Maman Brigitte
1
0 / 0 / 0
5,100
222
0
2,848
146
Martichoras
itzzztori
Martichoras
1
0 / 0 / 0
5,105
222
0
3,355
162

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CraKd Chan
Ganesha
16
1 / 0 / 8
11,783
512
6,865
18,903
22,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
KiraFlash
Danzaburou
20
10 / 6 / 3
14,534
632
20,206
20,538
10,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
MechMarine
Fenrir
18
2 / 2 / 5
11,196
487
13,109
20,013
11,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Thegan-
Nu Wa
20
2 / 2 / 5
13,118
570
20,749
9,315
3,884
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
xXxXICExXx
Merlin
16
0 / 6 / 4
10,237
445
4,123
12,007
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
16
Kills
15
15
Deaths
16
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CraKd Chan
Ganesha
1
0
8
5
L
4
6
3
0.92
W
Danzaburou
KiraFlash
Danzaburou
10
6
3
1.92
W
Fenrir
MechMarine
Fenrir
2
2
5
2.25
L
Hun Batz
SyKo Sp00ked
Hun Batz
7
7
5
1.36
W
Nu Wa
Thegan-
Nu Wa
2
2
5
2.25
L
5
2
2
3
L
Maman Brigitte
dr3amlov3r
Maman Brigitte
0
0
0
0
L
Martichoras
itzzztori
Martichoras
0
0
0
0
W
Merlin
xXxXICExXx
Merlin
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
65,052
87,656
Taken
80,776
55,204
Mitigated
54,144
16,124
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CraKd Chan
Ganesha
6,865
778
0
3,483
18,903
22,725
164
4,362
14,541
48,449
1,609
L
10,548
1,478
0
479
16,941
6,592
451
7,171
9,770
71,181
0
W
Danzaburou
KiraFlash
Danzaburou
20,206
13,937
0
6,875
20,538
10,664
5,264
3,556
16,982
0
113,025
W
Fenrir
MechMarine
Fenrir
13,109
3,324
0
4,382
20,013
11,732
1,933
857
19,156
0
105,541
L
Hun Batz
SyKo Sp00ked
Hun Batz
25,928
6,849
0
4,405
29,088
13,724
589
7,716
21,372
0
128,797
W
Nu Wa
Thegan-
Nu Wa
20,749
3,796
0
406
9,315
3,884
3,064
2,354
6,961
116,123
3,629
L
12,459
1,416
0
11,240
35,424
34,580
1,393
9,886
25,538
0
102,819
L
Maman Brigitte
dr3amlov3r
Maman Brigitte
0
0
0
0
2,848
146
0
2,848
0
0
0
L
Martichoras
itzzztori
Martichoras
0
0
0
0
3,355
162
0
3,294
61
0
0
W
Merlin
xXxXICExXx
Merlin
4,123
341
147
244
12,007
5,139
959
327
11,680
52,163
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,109
Gold Earned
60,868
458
Minions Killed
549
0
Camps Cleared
0
1,298,620
Distance Traveled
2,114,258
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,783
512
28
1
0
446,067
2
L
Agni
11,015
479
129
6
0
416,730
6
W
Danzaburou
14,534
632
162
7
0
382,756
0
W
Fenrir
11,196
487
115
5
0
497,080
0
L
Hun Batz
12,578
547
180
8
0
464,803
0
W
Nu Wa
13,118
570
174
8
0
388,559
2
L
Chaac
12,311
535
149
6
0
417,087
0
L
Maman Brigitte
5,100
222
0
0
0
0
0
L
Martichoras
5,105
222
0
0
0
0
0
W
Merlin
10,237
445
70
3
0
399,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role