Player Matchup

Cthulhu
Cthulhu
Diamond V
Don Surgeon
Cthulhu
Diamond V
Level 158
God Stats
66W - 71L
1,709 SR
Queue Stats
728W - 792L
2,154 MMR
Party 1
Agni
Agni
Gold II
Grunt76
Agni
Gold II
Level 40
God Stats
12W - 6L
1,611 SR
Queue Stats
70W - 38L
1,877 MMR
Party 1
Nemesis
Nemesis
Platinum II
King Shen4324
Nemesis
Platinum II
Level 57
God Stats
18W - 11L
1,684 SR
Queue Stats
186W - 195L
2,180 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 85
1,668 SR
2,070 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,577 SR
1,703 MMR
Merlin
Merlin
Bronze V
AlienPsychosis
Merlin
Bronze V
Level 120
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 5L
1,592 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Imsnazy
Xbalanque
Platinum V
Level 127
God Stats
89W - 83L
1,615 SR
Queue Stats
123W - 123L
1,768 MMR
Solo
Hercules
Hercules
Gold IV
Z3R0_YB0
Hercules
Gold IV
Level 149
God Stats
3W - 7L
1,400 SR
Queue Stats
24W - 29L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Don Surgeon
Cthulhu
14
1 / 1 / 6
8,895
741
9,973
10,124
10,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Grunt76
Agni
16
6 / 0 / 1
10,154
846
12,770
8,476
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
14
1 / 1 / 6
8,914
743
6,882
11,013
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KuzenboThothAchillesAthenaBaron Samedi

VS

Bans
Ne ZhaCharonPersephoneBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,413
618
3,752
7,723
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Imsnazy
Xbalanque
14
1 / 3 / 0
7,999
667
7,236
10,255
3,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Z3R0_YB0
Hercules
12
1 / 3 / 1
7,521
627
6,112
16,166
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
Don Surgeon
Cthulhu
1
1
6
4
W
Agni
Grunt76
Agni
6
0
1
6.5
L
Xbalanque
Imsnazy
Xbalanque
1
3
0
0.33
W
Nemesis
1
1
6
4
L
Hercules
Z3R0_YB0
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
17,100
29,613
Taken
34,144
19,645
Mitigated
21,061
6,937
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,752
273
0
198
7,723
2,761
0
4,238
2,914
20,186
746
W
Cthulhu
Don Surgeon
Cthulhu
9,973
95
154
1,456
10,124
10,129
151
1,226
8,481
26,883
2,700
W
Agni
Grunt76
Agni
12,770
1,420
95
2,249
8,476
3,718
636
475
7,558
50,494
0
L
Xbalanque
Imsnazy
Xbalanque
7,236
3,144
0
1,058
10,255
3,767
0
7,054
2,561
0
33,236
W
Nemesis
6,882
1,049
0
2,983
11,013
5,798
1,050
1,174
9,347
0
45,130
L
Hercules
Z3R0_YB0
Hercules
6,112
1,243
0
3,815
16,166
14,533
0
9,473
5,740
0
14,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,963
Gold Earned
22,933
191
Minions Killed
132
0
Camps Cleared
0
767,210
Distance Traveled
664,786
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,413
618
47
4
0
223,550
4
W
Cthulhu
8,895
741
49
4
0
259,102
0
W
Agni
10,154
846
79
7
0
259,237
0
L
Xbalanque
7,999
667
72
6
0
220,806
0
W
Nemesis
8,914
743
63
5
0
248,871
2
L
Hercules
7,521
627
13
1
0
220,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role