Player Matchup

Fenrir
Fenrir
IfUKillMeUrUgly
Fenrir
Level 159
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 8L
1,147 Elo+
Party 1
Nut
Nut
K1NG ZATCH
Nut
Level 148
God Stats
0W - 3L
1,385 SR
Queue Stats
0W - 8L
1,147 Elo+
Party 1
Charon
Charon
PenGu19
Charon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,147 Elo+
Party 1
Nu Wa
Nu Wa
Positive YT
Nu Wa
Level 210
God Stats
0W - 2L
1,439 SR
Queue Stats
0W - 7L
1,155 Elo+
Party 1
Thor
Thor
SaltyBradly
Thor
Level 176
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 8L
1,147 Elo+
Party 1
Team Averages
Level 163
1,570 SR
1,149 Elo+

VS

Team Averages
Level 155
1,558 SR
1,576 Elo+
King Arthur
King Arthur
Butteredrogue
King Arthur
Level 158
God Stats
2W - 4L
1,446 SR
Queue Stats
208W - 199L
1,544 Elo+
Solo
Loki
Loki
Malcohm
Loki
Level 155
God Stats
8W - 2L
1,872 SR
Queue Stats
206W - 139L
1,652 Elo+
Solo
Hachiman
Hachiman
OysterMoisture
Hachiman
Level 151
God Stats
14W - 10L
1,658 SR
Queue Stats
109W - 87L
1,606 Elo+
Solo
Charon
Charon
enrique1313
Charon
Level 155
God Stats
1W - 1L
1,381 SR
Queue Stats
203W - 185L
1,528 Elo+
Party 2
Eset
Eset
fernand0u
Eset
Level 154
God Stats
4W - 10L
1,435 SR
Queue Stats
200W - 176L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,940
463
4,904
17,507
17,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
0 / 2 / 1
7,568
505
4,309
9,923
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
PenGu19
Charon
11
0 / 0 / 0
6,762
451
4,445
9,281
6,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 0
7,060
471
8,563
8,890
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
6,825
455
2,548
11,675
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Butteredrogue
King Arthur
15
2 / 0 / 0
9,361
624
9,410
11,330
8,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Malcohm
Loki
14
4 / 0 / 1
8,430
562
10,805
10,398
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
16
2 / 2 / 0
8,942
596
7,114
10,138
3,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
0 / 0 / 4
7,732
515
4,305
10,833
9,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
15
1 / 0 / 2
8,501
567
7,015
6,399
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Butteredrogue
King Arthur
2
0
0
2
L
0
2
0
0
L
0
2
1
0.25
W
Loki
Malcohm
Loki
4
0
1
4.5
W
Hachiman
2
2
0
1
L
Charon
PenGu19
Charon
0
0
0
0
L
2
3
0
0.67
L
0
2
1
0.25
W
Charon
0
0
4
2
W
Eset
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
38,649
57,276
Taken
49,098
35,535
Mitigated
28,546
17,931
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Butteredrogue
King Arthur
9,410
1,608
0
2,894
11,330
8,529
0
638
9,992
0
72,211
L
4,904
1,310
0
5,914
17,507
17,202
0
269
17,238
59
46,463
L
4,309
2,073
0
3,972
9,923
3,760
0
448
9,475
0
65,634
W
Loki
Malcohm
Loki
10,805
2,733
0
5,649
10,398
4,025
0
1,917
8,172
0
77,946
W
Hachiman
7,114
4,703
0
5,129
10,138
3,930
0
966
9,010
0
85,996
L
Charon
PenGu19
Charon
4,445
981
0
3,273
9,281
6,826
0
4,893
4,148
23,044
1,054
L
8,563
1,696
0
400
8,890
3,109
0
3,364
5,188
50,977
1,101
L
2,548
208
0
4,372
11,675
4,638
0
1,567
10,012
0
56,607
W
Charon
4,305
816
0
1,782
10,833
9,382
13
4,361
5,978
23,358
0
W
Eset
7,015
609
578
1,489
6,399
2,680
20
3,286
2,731
84,872
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
42,966
456
Minions Killed
582
0
Camps Cleared
0
1,484,926
Distance Traveled
1,579,226
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,361
624
125
8
0
298,034
2
L
Fenrir
6,940
463
76
5
0
252,539
0
L
Nut
7,568
505
123
8
0
283,064
2
W
Loki
8,430
562
123
8
0
375,937
7
W
Hachiman
8,942
596
138
9
0
277,838
2
L
Charon
6,762
451
33
2
0
325,617
6
L
Nu Wa
7,060
471
114
8
0
278,945
0
L
Thor
6,825
455
110
7
0
344,761
0
W
Charon
7,732
515
30
2
0
307,836
9
W
Eset
8,501
567
166
11
0
319,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role