Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Awokenpotential
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
DarkPanda476
Heimdallr
Level 99
God Stats
2W - 2L
1,363 SR
Queue Stats
100W - 91L
1,597 Elo+
Solo
Ymir
Ymir
EightMDB
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,622 Elo+
Solo
Team Averages
Level 108
1,473 SR
1,561 Elo+

VS

Team Averages
Level 119
1,523 SR
1,551 Elo+
Loki
Loki
JMTheBrosMC
Loki
Level 129
God Stats
7W - 6L
1,365 SR
Queue Stats
216W - 213L
1,525 Elo+
Solo
Janus
Janus
Laidback Vodka
Janus
Level 101
God Stats
4W - 5L
1,395 SR
Queue Stats
97W - 85L
1,584 Elo+
Solo
Chronos
Chronos
PrivateMocoCoco
Chronos
Level 129
God Stats
4W - 1L
1,786 SR
Queue Stats
137W - 133L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
Set_Main456
Ne Zha
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 47L
1,619 Elo+
Solo
Horus
Horus
Zach325
Horus
Level 126
God Stats
53W - 47L
1,571 SR
Queue Stats
110W - 109L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 1
5,172
517
3,086
6,936
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
9
0 / 2 / 1
5,119
512
2,459
10,690
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 5 / 0
5,816
582
5,353
11,835
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
DarkPanda476
Heimdallr
10
0 / 4 / 1
5,443
544
3,737
8,846
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 2 / 0
6,478
648
5,980
10,355
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
6,659
666
5,013
5,851
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 1 / 3
6,330
633
5,860
6,063
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 2
7,446
745
7,302
7,332
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
12
1 / 1 / 1
6,318
632
5,023
9,977
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Zach325
Horus
10
1 / 0 / 9
6,390
639
7,894
8,909
6,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
Thanatos
 
Thanatos
0
2
1
0.25
L
2
5
0
0.4
L
Heimdallr
DarkPanda476
Heimdallr
0
4
1
0.13
L
Ymir
1
2
0
0.5
W
7
0
1
7.5
W
3
1
3
4.5
W
4
1
2
5
W
Ne Zha
1
1
1
1.5
W
Horus
Zach325
Horus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
31,092
48,662
Taken
38,132
23,023
Mitigated
19,167
15,879
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,086
246
141
1,100
6,936
2,577
0
2,163
4,641
32,202
0
L
Thanatos
 
Thanatos
2,459
807
0
6,886
10,690
4,307
0
1,298
9,206
0
39,417
L
5,353
682
0
3,049
11,835
7,168
0
4,168
7,194
0
17,118
L
Heimdallr
DarkPanda476
Heimdallr
3,737
2,039
0
2,160
8,846
3,378
0
4,102
4,341
0
38,462
L
Ymir
5,980
1,980
0
2,543
10,355
5,593
0
0
9,720
46,819
856
W
5,013
1,803
0
3,724
5,851
2,100
0
899
4,917
0
46,148
W
5,860
617
0
978
6,063
2,495
0
2,174
3,889
42,188
520
W
7,302
1,094
0
3,265
7,332
2,905
811
0
7,332
53,826
1,484
W
Ne Zha
5,023
2,021
0
6,384
9,977
4,977
0
3,587
5,977
0
49,758
W
Horus
Zach325
Horus
7,894
3,403
744
3,847
8,909
6,690
0
1,669
7,126
0
17,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
33,143
291
Minions Killed
373
0
Camps Cleared
0
994,574
Distance Traveled
1,119,164
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,172
517
49
5
0
171,663
3
L
Thanatos
5,119
512
66
7
0
254,807
0
L
Mulan
5,816
582
26
3
0
200,809
0
L
Heimdallr
5,443
544
59
6
0
188,612
0
L
Ymir
6,478
648
91
9
0
178,683
2
W
Loki
6,659
666
79
8
0
266,784
0
W
Janus
6,330
633
89
9
0
215,623
0
W
Chronos
7,446
745
108
11
0
199,270
0
W
Ne Zha
6,318
632
79
8
0
208,469
0
W
Horus
6,390
639
18
2
0
229,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role